Player Matchup

Cerberus
Cerberus
Berthin
Cerberus
Level 25
God Stats
16W - 14L
1,367 SR
Queue Stats
93W - 97L
1,442 Elo+
Party 2
Ne Zha
Ne Zha
Bl00dslayerX3
Ne Zha
Level 43
God Stats
7W - 7L
1,525 SR
Queue Stats
33W - 38L
1,421 Elo+
Party 2
Thanatos
Thanatos
DRAKESTORM2002
Thanatos
Level 18
God Stats
4W - 5L
1,263 SR
Queue Stats
6W - 11L
1,246 Elo+
Solo
Nu Wa
Nu Wa
JOKERofHALLOWEEN
Nu Wa
Level 37
God Stats
5W - 6L
1,425 SR
Queue Stats
38W - 43L
1,440 Elo+
Party 2
Bellona
Bellona
lPxlotu2
Bellona
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 4L
1,496 Elo+
Party 2
Team Averages
Level 25
1,456 SR
1,409 Elo+

VS

Team Averages
Level 22
1,536 SR
1,365 Elo+
Nu Wa
Nu Wa
Boobmonicle
Nu Wa
Level 66
God Stats
32W - 31L
1,484 SR
Queue Stats
90W - 137L
1,385 Elo+
Party 1
Fenrir
Fenrir
Callsignwraith99
Fenrir
Level 7
God Stats
38W - 59L
1,449 SR
Queue Stats
56W - 94L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
Super G 49
Danzaburou
Level 28
God Stats
32W - 33L
1,506 SR
Queue Stats
38W - 40L
1,406 Elo+
Solo
Mulan
Mulan
UsernameHereidk
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,293 Elo+
Solo
Cerberus
Cerberus
kretie088
Cerberus
Level 5
God Stats
4W - 3L
1,743 SR
Queue Stats
6W - 7L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Berthin
Cerberus
20
6 / 6 / 23
15,842
1,132
27,478
37,054
40,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 9 / 15
15,959
1,140
29,247
24,734
9,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
20
7 / 10 / 21
14,402
1,029
11,534
23,522
9,334
20
12 / 2 / 25
16,270
1,162
48,032
14,933
5,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
lPxlotu2
Bellona
20
2 / 7 / 30
14,030
1,002
11,853
26,664
26,703
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 19
14,722
1,052
36,134
16,705
3,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
13 / 7 / 14
16,120
1,151
19,279
26,259
15,867
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Super G 49
Danzaburou
20
9 / 7 / 17
16,352
1,168
24,884
30,572
12,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
0 / 14 / 21
13,171
941
18,810
28,020
28,528
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
kretie088
Cerberus
20
6 / 9 / 21
15,787
1,128
18,732
35,010
35,863
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
126
40
Kills
34
34
Deaths
40
114
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Berthin
Cerberus
6
6
23
2.92
L
13
9
15
2.28
W
6
3
19
5.17
W
13
7
14
2.86
L
Thanatos
7
10
21
1.75
L
12
2
25
12.25
W
Danzaburou
Super G 49
Danzaburou
9
7
17
2.5
W
0
14
21
0.75
W
Cerberus
kretie088
Cerberus
6
9
21
1.83
L
Bellona
lPxlotu2
Bellona
2
7
30
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,144
Damage
117,839
126,907
Taken
136,566
92,296
Mitigated
96,562
24,393
Healing
22,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Berthin
Cerberus
27,478
3,060
242
9,447
37,054
40,680
0
17,380
19,674
62,919
0
L
29,247
15,919
0
1,257
24,734
9,612
0
12,920
11,814
0
46,338
W
36,134
8,353
656
4,104
16,705
3,911
0
12,214
4,441
79,081
0
W
19,279
4,582
0
1,039
26,259
15,867
0
15,867
10,292
0
28,102
L
Thanatos
11,534
2,288
0
6,360
23,522
9,334
0
10,049
13,473
0
25,205
L
48,032
10,013
1,140
3,764
14,933
5,967
0
7,972
6,961
87,132
0
W
Danzaburou
Super G 49
Danzaburou
24,884
11,168
647
9,907
30,572
12,393
0
15,787
14,710
0
70,148
W
18,810
2,463
0
798
28,020
28,528
0
12,816
14,879
14,783
27,718
W
Cerberus
kretie088
Cerberus
18,732
3,223
0
5,762
35,010
35,863
0
18,826
15,984
41,204
0
L
Bellona
lPxlotu2
Bellona
11,853
4,633
160
2,023
26,664
26,703
0
12,055
14,609
0
40,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,503
Gold Earned
76,152
309
Minions Killed
305
5
Camps Cleared
5
1,177,264
Distance Traveled
1,336,978
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,842
1,132
88
6
0
223,620
2
L
Ne Zha
15,959
1,140
34
2
2
248,798
0
W
Nu Wa
14,722
1,052
94
7
0
261,090
1
W
Fenrir
16,120
1,151
16
1
0
319,594
0
L
Thanatos
14,402
1,029
25
2
1
201,744
4
L
Nu Wa
16,270
1,162
111
8
2
246,029
0
W
Danzaburou
16,352
1,168
81
6
5
231,931
0
W
Mulan
13,171
941
56
4
0
231,412
2
W
Cerberus
15,787
1,128
58
4
0
292,951
0
L
Bellona
14,030
1,002
51
4
0
257,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role