Player Matchup

Apollo
Apollo
AlizeRay
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ClosedOnSundays
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,633 Elo+
Solo
Hades
Hades
CompletelyInept
Hades
Level 27
God Stats
3W - 7L
1,583 SR
Queue Stats
187W - 223L
1,562 Elo+
Solo
Ymir
Ymir
SniperSlender
Ymir
Level 29
God Stats
2W - 0L
1,768 SR
Queue Stats
18W - 32L
1,903 Elo+
Solo
Ullr
Ullr
kzGrayfull
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,570 SR
1,620 Elo+

VS

Team Averages
Level 13
1,512 SR
1,541 Elo+
Guan Yu
Guan Yu
Atreus166
Guan Yu
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Ao Kuang
Ao Kuang
ISA001
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,529 Elo+
Solo
Khepri
Khepri
Talmire
Khepri
Level 16
God Stats
1W - 2L
1,319 SR
Queue Stats
1W - 3L
1,241 Elo+
Solo
Artemis
Artemis
notifay
Artemis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 163L
1,587 Elo+
Solo
Bellona
Bellona
plsletmeplaygame
Bellona
Level 3
God Stats
1W - 3L
1,538 SR
Queue Stats
14W - 23L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlizeRay
Apollo
10
3 / 1 / 3
6,050
550
3,053
7,067
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ClosedOnSundays
King Arthur
14
4 / 0 / 0
7,825
711
3,888
6,813
3,602
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
7 / 0 / 4
7,248
659
8,571
9,251
3,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
8 / 0 / 4
6,962
633
3,835
4,273
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 0 / 7
6,439
585
4,906
3,789
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Atreus166
Guan Yu
6
0 / 4 / 0
4,274
389
2,027
5,582
1,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ISA001
Ao Kuang
10
1 / 3 / 0
5,510
501
2,927
7,317
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
Talmire
Khepri
5
0 / 6 / 0
4,310
392
823
5,807
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
notifay
Artemis
6
0 / 5 / 0
4,229
384
3,758
6,566
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

7
0 / 6 / 1
4,493
408
4,006
7,745
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
24
Kills
1
1
Deaths
24
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
AlizeRay
Apollo
3
1
3
4.5
L
Guan Yu
Atreus166
Guan Yu
0
4
0
0
W
King Arthur
ClosedOnSundays
King Arthur
4
0
0
4
W
7
0
4
9
L
Ao Kuang
ISA001
Ao Kuang
1
3
0
0.33
W
8
0
4
10
L
Khepri
Talmire
Khepri
0
6
0
0
W
2
0
7
5.5
L
Artemis
notifay
Artemis
0
5
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,253
Damage
13,541
31,193
Taken
33,017
12,699
Mitigated
15,488
14,731
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AlizeRay
Apollo
3,053
1,381
0
2,566
7,067
2,092
525
739
6,328
0
31,767
L
Guan Yu
Atreus166
Guan Yu
2,027
728
718
1,290
5,582
1,961
0
2,424
3,158
0
11,749
W
King Arthur
ClosedOnSundays
King Arthur
3,888
363
0
2,358
6,813
3,602
0
1,202
5,611
0
52,082
W
8,571
2,363
422
5,418
9,251
3,848
153
368
8,883
36,630
0
L
Ao Kuang
ISA001
Ao Kuang
2,927
793
0
2,873
7,317
3,831
0
1,518
5,679
24,214
6,914
W
3,835
737
0
1,880
4,273
1,944
291
720
3,553
12,131
0
L
Khepri
Talmire
Khepri
823
142
0
155
5,807
3,005
0
1,844
3,963
3,696
0
W
4,906
1,906
0
2,087
3,789
1,213
1,990
539
3,250
0
42,354
L
Artemis
notifay
Artemis
3,758
1,736
0
1,380
6,566
1,693
0
1,196
5,370
0
18,018
L
4,006
1,363
0
470
7,745
4,998
0
5,424
2,321
0
19,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,524
Gold Earned
22,816
356
Minions Killed
163
0
Camps Cleared
0
1,004,921
Distance Traveled
934,532
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,050
550
53
5
0
196,162
0
L
Guan Yu
4,274
389
31
3
0
205,151
1
W
King Arthur
7,825
711
125
11
0
230,725
4
W
Hades
7,248
659
92
8
0
182,542
2
L
Ao Kuang
5,510
501
67
6
0
183,648
0
W
Ymir
6,962
633
15
1
0
204,412
2
L
Khepri
4,310
392
6
1
0
182,674
2
W
Ullr
6,439
585
71
6
0
191,080
0
L
Artemis
4,229
384
29
3
0
160,294
1
L
Bellona
4,493
408
30
3
0
202,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role