Player Matchup

Anubis
Anubis
DebramLeonel
Anubis
Level 18
God Stats
51W - 55L
1,378 SR
Queue Stats
87W - 124L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Gahehehe
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 77L
1,633 Elo+
Solo
Ymir
Ymir
Justintime213
Ymir
Level 48
God Stats
13W - 4L
1,500 SR
Queue Stats
760W - 694L
1,530 Elo+
Party 1
Hachiman
Hachiman
Shamawock
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,445 Elo+
Party 1
Bastet
Bastet
unleashedfiend
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,591 Elo+
Solo
Team Averages
Level 21
1,476 SR
1,526 Elo+

VS

Team Averages
Level 24
1,513 SR
1,514 Elo+
Da Ji
Da Ji
RoxxyRobofox
Da Ji
Level 14
God Stats
3W - 4L
1,760 SR
Queue Stats
14W - 25L
1,497 Elo+
Solo
Apollo
Apollo
TenMilionPunches
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,473 Elo+
Party 2
Ymir
Ymir
dirtgrubdylan
Ymir
Level 26
God Stats
4W - 2L
1,321 SR
Queue Stats
23W - 28L
1,352 Elo+
Party 2
King Arthur
King Arthur
filosofal
King Arthur
Level 20
God Stats
6W - 5L
1,383 SR
Queue Stats
12W - 12L
1,662 Elo+
Solo
Scylla
Scylla
valk33
Scylla
Level 29
God Stats
14W - 15L
1,599 SR
Queue Stats
320W - 314L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 2 / 1
7,328
523
5,038
4,320
1,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Gahehehe
Kukulkan
14
4 / 2 / 5
8,704
622
7,268
4,890
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 4
8,503
607
3,910
7,442
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Shamawock
Hachiman
10
0 / 7 / 2
6,421
459
2,779
9,929
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
10 / 1 / 5
9,583
685
11,303
9,408
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,318
523
3,911
10,555
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 5 / 2
7,837
560
9,708
12,086
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 3
6,330
452
3,270
11,958
6,796
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
filosofal
King Arthur
11
0 / 3 / 1
6,444
460
2,868
8,896
6,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
valk33
Scylla
12
5 / 2 / 2
7,484
535
4,377
7,164
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
20
Kills
14
14
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
2
1
1.75
W
Kukulkan
Gahehehe
Kukulkan
4
2
5
3.25
W
3
2
4
2.5
L
3
6
2
0.67
W
Hachiman
Shamawock
Hachiman
0
7
2
0.14
L
5
5
2
1.2
L
1
4
3
0.63
L
King Arthur
filosofal
King Arthur
0
3
1
0.17
W
10
1
5
12.5
L
Scylla
valk33
Scylla
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
24,134
35,989
Taken
50,659
13,961
Mitigated
23,538
5,170
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,038
79
0
1,753
4,320
1,418
672
1,742
2,429
32,216
0
W
Kukulkan
Gahehehe
Kukulkan
7,268
671
0
269
4,890
1,762
1,518
1,415
3,419
43,530
0
W
3,910
789
123
1,026
7,442
4,969
164
398
6,810
37,126
0
L
3,911
903
0
2,740
10,555
3,625
0
2,118
8,369
0
29,951
W
Hachiman
Shamawock
Hachiman
2,779
2,131
0
1,624
9,929
2,407
296
2,234
7,655
0
20,822
L
9,708
5,087
0
3,726
12,086
4,143
2,870
2,466
9,574
0
55,591
L
3,270
1,072
341
2,208
11,958
6,796
0
3,613
8,174
25,368
0
L
King Arthur
filosofal
King Arthur
2,868
541
0
1,220
8,896
6,899
0
3,897
4,999
0
26,107
W
11,303
4,466
0
375
9,408
3,405
31
1,602
7,745
0
61,669
L
Scylla
valk33
Scylla
4,377
777
0
1,289
7,164
2,075
0
3,667
3,327
34,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
35,413
395
Minions Killed
347
0
Camps Cleared
0
1,267,323
Distance Traveled
1,217,264
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,328
523
56
4
0
207,268
2
W
Kukulkan
8,704
622
99
7
0
276,197
2
W
Ymir
8,503
607
95
7
0
249,089
3
L
Da Ji
7,318
523
67
5
0
237,318
4
W
Hachiman
6,421
459
32
2
0
203,852
0
L
Apollo
7,837
560
113
8
0
202,360
3
L
Ymir
6,330
452
48
3
0
237,767
8
L
King Arthur
6,444
460
55
4
0
270,908
1
W
Bastet
9,583
685
113
8
0
330,917
6
L
Scylla
7,484
535
64
5
0
268,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role