Player Matchup

Terra
Terra
Bronze III
AzumaHunter
Terra
Bronze III
Level 104
God Stats
1W - 1L
1,548 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Ferrras
Hun Batz
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
JZambrano
Kukulkan
Bronze III
Level 146
God Stats
1W - 2L
1,746 SR
Queue Stats
5W - 11L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
PRÖ8L3M
Hou Yi
Bronze III
Level 42
God Stats
0W - 1L
1,881 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
almigthypyroo
Achilles
Bronze III
Level 124
God Stats
0W - 2L
1,152 SR
Queue Stats
13W - 20L
1,496 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,565 SR
1,499 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,488 SR
1,497 MMR
Artio
Artio
Platinum V
CynideCode
Artio
Platinum V
Level 107
God Stats
2W - 1L
1,616 SR
Queue Stats
140W - 133L
1,685 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
CynideTwist
Ao Kuang
Gold V
Level 82
God Stats
5W - 9L
1,339 SR
Queue Stats
156W - 149L
1,330 MMR
Party 1
Bellona
Bellona
Bronze III
Death6664
Bellona
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Joshuawesome
Janus
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,494 MMR
Solo
Apollo
Apollo
Gold IV
Quantum5103
Apollo
Gold IV
Level 115
God Stats
20W - 17L
1,486 SR
Queue Stats
654W - 649L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,614
509
5,796
8,610
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
Ferrras
Hun Batz
12
4 / 3 / 0
6,966
536
4,964
9,175
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
JZambrano
Kukulkan
13
2 / 3 / 4
7,504
577
4,715
6,508
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
PRÖ8L3M
Hou Yi
12
3 / 1 / 0
6,931
533
4,982
7,687
2,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
almigthypyroo
Achilles
8
0 / 4 / 1
5,334
410
2,606
11,433
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouTsukuyomiBacchusNemesis

VS

Bans
ScyllaSetCu ChulainnMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 3 / 9
6,979
537
5,796
11,380
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
CynideTwist
Ao Kuang
14
8 / 2 / 1
8,440
649
7,724
9,313
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Death6664
Bellona
13
1 / 1 / 2
7,684
591
7,018
10,962
8,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 3 / 1
7,949
611
5,147
6,590
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
13
1 / 1 / 1
8,347
642
4,894
5,496
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
13
13
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Artio
0
3
9
1.5
W
Ao Kuang
CynideTwist
Ao Kuang
8
2
1
4.25
W
Bellona
Death6664
Bellona
1
1
2
2
L
Hun Batz
Ferrras
Hun Batz
4
3
0
1.33
L
Kukulkan
JZambrano
Kukulkan
2
3
4
1.33
W
3
3
1
1.17
L
Hou Yi
PRÖ8L3M
Hou Yi
3
1
0
3
W
Apollo
1
1
1
1.5
L
Achilles
almigthypyroo
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
30,579
43,413
Taken
43,741
21,247
Mitigated
24,909
12,385
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,796
112
373
3,210
8,610
7,169
300
1,383
7,204
36,597
0
W
Artio
5,796
665
648
3,485
11,380
8,222
0
1,364
9,934
13,256
0
W
Ao Kuang
CynideTwist
Ao Kuang
7,724
1,881
0
3,393
9,313
3,655
0
1,781
7,406
50,991
0
W
Bellona
Death6664
Bellona
7,018
2,770
0
7,309
10,962
8,508
0
5,037
5,223
0
48,237
L
Hun Batz
Ferrras
Hun Batz
4,964
1,243
0
2,740
9,175
3,174
0
5,256
3,873
0
38,674
L
Kukulkan
JZambrano
Kukulkan
4,715
440
0
1,125
6,508
2,564
0
4,644
1,680
38,690
0
W
5,147
229
0
1,438
6,590
1,946
0
1,265
5,171
59,734
0
L
Hou Yi
PRÖ8L3M
Hou Yi
4,982
2,980
0
2,426
7,687
2,213
469
1,801
5,886
0
39,334
W
Apollo
4,894
2,595
0
1,035
5,496
2,578
560
0
5,496
0
58,036
L
Achilles
almigthypyroo
Achilles
2,606
1,031
0
2,511
11,433
6,127
0
5,260
6,103
0
9,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
39,399
317
Minions Killed
465
0
Camps Cleared
0
1,279,549
Distance Traveled
1,373,405
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,614
509
72
6
0
265,420
3
W
Artio
6,979
537
11
1
0
306,525
6
W
Ao Kuang
8,440
649
94
7
0
269,312
0
W
Bellona
7,684
591
104
8
0
256,265
5
L
Hun Batz
6,966
536
75
6
0
284,842
4
L
Kukulkan
7,504
577
85
7
0
237,344
3
W
Janus
7,949
611
135
10
0
291,303
3
L
Hou Yi
6,931
533
75
6
0
237,619
3
W
Apollo
8,347
642
121
9
0
250,000
7
L
Achilles
5,334
410
10
1
0
254,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role