Player Matchup

Medusa
Medusa
Adrijav
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,550 Elo+
Solo
Ra
Ra
Andi03
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,648 Elo+
Party 1
Ares
Ares
CVSTLEBLVCK
Ares
Level 28
God Stats
5W - 5L
1,893 SR
Queue Stats
67W - 56L
1,623 Elo+
Solo
Yemoja
Yemoja
Katrer
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
RoboRabit
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 12
1,579 SR
1,576 Elo+

VS

Team Averages
Level 7
1,637 SR
1,603 Elo+
Tiamat
Tiamat
Bonjuki
Tiamat
Level 15
God Stats
4W - 6L
1,593 SR
Queue Stats
9W - 11L
1,646 Elo+
Solo
Achilles
Achilles
Constaant
Achilles
Level 2
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 3L
1,739 Elo+
Party 2
Nemesis
Nemesis
Majkolano
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,418 Elo+
Solo
Aphrodite
Aphrodite
Svedskog
Aphrodite
Level 7
God Stats
14W - 12L
1,586 SR
Queue Stats
17W - 12L
1,566 Elo+
Party 2
Loki
Loki
uttta
Loki
Level 4
God Stats
1W - 2L
1,781 SR
Queue Stats
3W - 2L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adrijav
Medusa
20
20 / 2 / 18
17,016
1,215
33,261
18,665
10,577
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
20
9 / 2 / 26
14,240
1,017
25,336
7,989
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 28
15,438
1,103
28,648
27,913
33,896
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Katrer
Yemoja
20
0 / 1 / 34
14,270
1,019
10,132
13,443
23,727
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
RoboRabit
Kukulkan
20
5 / 2 / 22
13,549
968
24,935
12,137
7,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bonjuki
Tiamat
19
1 / 8 / 8
12,344
882
17,172
21,724
14,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Constaant
Achilles
19
4 / 8 / 7
12,978
927
14,386
31,220
29,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Majkolano
Nemesis
18
4 / 10 / 6
12,731
909
19,163
32,928
29,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Svedskog
Aphrodite
18
1 / 8 / 10
12,243
875
12,307
26,194
17,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
uttta
Loki
17
2 / 8 / 7
11,942
853
14,325
18,355
7,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
50
42
Kills
12
12
Deaths
42
128
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
Adrijav
Medusa
20
2
18
14.5
W
Ra
9
2
26
11
L
Tiamat
Bonjuki
Tiamat
1
8
8
0.63
W
8
5
28
4.4
L
Achilles
Constaant
Achilles
4
8
7
0.94
W
Yemoja
Katrer
Yemoja
0
1
34
17
L
Nemesis
Majkolano
Nemesis
4
10
6
0.7
W
Kukulkan
RoboRabit
Kukulkan
5
2
22
8
L
Aphrodite
Svedskog
Aphrodite
1
8
10
0.75
L
Loki
uttta
Loki
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,312
Damage
77,353
80,147
Taken
130,421
79,742
Mitigated
99,277
25,724
Healing
30,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Adrijav
Medusa
33,261
19,286
0
6,624
18,665
10,577
0
7,273
11,288
0
67,508
W
Ra
25,336
2,192
7,321
2,176
7,989
4,317
0
2,204
5,785
50,789
0
L
Tiamat
Bonjuki
Tiamat
17,172
1,858
0
4,637
21,724
14,558
0
14,517
7,207
61,165
0
W
28,648
1,034
0
2,069
27,913
33,896
0
11,339
16,195
38,289
0
L
Achilles
Constaant
Achilles
14,386
6,015
0
1,215
31,220
29,861
0
23,379
7,841
306
24,670
W
Yemoja
Katrer
Yemoja
10,132
2,582
4,735
2,124
13,443
23,727
0
4,537
8,828
23,037
0
L
Nemesis
Majkolano
Nemesis
19,163
7,425
0
4,622
32,928
29,469
0
21,443
11,485
0
33,127
W
Kukulkan
RoboRabit
Kukulkan
24,935
3,876
0
675
12,137
7,225
0
4,411
7,676
46,362
0
L
Aphrodite
Svedskog
Aphrodite
12,307
1,068
10,717
8,691
26,194
17,928
0
18,896
7,298
39,846
0
L
Loki
uttta
Loki
14,325
4,312
0
593
18,355
7,461
0
10,816
7,539
0
25,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,513
Gold Earned
62,238
256
Minions Killed
251
7
Camps Cleared
3
1,162,967
Distance Traveled
1,312,628
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,016
1,215
92
7
3
246,630
0
W
Ra
14,240
1,017
68
5
0
280,533
0
L
Tiamat
12,344
882
102
7
0
263,727
0
W
Ares
15,438
1,103
12
1
2
229,561
1
L
Achilles
12,978
927
28
2
0
278,959
0
W
Yemoja
14,270
1,019
30
2
0
181,288
1
L
Nemesis
12,731
909
27
2
3
266,432
0
W
Kukulkan
13,549
968
54
4
2
224,955
0
L
Aphrodite
12,243
875
72
5
0
277,418
1
L
Loki
11,942
853
22
2
0
226,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role