Player Matchup

Cthulhu
Cthulhu
Gingeroxideog
Cthulhu
Level 7
God Stats
6W - 4L
1,594 SR
Queue Stats
15W - 12L
1,435 Elo+
Solo
Chang'e
Chang'e
Sad in Japan
Chang'e
Level 29
God Stats
43W - 40L
1,641 SR
Queue Stats
171W - 226L
1,520 Elo+
Party 2
Thor
Thor
Shrima
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,299 Elo+
Solo
Neith
Neith
godsleader98
Neith
Level 17
God Stats
3W - 0L
1,706 SR
Queue Stats
106W - 91L
1,535 Elo+
Solo
Vamana
Vamana
kpop1337
Vamana
Level 16
God Stats
4W - 4L
1,331 SR
Queue Stats
56W - 62L
1,476 Elo+
Party 2
Team Averages
Level 20
1,554 SR
1,453 Elo+

VS

Team Averages
Level 14
1,495 SR
1,490 Elo+
Ganesha
Ganesha
BrickleRick
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,486 Elo+
Party 1
Set
Set
FishyFillet
Set
Level 14
God Stats
8W - 8L
1,485 SR
Queue Stats
32W - 38L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
Thanudegamer
Erlang Shen
Level 16
God Stats
6W - 3L
1,489 SR
Queue Stats
33W - 21L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
VintagNuke
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,437 Elo+
Solo
Skadi
Skadi
rypelemon69
Skadi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
8 / 2 / 18
11,845
564
12,827
16,919
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Sad in Japan
Chang'e
16
7 / 6 / 13
11,429
544
17,380
16,325
5,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
Shrima
Thor
16
4 / 6 / 7
10,979
523
8,665
13,332
6,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
19 / 1 / 9
12,834
611
24,996
14,159
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
kpop1337
Vamana
19
15 / 5 / 11
12,844
612
23,691
24,476
13,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrickleRick
Ganesha
12
0 / 11 / 9
8,336
397
9,522
22,748
22,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 11 / 9
10,501
500
19,006
21,796
12,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Thanudegamer
Erlang Shen
17
10 / 6 / 4
11,445
545
18,664
26,151
20,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
VintagNuke
Baron Samedi
14
3 / 12 / 5
9,331
444
7,251
17,964
7,960
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 13 / 6
8,525
406
7,677
16,818
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
53
53
Kills
20
20
Deaths
53
58
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BrickleRick
Ganesha
0
11
9
0.41
L
5
11
9
0.86
W
Cthulhu
8
2
18
8.5
W
Chang'e
Sad in Japan
Chang'e
7
6
13
2.25
W
Thor
Shrima
Thor
4
6
7
1.25
L
Erlang Shen
Thanudegamer
Erlang Shen
10
6
4
2
L
Baron Samedi
VintagNuke
Baron Samedi
3
12
5
0.46
W
19
1
9
23.5
W
Vamana
kpop1337
Vamana
15
5
11
4.1
L
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,559
Damage
62,120
85,211
Taken
105,477
50,048
Mitigated
70,531
30,858
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BrickleRick
Ganesha
9,522
445
0
1,378
22,748
22,989
92
8,681
14,067
33,369
0
L
19,006
8,653
0
5,914
21,796
12,205
0
4,169
17,627
0
67,572
W
Cthulhu
12,827
1,417
1,296
2,709
16,919
18,506
574
4,826
12,093
36,262
0
W
Chang'e
Sad in Japan
Chang'e
17,380
1,788
4,618
6,800
16,325
5,946
1,271
3,973
12,352
54,010
0
W
Thor
Shrima
Thor
8,665
4,294
0
1,085
13,332
6,878
3,214
2,024
11,308
0
44,605
L
Erlang Shen
Thanudegamer
Erlang Shen
18,664
11,201
0
8,621
26,151
20,706
752
6,292
19,859
0
57,204
L
Baron Samedi
VintagNuke
Baron Samedi
7,251
1,411
925
3,304
17,964
7,960
0
6,673
11,291
40,435
0
W
24,996
11,605
0
7,698
14,159
5,528
5,035
4,082
10,077
0
81,245
W
Vamana
kpop1337
Vamana
23,691
15,945
0
6,652
24,476
13,190
704
2,675
21,801
0
87,597
L
7,677
3,839
0
1,176
16,818
6,671
0
4,392
12,426
0
22,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,931
Gold Earned
48,138
445
Minions Killed
311
0
Camps Cleared
0
1,820,043
Distance Traveled
1,616,123
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,336
397
11
1
0
353,125
0
L
Set
10,501
500
94
4
0
333,695
1
W
Cthulhu
11,845
564
52
2
0
427,619
5
W
Chang'e
11,429
544
78
4
0
327,534
5
W
Thor
10,979
523
102
5
0
322,334
0
L
Erlang Shen
11,445
545
106
5
0
376,284
1
L
Baron Samedi
9,331
444
60
3
0
283,955
1
W
Neith
12,834
611
107
5
0
341,604
4
W
Vamana
12,844
612
106
5
0
400,952
3
L
Skadi
8,525
406
40
2
0
269,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role