Player Matchup

Ares
Ares
Ghull85
Ares
Level 36
God Stats
0W - 1L
1,688 SR
Queue Stats
71W - 67L
1,458 Elo+
Party 4
Danzaburou
Danzaburou
Ishimatzu
Danzaburou
Level 63
God Stats
24W - 14L
1,648 SR
Queue Stats
325W - 308L
1,332 Elo+
Party 2
Kukulkan
Kukulkan
Minerwaa
Kukulkan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Sapie7
Bellona
Level 127
God Stats
6W - 7L
1,172 SR
Queue Stats
171W - 156L
1,395 Elo+
Party 2
Izanami
Izanami
kenichi89
Izanami
Level 29
God Stats
8W - 6L
1,663 SR
Queue Stats
62W - 55L
1,437 Elo+
Party 4
Team Averages
Level 60
1,534 SR
1,425 Elo+

VS

Team Averages
Level 62
1,500 SR
1,358 Elo+
Tyr
Tyr
Schrottkopf
Tyr
Level 54
God Stats
10W - 6L
1,551 SR
Queue Stats
35W - 31L
1,363 Elo+
Party 3
Zhong Kui
Zhong Kui
SuperiorDuck956
Zhong Kui
Level 79
God Stats
6W - 5L
1,322 SR
Queue Stats
145W - 173L
1,374 Elo+
Party 1
Anhur
Anhur
de5rey
Anhur
Level 89
God Stats
5W - 3L
1,537 SR
Queue Stats
152W - 179L
1,368 Elo+
Party 1
Fenrir
Fenrir
kecozocker
Fenrir
Level 42
God Stats
10W - 5L
1,500 SR
Queue Stats
38W - 45L
1,340 Elo+
Party 3
Nox
Nox
nxeyvzs
Nox
Level 47
God Stats
6W - 2L
1,590 SR
Queue Stats
36W - 49L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ghull85
Ares
8
0 / 4 / 0
5,089
463
1,067
7,485
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Ishimatzu
Danzaburou
8
0 / 2 / 0
4,790
435
5,084
5,652
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Minerwaa
Kukulkan
11
0 / 3 / 0
5,922
538
1,599
4,102
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sapie7
Bellona
10
0 / 0 / 0
5,856
532
4,294
5,247
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
kenichi89
Izanami
8
0 / 2 / 0
4,957
451
2,421
6,431
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,171
561
4,070
8,385
3,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
SuperiorDuck956
Zhong Kui
10
2 / 0 / 4
5,931
539
3,577
6,823
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
de5rey
Anhur
10
3 / 0 / 3
5,999
545
2,492
3,562
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
kecozocker
Fenrir
10
5 / 0 / 4
6,375
580
5,588
7,223
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
11
1 / 0 / 2
6,139
558
1,326
2,329
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
Ghull85
Ares
0
4
0
0
L
Danzaburou
Ishimatzu
Danzaburou
0
2
0
0
L
Kukulkan
Minerwaa
Kukulkan
0
3
0
0
L
Bellona
Sapie7
Bellona
0
0
0
0
W
0
0
0
0
W
Zhong Kui
SuperiorDuck956
Zhong Kui
2
0
4
4
W
Anhur
de5rey
Anhur
3
0
3
4.5
W
Fenrir
kecozocker
Fenrir
5
0
4
7
L
Izanami
kenichi89
Izanami
0
2
0
0
W
Nox
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,465
Damage
17,053
28,917
Taken
28,322
11,947
Mitigated
12,175
8,593
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Ghull85
Ares
1,067
107
0
1,602
7,485
3,014
100
2,015
5,470
12,255
0
L
Danzaburou
Ishimatzu
Danzaburou
5,084
2,771
0
2,093
5,652
1,639
0
1,432
4,220
0
27,721
L
Kukulkan
Minerwaa
Kukulkan
1,599
397
0
496
4,102
1,440
0
1,115
2,987
35,760
0
L
Bellona
Sapie7
Bellona
4,294
2,561
0
1,635
5,247
4,256
0
0
5,247
0
31,305
W
4,070
1,018
0
4,916
8,385
3,730
0
0
7,910
0
34,415
W
Zhong Kui
SuperiorDuck956
Zhong Kui
3,577
855
0
3,947
6,823
4,520
338
895
5,928
23,378
0
W
Anhur
de5rey
Anhur
2,492
1,074
0
2,351
3,562
818
360
172
3,390
0
29,109
W
Fenrir
kecozocker
Fenrir
5,588
1,775
0
3,425
7,223
2,366
0
466
6,757
0
33,966
L
Izanami
kenichi89
Izanami
2,421
1,596
0
2,767
6,431
1,598
0
341
6,090
0
28,375
W
Nox
1,326
154
0
605
2,329
741
462
1,133
1,196
28,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,614
Gold Earned
30,615
275
Minions Killed
336
0
Camps Cleared
0
912,520
Distance Traveled
1,027,861
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,089
463
23
2
0
194,291
0
L
Danzaburou
4,790
435
38
3
0
175,496
8
L
Kukulkan
5,922
538
79
7
0
170,945
3
L
Bellona
5,856
532
80
7
0
191,244
2
W
Tyr
6,171
561
92
8
0
221,976
0
W
Zhong Kui
5,931
539
57
5
0
177,785
3
W
Anhur
5,999
545
58
5
0
179,972
6
W
Fenrir
6,375
580
55
5
0
221,844
4
L
Izanami
4,957
451
55
5
0
180,544
3
W
Nox
6,139
558
74
7
0
226,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role