Player Matchup

Cupid
Cupid
Hardly Divine
Cupid
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,529 Elo+
Party 1
Artio
Artio
LoGiK Luce
Artio
Level 159
God Stats
7W - 2L
2,106 SR
Queue Stats
219W - 198L
1,578 Elo+
Party 1
Nemesis
Nemesis
Munchdog
Nemesis
Level 159
God Stats
1W - 0L
1,475 SR
Queue Stats
237W - 206L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
Pickers1997
Ah Puch
Level 142
God Stats
1W - 2L
1,485 SR
Queue Stats
60W - 59L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
ТолькоУчусь
Guan Yu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 133L
1,590 Elo+
Solo
Team Averages
Level 138
1,613 SR
1,521 Elo+

VS

Team Averages
Level 85
1,527 SR
1,482 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Mr-BadBoy88
Izanami
Level 28
God Stats
2W - 6L
1,636 SR
Queue Stats
150W - 178L
1,564 Elo+
Solo
Bakasura
Bakasura
Nikllaus
Bakasura
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
RokDawn
Sobek
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 27
11,982
856
18,310
11,125
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
18
8 / 4 / 25
11,339
810
22,205
26,361
27,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nemesis
Munchdog
Nemesis
19
16 / 6 / 16
12,568
898
25,317
20,262
12,019
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Pickers1997
Ah Puch
18
5 / 4 / 23
11,552
825
22,166
13,856
6,391
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 20
11,470
819
10,543
25,531
25,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 7 / 8
10,760
769
12,189
30,478
35,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
 
Hel
18
5 / 6 / 5
10,692
764
17,282
15,872
8,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Mr-BadBoy88
Izanami
18
5 / 8 / 8
11,311
808
18,473
19,978
8,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Nikllaus
Bakasura
17
5 / 12 / 7
10,768
769
11,637
19,231
9,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
RokDawn
Sobek
16
2 / 8 / 8
10,304
736
11,349
22,863
29,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
55
41
Kills
19
19
Deaths
41
111
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
7
8
0.86
L
Hel
 
Hel
5
6
5
1.25
W
6
1
27
19.5
W
Artio
8
4
25
5.13
L
Izanami
Mr-BadBoy88
Izanami
5
8
8
1.13
W
Nemesis
Munchdog
Nemesis
16
6
16
4
L
Bakasura
Nikllaus
Bakasura
5
12
7
0.71
W
Ah Puch
Pickers1997
Ah Puch
5
4
23
4.13
L
Sobek
RokDawn
Sobek
2
8
8
0.75
W
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,541
Damage
70,930
97,135
Taken
108,422
76,684
Mitigated
90,335
45,363
Healing
34,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,189
4,118
1,191
5,365
30,478
35,564
17
10,692
19,786
21,578
0
L
Hel
 
Hel
17,282
881
13,766
5,976
15,872
8,101
188
7,027
8,845
34,073
0
W
18,310
8,723
7,600
2,532
11,125
5,473
2,722
5,128
5,490
0
44,216
W
Artio
22,205
2,564
5,604
7,807
26,361
27,295
676
8,884
17,094
36,437
0
L
Izanami
Mr-BadBoy88
Izanami
18,473
12,554
647
3,252
19,978
8,300
1,499
10,361
9,617
0
39,678
W
Nemesis
Munchdog
Nemesis
25,317
17,434
161
1,502
20,262
12,019
1,258
9,900
10,016
0
35,128
L
Bakasura
Nikllaus
Bakasura
11,637
7,730
45
1,074
19,231
9,014
296
7,307
11,924
0
14,399
W
Ah Puch
Pickers1997
Ah Puch
22,166
1,014
2,020
1,280
13,856
6,391
480
7,152
6,399
42,869
0
L
Sobek
RokDawn
Sobek
11,349
347
564
2,667
22,863
29,356
0
9,129
13,734
26,700
0
W
10,543
1,916
7,990
8,867
25,531
25,506
504
9,756
15,315
357
20,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,911
Gold Earned
53,835
171
Minions Killed
128
0
Camps Cleared
0
1,311,412
Distance Traveled
1,124,761
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,760
769
15
1
0
236,066
0
L
Hel
10,692
764
37
3
0
257,464
1
W
Cupid
11,982
856
77
6
0
261,417
0
W
Artio
11,339
810
4
0
0
272,520
2
L
Izanami
11,311
808
45
3
0
189,609
1
W
Nemesis
12,568
898
23
2
0
265,449
0
L
Bakasura
10,768
769
19
1
0
215,708
0
W
Ah Puch
11,552
825
54
4
0
228,139
0
L
Sobek
10,304
736
12
1
0
225,914
0
W
Guan Yu
11,470
819
13
1
0
283,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role