Player Matchup

Set
Set
IGankPeople
Set
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 166L
1,187 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KarimKhaneZand
Ah Muzen Cab
Level 44
God Stats
2W - 5L
1,500 SR
Queue Stats
320W - 325L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
MardMax
Ao Kuang
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,363 Elo+
Party 2
Athena
Athena
SinaBiohazard
Athena
Level 6
God Stats
8W - 4L
1,494 SR
Queue Stats
10W - 10L
1,240 Elo+
Party 2
Nike
Nike
bardooliii
Nike
Level 27
God Stats
4W - 2L
1,559 SR
Queue Stats
96W - 104L
1,337 Elo+
Party 2
Team Averages
Level 18
1,511 SR
1,318 Elo+

VS

Team Averages
Level 12
1,351 SR
1,253 Elo+
Sol
Sol
ALJ6125
Sol
Level 4
God Stats
5W - 8L
1,281 SR
Queue Stats
71W - 104L
1,078 Elo+
Party 1
Yemoja
Yemoja
EachKibbles7607
Yemoja
Level 26
God Stats
38W - 37L
1,478 SR
Queue Stats
87W - 88L
1,365 Elo+
Party 3
Thor
Thor
Sannti00
Thor
Level 5
God Stats
0W - 3L
1,290 SR
Queue Stats
179W - 145L
1,361 Elo+
Solo
Izanami
Izanami
Scion7
Izanami
Level 4
God Stats
24W - 17L
1,281 SR
Queue Stats
167W - 180L
1,078 Elo+
Party 1
Tiamat
Tiamat
tiffthejif
Tiamat
Level 22
God Stats
22W - 20L
1,427 SR
Queue Stats
26W - 28L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,480
540
5,290
7,909
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
KarimKhaneZand
Ah Muzen Cab
13
6 / 0 / 3
7,708
642
7,117
5,237
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
MardMax
Ao Kuang
12
6 / 3 / 3
6,538
545
5,712
8,607
3,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 6
6,166
514
2,056
5,935
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 2 / 1
7,062
589
5,300
6,626
2,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
3 / 5 / 1
5,592
466
3,907
9,400
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 3 / 4
5,754
480
2,233
7,181
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Thor
9
1 / 3 / 1
5,568
464
3,044
8,645
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
Scion7
Izanami
10
1 / 6 / 0
5,984
499
3,425
9,655
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
tiffthejif
Tiamat
11
3 / 5 / 0
6,793
566
5,091
6,262
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
21
Kills
8
9
Deaths
22
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
3
5
1
0.7
L
0
3
4
0.67
W
3
2
3
2.25
W
Ah Muzen Cab
KarimKhaneZand
Ah Muzen Cab
6
0
3
7.5
W
Ao Kuang
MardMax
Ao Kuang
6
3
3
2.5
L
Thor
1
3
1
0.5
L
Izanami
Scion7
Izanami
1
6
0
0.17
W
1
2
6
2
W
5
2
1
2.75
L
Tiamat
tiffthejif
Tiamat
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,475
Damage
17,700
34,314
Taken
41,143
13,211
Mitigated
12,828
10,475
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
3,907
874
0
3,110
9,400
2,317
1,143
1,809
7,591
22,562
0
L
2,233
744
418
1,102
7,181
3,121
551
2,544
4,637
15,660
0
W
5,290
3,099
0
2,401
7,909
2,628
17
1,966
5,943
0
32,794
W
Ah Muzen Cab
KarimKhaneZand
Ah Muzen Cab
7,117
3,946
0
3,664
5,237
1,748
1,013
0
5,237
0
42,610
W
Ao Kuang
MardMax
Ao Kuang
5,712
1,429
0
3,493
8,607
3,028
1,323
4,041
4,566
21,231
0
L
Thor
3,044
819
0
2,838
8,645
2,515
0
1,549
7,096
0
21,984
L
Izanami
Scion7
Izanami
3,425
2,603
0
2,640
9,655
2,379
0
1,339
8,316
0
29,744
W
2,056
437
0
723
5,935
3,047
0
1,572
4,235
20,405
0
W
5,300
1,429
0
194
6,626
2,760
982
3,172
3,102
0
33,059
L
Tiamat
tiffthejif
Tiamat
5,091
637
0
784
6,262
2,496
820
527
5,735
32,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
29,691
287
Minions Killed
229
0
Camps Cleared
0
1,143,119
Distance Traveled
999,893
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,592
466
40
3
0
195,823
1
L
Yemoja
5,754
480
22
2
0
193,391
2
W
Set
6,480
540
64
5
0
224,077
0
W
Ah Muzen Cab
7,708
642
82
7
0
237,473
4
W
Ao Kuang
6,538
545
34
3
0
238,175
1
L
Thor
5,568
464
53
4
0
197,346
0
L
Izanami
5,984
499
57
5
0
202,241
0
W
Athena
6,166
514
35
3
0
244,168
0
W
Nike
7,062
589
72
6
0
199,226
0
L
Tiamat
6,793
566
57
5
0
211,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role