Player Matchup

Nu Wa
Nu Wa
AeonWire
Nu Wa
Level 123
God Stats
3W - 0L
1,948 SR
Queue Stats
45W - 51L
1,585 Elo+
Solo
Medusa
Medusa
bigfudge69420
Medusa
Level 116
God Stats
4W - 6L
1,398 SR
Queue Stats
286W - 268L
1,564 Elo+
Party 3
Yemoja
Yemoja
bixbyclay
Yemoja
Level 154
God Stats
2W - 0L
1,388 SR
Queue Stats
426W - 430L
1,485 Elo+
Party 3
Da Ji
Da Ji
terryrock
Da Ji
Level 133
God Stats
4W - 1L
1,580 SR
Queue Stats
178W - 152L
1,560 Elo+
Solo
Odin
Odin
wydstepbro
Odin
Level 146
God Stats
6W - 1L
1,800 SR
Queue Stats
348W - 304L
1,551 Elo+
Solo
Team Averages
Level 134
1,623 SR
1,549 Elo+

VS

Team Averages
Level 94
1,622 SR
1,531 Elo+
Amaterasu
Amaterasu
Jhoney53
Amaterasu
Level 85
God Stats
39W - 31L
1,630 SR
Queue Stats
245W - 217L
1,548 Elo+
Solo
Ra
Ra
Patrìck
Ra
Level 107
God Stats
5W - 4L
1,731 SR
Queue Stats
152W - 137L
1,550 Elo+
Party 1
Ganesha
Ganesha
VooDooMagic
Ganesha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,484 Elo+
Party 1
Da Ji
Da Ji
Yummymonsters99
Da Ji
Level 98
God Stats
1W - 1L
1,748 SR
Queue Stats
185W - 161L
1,572 Elo+
Party 2
Cupid
Cupid
xVndeta
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AeonWire
Nu Wa
12
3 / 0 / 6
7,069
589
7,246
3,656
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 5
6,752
563
9,348
6,097
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
bixbyclay
Yemoja
11
2 / 0 / 9
6,710
559
1,778
5,048
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
terryrock
Da Ji
12
5 / 1 / 3
6,805
567
4,800
6,293
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
4 / 2 / 1
7,136
595
5,631
8,520
4,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jhoney53
Amaterasu
11
3 / 5 / 0
6,854
571
5,134
10,270
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 0
6,499
542
2,307
5,273
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
VooDooMagic
Ganesha
9
0 / 6 / 1
5,532
461
1,046
10,686
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 1
5,829
486
2,164
7,430
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
xVndeta
Cupid
11
1 / 1 / 0
6,089
507
3,758
7,791
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
18
Kills
4
4
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AeonWire
Nu Wa
3
0
6
6
L
Amaterasu
Jhoney53
Amaterasu
3
5
0
0.6
L
0
3
0
0
L
Ganesha
VooDooMagic
Ganesha
0
6
1
0.08
L
0
3
1
0.17
W
4
1
5
6.5
W
Yemoja
bixbyclay
Yemoja
2
0
9
6.5
W
Da Ji
terryrock
Da Ji
5
1
3
6.5
W
4
2
1
2.25
L
Cupid
xVndeta
Cupid
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,803
Damage
14,409
29,614
Taken
41,450
12,523
Mitigated
18,239
13,266
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AeonWire
Nu Wa
7,246
1,561
0
1,186
3,656
1,057
0
1,230
2,365
42,806
0
L
Amaterasu
Jhoney53
Amaterasu
5,134
2,403
0
3,221
10,270
7,376
770
429
9,417
0
33,393
L
2,307
228
121
1,013
5,273
1,896
0
1,833
3,210
46,815
0
L
Ganesha
VooDooMagic
Ganesha
1,046
67
0
1,286
10,686
4,933
0
3,452
7,102
13,129
0
L
2,164
542
0
2,835
7,430
2,294
0
1,928
5,384
0
33,587
W
9,348
4,465
0
2,598
6,097
2,128
0
770
5,291
0
48,305
W
Yemoja
bixbyclay
Yemoja
1,778
700
2,219
3,221
5,048
2,157
0
601
4,423
17,075
0
W
Da Ji
terryrock
Da Ji
4,800
1,101
0
2,892
6,293
2,194
0
599
5,662
0
34,865
W
5,631
1,722
0
1,150
8,520
4,987
0
0
8,520
0
30,558
L
Cupid
xVndeta
Cupid
3,758
2,216
243
4,731
7,791
1,740
0
755
6,956
0
36,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,472
Gold Earned
30,803
358
Minions Killed
340
0
Camps Cleared
0
1,167,788
Distance Traveled
1,103,926
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,069
589
104
9
0
236,769
6
L
Amaterasu
6,854
571
70
6
0
210,529
2
L
Ra
6,499
542
101
8
0
223,007
3
L
Ganesha
5,532
461
2
0
0
208,334
3
L
Da Ji
5,829
486
78
7
0
234,485
2
W
Medusa
6,752
563
88
7
0
215,383
3
W
Yemoja
6,710
559
31
3
0
216,040
4
W
Da Ji
6,805
567
63
5
0
260,646
5
W
Odin
7,136
595
72
6
0
238,950
2
L
Cupid
6,089
507
89
7
0
227,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role