Player Matchup

Ah Puch
Ah Puch
Ivvy7
Ah Puch
Level 146
God Stats
3W - 2L
1,834 SR
Queue Stats
232W - 145L
1,827 Elo+
Party 1
Danzaburou
Danzaburou
Purianne
Danzaburou
Level 22
God Stats
2W - 1L
1,932 SR
Queue Stats
58W - 26L
1,485 Elo+
Party 1
Sobek
Sobek
ralekri
Sobek
Level 157
God Stats
4W - 3L
1,954 SR
Queue Stats
241W - 125L
1,804 Elo+
Party 1
Team Averages
Level 108
1,906 SR
1,705 Elo+

VS

Team Averages
Level 18
1,592 SR
1,538 Elo+
Ymir
Ymir
JULIET3380
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Persephone
Persephone
Líon
Persephone
Level 28
God Stats
5W - 5L
1,566 SR
Queue Stats
27W - 25L
1,577 Elo+
Party 2
Chernobog
Chernobog
Tigermips
Chernobog
Level 21
God Stats
0W - 1L
1,711 SR
Queue Stats
47W - 40L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ivvy7
Ah Puch
12
6 / 0 / 6
8,452
845
10,394
4,960
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Purianne
Danzaburou
10
1 / 0 / 8
7,088
709
2,786
5,785
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
ralekri
Sobek
11
5 / 0 / 6
8,518
852
4,286
8,305
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,518
652
3,231
8,472
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Líon
Persephone
8
0 / 4 / 0
5,899
590
4,351
4,546
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Tigermips
Chernobog
9
0 / 5 / 0
6,063
606
3,017
7,115
2,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ivvy7
Ah Puch
6
0
6
9
L
0
3
0
0
L
Persephone
Líon
Persephone
0
4
0
0
W
Danzaburou
Purianne
Danzaburou
1
0
8
5
L
Chernobog
Tigermips
Chernobog
0
5
0
0
W
Sobek
ralekri
Sobek
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,466
Damage
10,599
19,050
Taken
20,133
10,746
Mitigated
8,445
7,538
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ivvy7
Ah Puch
10,394
291
0
2,190
4,960
1,746
138
1,856
3,104
31,446
0
L
3,231
214
0
886
8,472
4,678
0
5,626
2,639
11,371
0
L
Persephone
Líon
Persephone
4,351
179
0
702
4,546
1,458
0
3,627
667
20,350
0
W
Danzaburou
Purianne
Danzaburou
2,786
686
0
1,716
5,785
2,036
612
3,127
2,658
0
22,839
L
Chernobog
Tigermips
Chernobog
3,017
1,968
0
1,230
7,115
2,309
0
4,723
2,133
0
16,753
W
Sobek
ralekri
Sobek
4,286
202
0
3,632
8,305
6,964
81
2,632
5,673
18,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,058
Gold Earned
18,480
110
Minions Killed
101
0
Camps Cleared
0
591,308
Distance Traveled
486,032
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,452
845
45
5
0
190,316
1
L
Ymir
6,518
652
15
2
0
158,477
0
L
Persephone
5,899
590
33
3
0
173,930
3
W
Danzaburou
7,088
709
47
5
0
185,809
0
L
Chernobog
6,063
606
53
5
0
153,625
1
W
Sobek
8,518
852
18
2
0
215,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role