Player Matchup

Thor
Thor
Moreno_Nunez
Thor
Level 4
God Stats
1W - 4L
1,275 SR
Queue Stats
1W - 4L
1,441 Elo+
Solo
Tiamat
Tiamat
Myynxi
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Smitetimenow
Fenrir
Level 28
God Stats
29W - 35L
1,610 SR
Queue Stats
406W - 414L
1,560 Elo+
Party 1
Zeus
Zeus
la_leyenda_LNC_
Zeus
Level 27
God Stats
1W - 1L
1,771 SR
Queue Stats
11W - 17L
1,411 Elo+
Solo
Hera
Hera
lil_geo97
Hera
Level 27
God Stats
1W - 4L
1,546 SR
Queue Stats
146W - 143L
1,499 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,482 Elo+

VS

Team Averages
Level 20
1,570 SR
1,484 Elo+
King Arthur
King Arthur
Fenaticc-_-
King Arthur
Level 20
God Stats
6W - 6L
1,454 SR
Queue Stats
395W - 350L
1,593 Elo+
Solo
Tyr
Tyr
I cant Breev826
Tyr
Level 11
God Stats
5W - 0L
1,846 SR
Queue Stats
29W - 9L
1,573 Elo+
Solo
Izanami
Izanami
RMZ OTZ45
Izanami
Level 29
God Stats
27W - 19L
1,550 SR
Queue Stats
424W - 381L
1,508 Elo+
Solo
Janus
Janus
l3eauty__-
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,432 Elo+
Solo
Persephone
Persephone
lDdy boomzyl
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,756
397
345
10,627
3,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Myynxi
Tiamat
12
1 / 3 / 3
7,387
435
4,663
10,537
10,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
14
6 / 4 / 3
9,001
529
8,624
12,967
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 8 / 4
7,411
436
5,664
11,782
3,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
12
4 / 6 / 2
7,726
454
4,925
8,707
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fenaticc-_-
King Arthur
16
7 / 1 / 5
9,854
580
5,063
11,543
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
9 / 3 / 5
9,824
578
10,088
13,338
6,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
RMZ OTZ45
Izanami
11
2 / 4 / 3
7,290
429
2,910
11,126
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
11
3 / 3 / 6
7,514
442
8,281
4,892
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
lDdy boomzyl
Persephone
13
3 / 2 / 7
8,077
475
6,302
5,579
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
13
Kills
24
25
Deaths
13
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Fenaticc-_-
King Arthur
7
1
5
9.5
W
9
3
5
3.83
L
0
4
0
0
L
Tiamat
Myynxi
Tiamat
1
3
3
0.83
W
Izanami
RMZ OTZ45
Izanami
2
4
3
0.88
L
Fenrir
6
4
3
1.88
W
Janus
3
3
6
2
W
Persephone
lDdy boomzyl
Persephone
3
2
7
3.25
L
2
8
4
0.5
L
Hera
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
32,644
54,620
Taken
46,478
26,498
Mitigated
20,597
11,376
Healing
15,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Fenaticc-_-
King Arthur
5,063
916
0
4,448
11,543
7,707
342
2,246
9,297
0
49,345
W
10,088
1,964
0
6,842
13,338
6,512
0
3,472
9,866
0
66,152
L
345
180
0
2,160
10,627
3,850
0
870
9,636
0
32,179
L
Tiamat
Myynxi
Tiamat
4,663
489
0
2,184
10,537
10,119
650
3,508
6,702
34,548
0
W
Izanami
RMZ OTZ45
Izanami
2,910
1,876
0
3,672
11,126
3,336
970
4,453
6,673
0
33,787
L
Fenrir
8,624
1,986
0
4,783
12,967
5,550
0
1,926
10,710
0
56,707
W
Janus
8,281
754
0
250
4,892
1,485
104
2,798
2,094
34,794
0
W
Persephone
lDdy boomzyl
Persephone
6,302
839
0
244
5,579
1,557
488
2,283
3,295
28,272
0
L
5,664
1,458
270
1,637
11,782
3,604
840
4,237
7,162
29,227
0
L
Hera
4,925
2,402
0
342
8,707
3,375
478
2,895
5,517
29,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
42,559
316
Minions Killed
415
0
Camps Cleared
0
1,492,736
Distance Traveled
1,564,869
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,854
580
112
7
0
360,405
1
W
Tyr
9,824
578
122
7
0
359,728
4
L
Thor
6,756
397
58
3
0
253,258
4
L
Tiamat
7,387
435
54
3
0
313,047
1
W
Izanami
7,290
429
61
4
0
311,693
4
L
Fenrir
9,001
529
85
5
0
340,869
0
W
Janus
7,514
442
57
3
0
245,206
1
W
Persephone
8,077
475
63
4
0
287,837
1
L
Zeus
7,411
436
55
3
0
281,573
1
L
Hera
7,726
454
64
4
0
303,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role