Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EliteSleep
Tiamat
Level 58
God Stats
11W - 14L
1,429 SR
Queue Stats
30W - 42L
1,417 Elo+
Solo
King Arthur
King Arthur
SuperSpartanMLG
King Arthur
Level 154
God Stats
80W - 56L
1,675 SR
Queue Stats
380W - 353L
1,579 Elo+
Solo
Serqet
Serqet
itsNecrosis58
Serqet
Level 126
God Stats
1W - 1L
1,624 SR
Queue Stats
40W - 36L
1,698 Elo+
Solo
Team Averages
Level 128
1,546 SR
1,539 Elo+

VS

Team Averages
Level 142
1,532 SR
1,647 Elo+
Cerberus
Cerberus
Amplify98
Cerberus
Level 142
God Stats
0W - 1L
1,494 SR
Queue Stats
94W - 89L
1,602 Elo+
Solo
Janus
Janus
Himgru
Janus
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 173L
1,590 Elo+
Solo
Erlang Shen
Erlang Shen
NaBLeLLOYD
Erlang Shen
Level 153
God Stats
5W - 4L
1,854 SR
Queue Stats
29W - 33L
1,651 Elo+
Solo
Horus
Horus
TheAjelanDre
Horus
Level 144
God Stats
2W - 3L
1,315 SR
Queue Stats
152W - 162L
1,646 Elo+
Solo
Hou Yi
Hou Yi
coolguy73388
Hou Yi
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 65L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 1
6,693
669
4,456
4,488
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
 
Ullr
10
2 / 3 / 0
5,810
581
4,604
5,195
1,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
EliteSleep
Tiamat
8
0 / 1 / 3
4,711
471
2,334
5,358
2,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
SuperSpartanMLG
King Arthur
10
2 / 1 / 0
5,876
588
8,064
9,279
4,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 0 / 2
6,267
627
4,275
7,332
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amplify98
Cerberus
7
1 / 2 / 2
5,228
523
3,563
7,741
2,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Himgru
Janus
8
0 / 2 / 0
4,951
495
3,043
3,174
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
NaBLeLLOYD
Erlang Shen
11
0 / 2 / 1
5,899
590
5,574
11,195
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 2 / 0
6,049
605
4,127
6,977
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
10
1 / 2 / 3
5,774
577
3,656
6,126
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
6
6
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
1
3.5
W
Ullr
 
Ullr
2
3
0
0.67
L
Cerberus
Amplify98
Cerberus
1
2
2
1
W
Tiamat
EliteSleep
Tiamat
0
1
3
1.5
L
Janus
Himgru
Janus
0
2
0
0
L
Erlang Shen
NaBLeLLOYD
Erlang Shen
0
2
1
0.25
W
King Arthur
SuperSpartanMLG
King Arthur
2
1
0
2
L
4
2
0
2
L
Hou Yi
1
2
3
1.25
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,733
Damage
19,963
31,652
Taken
35,213
11,983
Mitigated
13,316
10,893
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,456
606
441
2,069
4,488
1,351
0
1,801
2,569
50,551
0
W
Ullr
 
Ullr
4,604
2,471
0
1,163
5,195
1,560
112
853
4,342
0
32,538
L
Cerberus
Amplify98
Cerberus
3,563
357
0
2,775
7,741
2,775
0
3,083
4,348
13,303
0
W
Tiamat
EliteSleep
Tiamat
2,334
356
0
2,516
5,358
2,594
89
1,927
3,337
12,022
0
L
Janus
Himgru
Janus
3,043
171
0
179
3,174
1,074
0
1,824
1,216
27,315
0
L
Erlang Shen
NaBLeLLOYD
Erlang Shen
5,574
3,162
0
6,648
11,195
4,984
0
0
11,137
0
34,871
W
King Arthur
SuperSpartanMLG
King Arthur
8,064
1,219
0
2,234
9,279
4,309
0
339
8,940
0
30,453
L
4,127
2,043
231
2,035
6,977
2,279
0
640
5,572
0
26,267
L
Hou Yi
3,656
2,448
0
2,068
6,126
2,204
510
595
5,420
0
28,157
W
4,275
994
0
2,470
7,332
2,169
0
1,370
5,858
0
31,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
27,901
294
Minions Killed
283
0
Camps Cleared
0
1,055,974
Distance Traveled
932,847
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,693
669
105
11
0
217,939
2
W
Ullr
5,810
581
72
7
0
185,939
2
L
Cerberus
5,228
523
29
3
0
172,108
4
W
Tiamat
4,711
471
13
1
0
182,663
3
L
Janus
4,951
495
57
6
0
177,302
0
L
Erlang Shen
5,899
590
77
8
0
186,266
2
W
King Arthur
5,876
588
40
4
0
212,659
4
L
Horus
6,049
605
63
6
0
222,169
1
L
Hou Yi
5,774
577
57
6
0
175,002
2
W
Serqet
6,267
627
64
6
0
256,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role