Player Matchup

Athena
Athena
AceWyrm
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,333 Elo+
Solo
Anhur
Anhur
ApollonTheMhamdi
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
DaddyWinter
Set
Level 6
God Stats
4W - 6L
1,425 SR
Queue Stats
6W - 12L
1,341 Elo+
Solo
Discordia
Discordia
DeepTi
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,441 Elo+
Solo
Fenrir
Fenrir
FiftyStripes
Fenrir
Level 8
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 5L
1,071 Elo+
Solo
Team Averages
Level 10
1,436 SR
1,337 Elo+

VS

Team Averages
Level 23
1,514 SR
1,407 Elo+
Bastet
Bastet
DAXAIN
Bastet
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Jaronut
Anubis
Level 26
God Stats
54W - 44L
1,498 SR
Queue Stats
98W - 100L
1,358 Elo+
Solo
King Arthur
King Arthur
Keloooooooo
King Arthur
Level 28
God Stats
3W - 1L
1,484 SR
Queue Stats
169W - 224L
1,327 Elo+
Party 2
Amaterasu
Amaterasu
loremaster69
Amaterasu
Level 25
God Stats
53W - 39L
1,417 SR
Queue Stats
149W - 155L
1,349 Elo+
Party 2
Artemis
Artemis
tatugodkiller
Artemis
Level 3
God Stats
1W - 0L
1,669 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AceWyrm
Athena
10
3 / 6 / 7
7,390
462
7,145
15,709
9,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 8 / 0
6,599
412
4,291
10,945
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 7 / 7
7,196
450
8,186
12,269
7,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
DeepTi
Discordia
12
7 / 5 / 3
8,355
522
7,899
8,312
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
7
0 / 6 / 1
5,600
350
1,216
8,421
3,206
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DAXAIN
Bastet
12
3 / 6 / 6
7,902
494
6,531
13,541
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Jaronut
Anubis
14
8 / 3 / 7
9,186
574
7,039
10,177
4,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Keloooooooo
King Arthur
15
6 / 0 / 5
9,327
583
7,538
9,805
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
loremaster69
Amaterasu
13
8 / 3 / 5
8,662
541
10,853
13,876
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
12
4 / 6 / 7
8,015
501
6,045
10,912
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
15
Kills
29
32
Deaths
18
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
AceWyrm
Athena
3
6
7
1.08
L
2
8
0
0.25
W
Bastet
DAXAIN
Bastet
3
6
6
1
L
3
7
7
0.93
L
Discordia
DeepTi
Discordia
7
5
3
1.7
L
Fenrir
0
6
1
0.08
W
Anubis
Jaronut
Anubis
8
3
7
3.83
W
King Arthur
Keloooooooo
King Arthur
6
0
5
8.5
W
Amaterasu
loremaster69
Amaterasu
8
3
5
3.5
W
Artemis
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,737
Damage
38,006
55,656
Taken
58,311
25,188
Mitigated
24,866
8,116
Healing
21,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AceWyrm
Athena
7,145
2,848
132
1,461
15,709
9,210
288
2,985
12,674
22,720
0
L
4,291
2,425
0
1,905
10,945
2,717
271
1,073
9,622
0
19,955
W
Bastet
DAXAIN
Bastet
6,531
3,184
0
2,942
13,541
3,874
0
2,440
11,101
0
37,852
L
8,186
4,376
0
2,760
12,269
7,633
0
1,658
10,511
0
27,063
L
Discordia
DeepTi
Discordia
7,899
1,055
296
1,160
8,312
2,422
512
769
7,543
37,310
0
L
Fenrir
1,216
262
0
402
8,421
3,206
56
554
7,842
0
17,496
W
Anubis
Jaronut
Anubis
7,039
1,109
0
5,301
10,177
4,617
3,577
3,227
6,925
49,895
0
W
King Arthur
Keloooooooo
King Arthur
7,538
903
0
5,281
9,805
6,147
492
1,945
7,835
0
41,335
W
Amaterasu
loremaster69
Amaterasu
10,853
5,501
0
5,062
13,876
6,859
1,172
4,355
9,497
0
36,240
W
Artemis
6,045
3,537
0
3,097
10,912
3,369
715
3,976
6,936
0
22,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,140
Gold Earned
43,092
207
Minions Killed
303
0
Camps Cleared
0
1,215,997
Distance Traveled
1,427,990
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,390
462
38
2
0
281,866
2
L
Anhur
6,599
412
30
2
0
214,001
3
W
Bastet
7,902
494
53
3
0
290,231
1
L
Set
7,196
450
45
3
0
266,409
2
L
Discordia
8,355
522
73
5
0
241,978
0
L
Fenrir
5,600
350
21
1
0
211,743
2
W
Anubis
9,186
574
85
5
0
268,772
0
W
King Arthur
9,327
583
85
5
0
300,839
1
W
Amaterasu
8,662
541
48
3
0
332,397
0
W
Artemis
8,015
501
32
2
0
235,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role