Player Matchup

Kukulkan
Kukulkan
HalfbagoDoritos
Kukulkan
Level 145
God Stats
7W - 4L
1,669 SR
Queue Stats
348W - 366L
1,514 Elo+
Solo
Danzaburou
Danzaburou
NeroVanetti
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
RedMaskZ
Fafnir
Level 69
God Stats
14W - 6L
1,725 SR
Queue Stats
200W - 186L
1,525 Elo+
Solo
Hercules
Hercules
SkillBook
Hercules
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 176L
1,497 Elo+
Solo
Vamana
Vamana
Zurbinator
Vamana
Level 129
God Stats
6W - 4L
1,540 SR
Queue Stats
163W - 145L
1,539 Elo+
Solo
Team Averages
Level 110
1,587 SR
1,515 Elo+

VS

Team Averages
Level 89
1,470 SR
1,528 Elo+
Thor
Thor
InvertedWounds
Thor
Level 66
God Stats
4W - 7L
1,251 SR
Queue Stats
229W - 227L
1,542 Elo+
Party 1
Zeus
Zeus
Kisagami23
Zeus
Level 125
God Stats
7W - 4L
1,500 SR
Queue Stats
274W - 234L
1,637 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nemthias
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
SPFBG
Yemoja
Level 21
God Stats
2W - 3L
1,599 SR
Queue Stats
9W - 9L
1,463 Elo+
Party 2
Bellona
Bellona
Zeikkar
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
2 / 1 / 5
10,672
593
8,209
9,290
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
NeroVanetti
Danzaburou
17
13 / 0 / 6
11,205
623
18,067
15,618
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
RedMaskZ
Fafnir
15
3 / 0 / 11
9,812
545
6,495
16,246
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
SkillBook
Hercules
15
3 / 3 / 4
8,711
484
12,226
16,161
18,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
Zurbinator
Vamana
16
4 / 4 / 4
9,837
547
7,740
18,912
9,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,385
466
5,633
12,108
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 7 / 0
8,917
495
9,387
12,906
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Nemthias
Ah Muzen Cab
13
0 / 7 / 1
7,870
437
8,292
13,902
4,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
SPFBG
Yemoja
9
0 / 5 / 1
6,775
376
4,380
10,778
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Zeikkar
Bellona
14
2 / 4 / 2
8,517
473
13,580
18,330
18,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
25
Kills
8
8
Deaths
26
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
1
5
4.5
L
2
3
2
1
L
4
7
0
0.57
L
Ah Muzen Cab
Nemthias
Ah Muzen Cab
0
7
1
0.07
W
Danzaburou
NeroVanetti
Danzaburou
13
0
6
16
W
Fafnir
RedMaskZ
Fafnir
3
0
11
8.5
L
Yemoja
SPFBG
Yemoja
0
5
1
0.1
W
Hercules
SkillBook
Hercules
3
3
4
1.67
L
Bellona
Zeikkar
Bellona
2
4
2
0.75
W
Vamana
Zurbinator
Vamana
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,737
Damage
41,272
76,227
Taken
68,024
54,183
Mitigated
38,266
34,611
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
8,209
584
0
4,324
9,290
3,873
640
2,635
6,457
85,326
0
L
5,633
875
0
2,262
12,108
5,125
0
1,705
10,216
0
40,487
L
9,387
1,480
0
823
12,906
4,323
204
4,955
7,601
58,574
0
L
Ah Muzen Cab
Nemthias
Ah Muzen Cab
8,292
1,785
0
896
13,902
4,973
50
1,699
12,203
0
57,955
W
Danzaburou
NeroVanetti
Danzaburou
18,067
6,693
0
11,235
15,618
6,687
2,352
1,815
13,743
0
78,263
W
Fafnir
RedMaskZ
Fafnir
6,495
1,050
0
6,720
16,246
15,560
224
5,683
10,423
25,976
0
L
Yemoja
SPFBG
Yemoja
4,380
1,645
1,476
1,136
10,778
5,292
23
3,536
7,063
10,124
0
W
Hercules
SkillBook
Hercules
12,226
5,196
0
5,991
16,161
18,925
844
433
15,728
0
40,615
L
Bellona
Zeikkar
Bellona
13,580
4,747
0
7,250
18,330
18,553
0
2,265
15,512
0
48,725
W
Vamana
Zurbinator
Vamana
7,740
4,062
0
6,341
18,912
9,138
235
2,671
16,109
0
70,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,237
Gold Earned
40,464
525
Minions Killed
389
0
Camps Cleared
0
1,808,328
Distance Traveled
1,669,762
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,672
593
162
9
0
354,566
3
L
Thor
8,385
466
80
4
0
361,068
0
L
Zeus
8,917
495
116
6
0
290,207
6
L
Ah Muzen Cab
7,870
437
105
6
0
308,339
1
W
Danzaburou
11,205
623
146
8
0
341,182
10
W
Fafnir
9,812
545
36
2
0
384,591
6
L
Yemoja
6,775
376
14
1
0
349,243
5
W
Hercules
8,711
484
59
3
0
330,927
3
L
Bellona
8,517
473
74
4
0
360,905
3
W
Vamana
9,837
547
122
7
0
397,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role