Player Matchup

Artio
Artio
Eedii
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Haizakii
Fenrir
Level 18
God Stats
3W - 0L
1,710 SR
Queue Stats
79W - 88L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
IIIIVULGOIIII
Kumbhakarna
Level 27
God Stats
7W - 3L
1,717 SR
Queue Stats
361W - 395L
1,439 Elo+
Solo
Neith
Neith
SaiDoBRLATAM
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
lolfer123
Ne Zha
Level 121
God Stats
1W - 3L
1,374 SR
Queue Stats
72W - 85L
1,442 Elo+
Solo
Team Averages
Level 95
1,560 SR
1,469 Elo+

VS

Team Averages
Level 99
1,511 SR
1,481 Elo+
Cthulhu
Cthulhu
Ritzenhoff
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
SeDNaLiF
Hera
Level 123
God Stats
5W - 2L
1,534 SR
Queue Stats
197W - 183L
1,497 Elo+
Solo
Jormungandr
Jormungandr
Zuboomafu
Jormungandr
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 45L
1,599 Elo+
Solo
Jing Wei
Jing Wei
nikocosta
Jing Wei
Level 125
God Stats
4W - 3L
1,519 SR
Queue Stats
132W - 150L
1,422 Elo+
Solo
Agni
Agni
psnhankeyy
Agni
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 76L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Eedii
Artio
18
2 / 3 / 20
11,424
672
8,480
38,505
28,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Haizakii
Fenrir
18
6 / 5 / 12
11,802
694
12,588
18,655
13,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
IIIIVULGOIIII
Kumbhakarna
19
3 / 2 / 18
11,662
686
6,812
15,282
17,533
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 1 / 12
14,800
871
34,792
18,979
9,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
lolfer123
Ne Zha
19
7 / 5 / 10
12,212
718
17,883
16,148
7,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ritzenhoff
Cthulhu
19
5 / 8 / 10
12,309
724
28,043
25,208
29,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
19
1 / 6 / 6
10,640
626
15,146
12,650
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Zuboomafu
Jormungandr
19
5 / 5 / 10
11,711
689
12,157
22,726
23,342
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
nikocosta
Jing Wei
20
4 / 4 / 8
11,370
669
12,557
14,612
7,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
1 / 6 / 9
9,971
587
10,041
12,802
5,176
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
59
29
Kills
16
16
Deaths
29
72
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artio
Eedii
Artio
2
3
20
4
W
Fenrir
Haizakii
Fenrir
6
5
12
2.4
W
Kumbhakarna
IIIIVULGOIIII
Kumbhakarna
3
2
18
6
L
Cthulhu
Ritzenhoff
Cthulhu
5
8
10
1.25
W
11
1
12
17
L
Hera
1
6
6
0.67
L
Jormungandr
Zuboomafu
Jormungandr
5
5
10
2
W
Ne Zha
lolfer123
Ne Zha
7
5
10
2.4
L
Jing Wei
nikocosta
Jing Wei
4
4
8
2
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,555
Damage
77,944
107,569
Taken
87,998
76,637
Mitigated
71,798
59,589
Healing
29,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Eedii
Artio
8,480
431
5,720
19,884
38,505
28,672
140
20,418
18,087
18,461
0
W
Fenrir
Haizakii
Fenrir
12,588
3,475
4,076
5,284
18,655
13,541
248
11,394
7,261
0
20,937
W
Kumbhakarna
IIIIVULGOIIII
Kumbhakarna
6,812
452
2,546
2,070
15,282
17,533
0
8,576
6,706
14,781
0
L
Cthulhu
Ritzenhoff
Cthulhu
28,043
1,141
2,460
6,471
25,208
29,435
36
4,796
20,412
43,935
0
W
34,792
16,407
3,143
10,906
18,979
9,381
4,016
13,524
5,455
0
77,602
L
Hera
15,146
3,458
2,367
1,991
12,650
6,166
432
2,182
10,468
40,008
0
L
Jormungandr
Zuboomafu
Jormungandr
12,157
2,033
1,165
3,660
22,726
23,342
280
3,532
19,194
20,420
0
W
Ne Zha
lolfer123
Ne Zha
17,883
3,013
1,086
4,874
16,148
7,510
991
11,475
4,673
0
43,069
L
Jing Wei
nikocosta
Jing Wei
12,557
8,787
3,041
4,081
14,612
7,679
1,643
2,534
12,078
0
29,176
L
10,041
950
1,877
2,343
12,802
5,176
519
2,248
10,554
17,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,900
Gold Earned
56,001
175
Minions Killed
154
0
Camps Cleared
0
1,682,372
Distance Traveled
1,422,646
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,424
672
10
1
0
356,450
2
W
Fenrir
11,802
694
14
1
0
354,138
1
W
Kumbhakarna
11,662
686
10
1
0
351,639
0
L
Cthulhu
12,309
724
27
2
0
260,646
4
W
Neith
14,800
871
98
6
0
313,329
0
L
Hera
10,640
626
52
3
0
277,147
0
L
Jormungandr
11,711
689
16
1
0
299,702
0
W
Ne Zha
12,212
718
43
3
0
306,816
2
L
Jing Wei
11,370
669
41
2
0
300,060
0
L
Agni
9,971
587
18
1
0
285,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role