Player Matchup

Ares
Ares
Asukyoh
Ares
Level 43
God Stats
4W - 2L
1,681 SR
Queue Stats
140W - 67L
1,698 Elo+
Party 1
Tiamat
Tiamat
Chadowz
Tiamat
Level 124
God Stats
47W - 54L
1,654 SR
Queue Stats
592W - 542L
1,557 Elo+
Party 1
Chiron
Chiron
Shawddore
Chiron
Level 158
God Stats
1W - 0L
1,438 SR
Queue Stats
183W - 134L
1,698 Elo+
Party 1
Pele
Pele
greenartem
Pele
Level 41
God Stats
6W - 5L
1,769 SR
Queue Stats
80W - 64L
1,583 Elo+
Party 1
Mulan
Mulan
laulo83
Mulan
Level 119
God Stats
5W - 8L
1,138 SR
Queue Stats
50W - 41L
1,616 Elo+
Party 1
Team Averages
Level 97
1,536 SR
1,630 Elo+

VS

Team Averages
Level 52
1,624 SR
1,570 Elo+
King Arthur
King Arthur
ARQEW
King Arthur
Level 35
God Stats
1W - 2L
1,562 SR
Queue Stats
23W - 41L
1,327 Elo+
Solo
Erlang Shen
Erlang Shen
ElectroNyx
Erlang Shen
Level 29
God Stats
4W - 5L
1,595 SR
Queue Stats
61W - 47L
1,619 Elo+
Party 3
Danzaburou
Danzaburou
Urheilukoira
Danzaburou
Level 26
God Stats
1W - 1L
1,968 SR
Queue Stats
5W - 1L
1,745 Elo+
Party 2
Ra
Ra
Whatisninou
Ra
Level 63
God Stats
2W - 3L
1,685 SR
Queue Stats
65W - 51L
1,620 Elo+
Party 3
Bakasura
Bakasura
jormesprkl
Bakasura
Level 109
God Stats
0W - 2L
1,308 SR
Queue Stats
24W - 22L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Asukyoh
Ares
18
5 / 6 / 9
13,834
532
12,418
21,112
19,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Chadowz
Tiamat
20
5 / 2 / 12
15,448
594
15,101
16,019
13,734
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Shawddore
Chiron
20
11 / 3 / 5
16,044
617
19,206
20,592
9,566
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
13 / 3 / 8
16,361
629
23,372
20,996
12,032
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
laulo83
Mulan
20
3 / 3 / 8
15,304
589
21,572
30,675
36,434
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARQEW
King Arthur
16
0 / 9 / 8
9,609
370
6,961
21,579
8,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Erlang Shen
ElectroNyx
Erlang Shen
20
4 / 6 / 5
13,065
503
21,421
32,023
21,559
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Urheilukoira
Danzaburou
18
5 / 5 / 5
12,084
465
16,818
15,823
6,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 6 / 5
14,419
555
13,685
17,588
8,148
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
jormesprkl
Bakasura
18
2 / 11 / 5
11,316
435
9,411
28,386
11,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
37
Kills
17
17
Deaths
37
42
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ARQEW
King Arthur
0
9
8
0.44
W
Ares
Asukyoh
Ares
5
6
9
1.58
W
Tiamat
Chadowz
Tiamat
5
2
12
5.5
L
Erlang Shen
ElectroNyx
Erlang Shen
4
6
5
1.08
W
Chiron
Shawddore
Chiron
11
3
5
4.5
L
Danzaburou
Urheilukoira
Danzaburou
5
5
5
1.5
L
6
6
5
1.42
W
13
3
8
5.67
L
Bakasura
jormesprkl
Bakasura
2
11
5
0.41
W
Mulan
laulo83
Mulan
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,669
Damage
68,296
109,394
Taken
115,399
91,523
Mitigated
55,888
42,338
Healing
28,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ARQEW
King Arthur
6,961
266
0
194
21,579
8,045
264
6,018
15,561
0
36,391
W
Ares
Asukyoh
Ares
12,418
876
0
1,610
21,112
19,757
584
3,271
17,219
37,932
0
W
Tiamat
Chadowz
Tiamat
15,101
2,228
529
6,264
16,019
13,734
1,700
2,677
12,978
119,468
0
L
Erlang Shen
ElectroNyx
Erlang Shen
21,421
12,207
0
12,450
32,023
21,559
0
5,782
26,241
0
84,843
W
Chiron
Shawddore
Chiron
19,206
6,154
1,408
11,720
20,592
9,566
10,873
137
20,455
0
135,906
L
Danzaburou
Urheilukoira
Danzaburou
16,818
8,073
0
2,082
15,823
6,243
0
2,852
12,971
0
77,406
L
13,685
878
4,121
5,236
17,588
8,148
0
7,382
10,206
104,309
0
W
23,372
4,446
0
7,006
20,996
12,032
2,588
4,066
16,820
0
124,510
L
Bakasura
jormesprkl
Bakasura
9,411
6,506
0
4,429
28,386
11,893
0
5,485
22,821
0
72,411
W
Mulan
laulo83
Mulan
21,572
5,311
0
13,801
30,675
36,434
1,331
3,534
26,658
0
101,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,991
Gold Earned
60,493
765
Minions Killed
703
0
Camps Cleared
0
2,503,006
Distance Traveled
2,412,176
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,609
370
60
2
0
499,252
8
W
Ares
13,834
532
32
1
0
527,481
4
W
Tiamat
15,448
594
169
7
0
481,096
7
L
Erlang Shen
13,065
503
165
6
0
488,352
2
W
Chiron
16,044
617
207
8
0
472,970
1
L
Danzaburou
12,084
465
134
5
0
488,819
1
L
Ra
14,419
555
204
8
0
461,410
7
W
Pele
16,361
629
174
7
0
568,130
3
L
Bakasura
11,316
435
140
5
0
474,343
3
W
Mulan
15,304
589
183
7
0
453,329
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role