Player Matchup

Baron Samedi
Baron Samedi
BodegaOwner
Baron Samedi
Level 27
God Stats
17W - 9L
1,584 SR
Queue Stats
244W - 209L
1,541 Elo+
Solo
Jormungandr
Jormungandr
Gnarlim
Jormungandr
Level 18
God Stats
5W - 3L
1,810 SR
Queue Stats
12W - 10L
1,578 Elo+
Party 3
Amaterasu
Amaterasu
NuclearSloth
Amaterasu
Level 25
God Stats
7W - 4L
1,505 SR
Queue Stats
17W - 12L
1,287 Elo+
Solo
Da Ji
Da Ji
ShibaRoTatsuya
Da Ji
Level 40
God Stats
23W - 22L
1,503 SR
Queue Stats
34W - 33L
1,490 Elo+
Party 3
Cernunnos
Cernunnos
jaunjo2804
Cernunnos
Level 18
God Stats
6W - 5L
1,475 SR
Queue Stats
187W - 215L
1,486 Elo+
Solo
Team Averages
Level 26
1,575 SR
1,477 Elo+

VS

Team Averages
Level 14
1,415 SR
1,481 Elo+
Kumbhakarna
Kumbhakarna
BadBadVeryBad
Kumbhakarna
Level 17
God Stats
13W - 16L
1,413 SR
Queue Stats
62W - 61L
1,412 Elo+
Party 2
Xbalanque
Xbalanque
CosbySauce
Xbalanque
Level 15
God Stats
1W - 7L
1,275 SR
Queue Stats
33W - 42L
1,382 Elo+
Party 2
Ratatoskr
Ratatoskr
DivineWisp
Ratatoskr
Level 15
God Stats
2W - 3L
1,417 SR
Queue Stats
3W - 3L
1,519 Elo+
Party 1
Da Ji
Da Ji
Tarshuwu
Da Ji
Level 13
God Stats
1W - 2L
1,363 SR
Queue Stats
1W - 2L
1,519 Elo+
Party 1
Scylla
Scylla
odie92
Scylla
Level 8
God Stats
13W - 17L
1,606 SR
Queue Stats
13W - 17L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BodegaOwner
Baron Samedi
20
10 / 2 / 25
14,308
1,192
27,827
11,680
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Gnarlim
Jormungandr
20
5 / 5 / 34
13,394
1,116
23,609
17,238
18,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
NuclearSloth
Amaterasu
20
7 / 5 / 21
13,471
1,123
19,115
20,816
17,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
14 / 6 / 19
14,680
1,223
19,967
14,456
8,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
jaunjo2804
Cernunnos
20
9 / 7 / 22
13,850
1,154
16,124
16,247
6,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BadBadVeryBad
Kumbhakarna
18
2 / 5 / 9
12,530
1,044
7,968
21,976
18,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
CosbySauce
Xbalanque
19
5 / 6 / 14
13,566
1,131
19,132
22,509
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
DivineWisp
Ratatoskr
19
6 / 10 / 13
13,556
1,130
19,142
22,509
19,053
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
Tarshuwu
Da Ji
18
4 / 13 / 9
12,142
1,012
11,153
22,564
10,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
odie92
Scylla
19
8 / 11 / 10
13,684
1,140
17,302
22,826
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
80
45
Kills
25
25
Deaths
45
121
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BadBadVeryBad
Kumbhakarna
2
5
9
1.3
W
Baron Samedi
BodegaOwner
Baron Samedi
10
2
25
11.25
L
Xbalanque
CosbySauce
Xbalanque
5
6
14
2
L
Ratatoskr
DivineWisp
Ratatoskr
6
10
13
1.25
W
Jormungandr
Gnarlim
Jormungandr
5
5
34
4.4
W
Amaterasu
NuclearSloth
Amaterasu
7
5
21
3.5
W
14
6
19
3.92
L
Da Ji
Tarshuwu
Da Ji
4
13
9
0.65
W
Cernunnos
jaunjo2804
Cernunnos
9
7
22
2.86
L
Scylla
odie92
Scylla
8
11
10
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,642
Damage
74,697
80,437
Taken
112,384
56,698
Mitigated
63,067
18,618
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BadBadVeryBad
Kumbhakarna
7,968
1,054
0
926
21,976
18,890
0
11,220
10,181
19,721
0
W
Baron Samedi
BodegaOwner
Baron Samedi
27,827
2,941
4,945
4,753
11,680
5,751
0
3,065
8,615
49,795
0
L
Xbalanque
CosbySauce
Xbalanque
19,132
11,044
0
5,293
22,509
7,701
0
11,526
10,603
0
53,385
L
Ratatoskr
DivineWisp
Ratatoskr
19,142
6,228
243
1,736
22,509
19,053
0
9,364
12,758
0
39,664
W
Jormungandr
Gnarlim
Jormungandr
23,609
6,456
0
678
17,238
18,827
0
6,523
10,715
43,623
0
W
Amaterasu
NuclearSloth
Amaterasu
19,115
11,894
0
3,931
20,816
17,444
0
7,329
13,487
0
38,738
W
19,967
7,277
326
1,321
14,456
8,030
0
2,872
11,584
0
24,929
L
Da Ji
Tarshuwu
Da Ji
11,153
3,242
0
484
22,564
10,453
0
8,387
13,921
0
17,210
W
Cernunnos
jaunjo2804
Cernunnos
16,124
7,765
366
2,298
16,247
6,646
0
5,481
10,766
0
37,016
L
Scylla
odie92
Scylla
17,302
2,691
180
1,741
22,826
6,970
0
8,856
13,485
30,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,703
Gold Earned
65,478
194
Minions Killed
197
7
Camps Cleared
6
1,044,330
Distance Traveled
1,115,373
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,530
1,044
28
2
2
259,292
1
W
Baron Samedi
14,308
1,192
55
5
0
209,129
0
L
Xbalanque
13,566
1,131
83
7
3
218,157
0
L
Ratatoskr
13,556
1,130
42
4
1
242,731
2
W
Jormungandr
13,394
1,116
28
2
2
209,816
0
W
Amaterasu
13,471
1,123
46
4
4
236,971
0
W
Da Ji
14,680
1,223
12
1
0
215,923
0
L
Da Ji
12,142
1,012
13
1
0
176,073
0
W
Cernunnos
13,850
1,154
53
4
1
172,491
1
L
Scylla
13,684
1,140
31
3
0
219,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role