Player Matchup

Hercules
Hercules
Jetcatblack
Hercules
Level 29
God Stats
22W - 26L
1,406 SR
Queue Stats
114W - 160L
1,379 Elo+
Party 1
Anubis
Anubis
Scorny5325
Anubis
Level 23
God Stats
4W - 12L
1,317 SR
Queue Stats
40W - 89L
1,245 Elo+
Party 1
Ymir
Ymir
TheLastKing369
Ymir
Level 29
God Stats
21W - 13L
1,590 SR
Queue Stats
25W - 23L
1,400 Elo+
Solo
Thor
Thor
bglynnbrown
Thor
Level 7
God Stats
4W - 9L
1,309 SR
Queue Stats
10W - 22L
1,329 Elo+
Solo
Izanami
Izanami
righteyebrow21
Izanami
Level 28
God Stats
7W - 8L
1,297 SR
Queue Stats
31W - 36L
1,284 Elo+
Solo
Team Averages
Level 23
1,384 SR
1,327 Elo+

VS

Team Averages
Level 12
1,469 SR
1,279 Elo+
Athena
Athena
BingoWingoDingo
Athena
Level 6
God Stats
0W - 1L
1,687 SR
Queue Stats
3W - 8L
1,340 Elo+
Party 2
Susano
Susano
IDGV3RYT0X1C
Susano
Level 7
God Stats
0W - 1L
1,721 SR
Queue Stats
10W - 6L
1,412 Elo+
Solo
Nemesis
Nemesis
TheeRavenKing
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,122 Elo+
Party 2
Ullr
Ullr
Vogeln3st
Ullr
Level 16
God Stats
7W - 13L
1,258 SR
Queue Stats
33W - 41L
1,233 Elo+
Solo
Guan Yu
Guan Yu
one3stan
Guan Yu
Level 29
God Stats
0W - 3L
1,177 SR
Queue Stats
10W - 16L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jetcatblack
Hercules
13
4 / 1 / 0
7,788
649
3,492
5,416
3,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Scorny5325
Anubis
11
7 / 3 / 1
7,378
615
5,801
7,862
4,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 1 / 7
7,391
616
5,458
6,672
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 4 / 0
4,823
402
276
5,590
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 1 / 3
7,637
636
5,422
5,255
1,483
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 3
5,277
440
3,192
7,898
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
10
1 / 4 / 4
6,489
541
3,630
7,599
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
8
4 / 4 / 4
5,950
496
5,465
7,530
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
7
2 / 3 / 1
5,051
421
3,135
6,529
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
one3stan
Guan Yu
9
2 / 5 / 0
5,924
494
3,073
7,011
4,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
22
Kills
9
10
Deaths
22
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Susano
1
4
4
0.75
W
Hercules
Jetcatblack
Hercules
4
1
0
4
W
Anubis
Scorny5325
Anubis
7
3
1
2.5
W
5
1
7
8.5
L
Nemesis
4
4
4
1.5
L
Ullr
2
3
1
0.83
W
0
4
0
0
L
Guan Yu
one3stan
Guan Yu
2
5
0
0.4
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,449
Damage
18,495
30,795
Taken
36,567
14,192
Mitigated
13,014
8,356
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,192
1,350
0
802
7,898
3,440
0
2,533
5,365
12,890
0
L
Susano
3,630
1,900
0
1,850
7,599
1,624
0
3,485
4,114
0
27,858
W
Hercules
Jetcatblack
Hercules
3,492
1,361
0
1,732
5,416
3,707
1,170
814
4,477
0
39,445
W
Anubis
Scorny5325
Anubis
5,801
706
0
3,143
7,862
4,474
1,106
0
7,812
29,036
0
W
5,458
2,063
0
757
6,672
3,066
370
1,245
5,402
26,542
0
L
Nemesis
5,465
3,402
0
1,542
7,530
1,928
0
1,494
6,036
0
22,752
L
Ullr
3,135
1,604
0
1,328
6,529
1,795
0
2,491
4,038
0
15,411
W
276
0
0
1
5,590
1,462
0
459
5,131
0
6,450
L
Guan Yu
one3stan
Guan Yu
3,073
605
125
524
7,011
4,227
79
1,256
5,755
0
16,396
W
5,422
3,784
135
2,588
5,255
1,483
715
674
4,581
0
35,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
28,691
304
Minions Killed
155
0
Camps Cleared
0
1,098,625
Distance Traveled
1,174,569
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,277
440
17
1
0
249,408
3
L
Susano
6,489
541
47
4
0
226,397
0
W
Hercules
7,788
649
109
9
0
223,935
1
W
Anubis
7,378
615
59
5
0
165,407
0
W
Ymir
7,391
616
55
5
0
230,707
2
L
Nemesis
5,950
496
33
3
0
239,901
1
L
Ullr
5,051
421
28
2
0
229,106
0
W
Thor
4,823
402
13
1
0
225,973
0
L
Guan Yu
5,924
494
30
3
0
229,757
0
W
Izanami
7,637
636
68
6
0
252,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role