Player Matchup

Danzaburou
Danzaburou
Flurin
Danzaburou
Level 127
God Stats
4W - 3L
1,507 SR
Queue Stats
10W - 10L
1,588 Elo+
Party 1
Hun Batz
Hun Batz
Linus
Hun Batz
Level 127
God Stats
5W - 4L
1,499 SR
Queue Stats
12W - 14L
1,588 Elo+
Party 1
Khepri
Khepri
MoritzJenny
Khepri
Level 89
God Stats
7W - 8L
1,608 SR
Queue Stats
9W - 9L
1,450 Elo+
Party 1
Janus
Janus
Scotty97
Janus
Level 148
God Stats
1W - 0L
1,563 SR
Queue Stats
40W - 40L
1,519 Elo+
Solo
Team Averages
Level 123
1,544 SR
1,536 Elo+

VS

Team Averages
Level 118
1,511 SR
1,326 Elo+
Kukulkan
Kukulkan
Nightworks
Kukulkan
Level 101
God Stats
1W - 2L
1,680 SR
Queue Stats
3W - 6L
1,364 Elo+
Party 2
Fenrir
Fenrir
Zetko
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,202 Elo+
Party 2
Anubis
Anubis
jycousteau
Anubis
Level 126
God Stats
2W - 10L
1,433 SR
Queue Stats
20W - 33L
1,357 Elo+
Party 3
Neith
Neith
silvinka
Neith
Level 124
God Stats
18W - 28L
1,430 SR
Queue Stats
19W - 30L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flurin
Danzaburou
20
11 / 4 / 3
14,342
844
16,962
22,649
9,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Linus
Hun Batz
18
2 / 3 / 7
12,550
738
16,189
16,970
11,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
17
2 / 2 / 11
12,130
714
4,957
15,343
18,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Scotty97
Janus
20
10 / 3 / 4
13,798
812
13,742
10,094
3,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nightworks
Kukulkan
19
4 / 5 / 2
12,818
754
9,981
12,678
5,940
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Zetko
Fenrir
17
4 / 6 / 4
11,851
697
11,637
16,420
12,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
jycousteau
Anubis
17
3 / 9 / 2
11,873
698
15,136
18,785
9,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
silvinka
Neith
18
1 / 6 / 4
11,969
704
12,131
14,875
5,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
25
Kills
12
12
Deaths
26
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Flurin
Danzaburou
11
4
3
3.13
W
Hun Batz
Linus
Hun Batz
2
3
7
1.83
W
Khepri
2
2
11
3.75
L
Kukulkan
Nightworks
Kukulkan
4
5
2
1
W
Janus
Scotty97
Janus
10
3
4
4
L
Fenrir
Zetko
Fenrir
4
6
4
1
L
Anubis
jycousteau
Anubis
3
9
2
0.44
L
Neith
silvinka
Neith
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,850
Damage
48,885
65,056
Taken
62,758
43,690
Mitigated
33,740
12,398
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Flurin
Danzaburou
16,962
11,445
0
10,518
22,649
9,286
4,355
10,124
11,997
0
71,436
W
Hun Batz
Linus
Hun Batz
16,189
4,604
0
1,200
16,970
11,854
2,247
5,244
11,591
0
51,170
W
Khepri
4,957
686
0
250
15,343
18,993
329
5,751
9,488
19,744
0
L
Kukulkan
Nightworks
Kukulkan
9,981
1,112
0
1,152
12,678
5,940
398
5,740
6,838
52,974
0
W
Janus
Scotty97
Janus
13,742
468
0
430
10,094
3,557
296
3,910
6,126
55,666
0
L
Fenrir
Zetko
Fenrir
11,637
2,875
0
1,776
16,420
12,373
611
3,492
12,633
0
27,023
L
Anubis
jycousteau
Anubis
15,136
1,581
1,206
6,288
18,785
9,592
262
4,560
14,100
45,363
0
L
Neith
silvinka
Neith
12,131
5,130
279
2,715
14,875
5,835
564
5,182
9,618
0
65,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,820
Gold Earned
48,511
293
Minions Killed
286
14
Camps Cleared
8
1,288,247
Distance Traveled
1,033,687
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,342
844
103
6
2
258,681
1
W
Hun Batz
12,550
738
64
4
6
345,630
1
W
Khepri
12,130
714
24
1
1
340,734
1
L
Kukulkan
12,818
754
95
6
1
288,838
3
W
Janus
13,798
812
102
6
5
343,202
0
L
Fenrir
11,851
697
33
2
1
311,829
2
L
Anubis
11,873
698
54
3
4
190,784
1
L
Neith
11,969
704
104
6
2
242,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role