Player Matchup

Baron Samedi
Baron Samedi
Cyberdalek224
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 190L
1,529 Elo+
Party 1
Mulan
Mulan
InfernoFilmz
Mulan
Level 17
God Stats
1W - 2L
1,113 SR
Queue Stats
26W - 18L
1,499 Elo+
Party 1
Thor
Thor
NeededChimera
Thor
Level 5
God Stats
5W - 0L
1,730 SR
Queue Stats
8W - 4L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
new2theegame
Cthulhu
Level 21
God Stats
37W - 19L
1,703 SR
Queue Stats
92W - 69L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
typhoongorilla
Danzaburou
Level 120
God Stats
2W - 2L
1,407 SR
Queue Stats
51W - 58L
1,410 Elo+
Party 1
Team Averages
Level 46
1,490 SR
1,510 Elo+

VS

Team Averages
Level 9
1,504 SR
1,430 Elo+
Thor
Thor
CrisiDaBlack
Thor
Level 11
God Stats
5W - 6L
1,502 SR
Queue Stats
65W - 75L
1,479 Elo+
Party 3
Guan Yu
Guan Yu
Danny120620
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,401 Elo+
Party 2
Neith
Neith
est98nightrider
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,401 Elo+
Party 2
Olorun
Olorun
luvdarla
Olorun
Level 16
God Stats
8W - 14L
1,516 SR
Queue Stats
158W - 144L
1,565 Elo+
Party 3
Cthulhu
Cthulhu
luvwxndy
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 30L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cyberdalek224
Baron Samedi
20
10 / 1 / 24
13,127
1,094
33,279
6,469
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
8 / 1 / 17
12,649
1,054
13,018
12,494
13,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 2 / 21
11,474
956
9,983
5,960
3,346
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
new2theegame
Cthulhu
18
6 / 2 / 21
12,172
1,014
17,571
14,948
15,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
typhoongorilla
Danzaburou
20
15 / 1 / 17
14,205
1,184
38,283
15,482
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
10,134
845
6,815
19,907
7,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Danny120620
Guan Yu
15
1 / 16 / 1
9,743
812
4,956
27,072
25,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 7 / 4
10,781
898
15,735
24,380
9,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
luvdarla
Olorun
16
2 / 9 / 2
10,991
916
11,549
26,387
10,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
luvwxndy
Cthulhu
16
1 / 3 / 3
10,257
855
5,140
21,587
17,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
22
43
Kills
7
7
Deaths
43
100
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Baron Samedi
Cyberdalek224
Baron Samedi
10
1
24
22
L
Guan Yu
Danny120620
Guan Yu
1
16
1
0.09
W
8
1
17
16.5
W
4
2
21
7.25
L
2
7
4
0.57
L
Olorun
luvdarla
Olorun
2
9
2
0.33
L
Cthulhu
luvwxndy
Cthulhu
1
3
3
0.83
W
Cthulhu
new2theegame
Cthulhu
6
2
21
8.25
W
Danzaburou
typhoongorilla
Danzaburou
15
1
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,134
Damage
44,195
55,353
Taken
119,333
42,442
Mitigated
70,505
21,481
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,815
2,097
0
0
19,907
7,332
0
8,865
10,769
0
7,770
W
Baron Samedi
Cyberdalek224
Baron Samedi
33,279
3,090
5,509
3,578
6,469
3,265
0
2,536
3,883
42,244
0
L
Guan Yu
Danny120620
Guan Yu
4,956
1,552
0
988
27,072
25,684
0
7,999
18,385
0
12,617
W
13,018
4,191
0
1,466
12,494
13,114
0
4,321
8,073
0
31,927
W
9,983
2,772
0
0
5,960
3,346
0
945
4,865
36
16,641
L
15,735
9,010
0
3,514
24,380
9,380
0
9,403
14,743
0
36,672
L
Olorun
luvdarla
Olorun
11,549
3,894
1,666
5,218
26,387
10,409
0
12,833
13,197
39,761
0
L
Cthulhu
luvwxndy
Cthulhu
5,140
294
0
226
21,587
17,700
0
10,483
10,797
16,169
0
W
Cthulhu
new2theegame
Cthulhu
17,571
929
1,517
2,157
14,948
15,029
0
4,149
10,691
33,241
0
W
Danzaburou
typhoongorilla
Danzaburou
38,283
18,760
0
7,254
15,482
7,688
0
4,738
10,669
0
61,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,627
Gold Earned
51,906
196
Minions Killed
165
10
Camps Cleared
1
999,965
Distance Traveled
945,780
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,134
845
6
1
0
204,012
0
W
Baron Samedi
13,127
1,094
37
3
2
211,387
0
L
Guan Yu
9,743
812
16
1
0
180,253
0
W
Mulan
12,649
1,054
38
3
4
183,511
0
W
Thor
11,474
956
16
1
0
170,649
0
L
Neith
10,781
898
38
3
0
172,279
0
L
Olorun
10,991
916
74
6
1
196,188
2
L
Cthulhu
10,257
855
31
3
0
193,048
0
W
Cthulhu
12,172
1,014
52
4
1
228,363
0
W
Danzaburou
14,205
1,184
53
4
3
206,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role