Player Matchup

King Arthur
King Arthur
Dayoda02
King Arthur
Level 89
God Stats
5W - 14L
1,242 SR
Queue Stats
594W - 586L
1,457 Elo+
Solo
Neith
Neith
TheOneQuest
Neith
Level 109
God Stats
1W - 3L
1,478 SR
Queue Stats
33W - 41L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
UnitedTHE MAKER
Zhong Kui
Level 128
God Stats
15W - 16L
1,271 SR
Queue Stats
414W - 405L
1,430 Elo+
Solo
Susano
Susano
Zen77
Susano
Level 97
God Stats
3W - 8L
1,152 SR
Queue Stats
79W - 88L
1,449 Elo+
Party 2
Cabrakan
Cabrakan
ssj50goku05
Cabrakan
Level 66
God Stats
25W - 22L
1,623 SR
Queue Stats
97W - 104L
1,513 Elo+
Party 2
Team Averages
Level 98
1,353 SR
1,462 Elo+

VS

Team Averages
Level 88
1,421 SR
1,430 Elo+
Skadi
Skadi
Carrdiackid
Skadi
Level 142
God Stats
2W - 2L
1,271 SR
Queue Stats
348W - 343L
1,424 Elo+
Solo
Sobek
Sobek
Dark_Lizano
Sobek
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
232W - 248L
1,487 Elo+
Party 1
Serqet
Serqet
Gabriel_JZ
Serqet
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 291L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
Harlow K
Nu Wa
Level 66
God Stats
31W - 16L
1,268 SR
Queue Stats
275W - 261L
1,405 Elo+
Solo
Vamana
Vamana
TLD_LuKas-CR
Vamana
Level 49
God Stats
8W - 10L
1,567 SR
Queue Stats
360W - 412L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dayoda02
King Arthur
15
3 / 4 / 1
9,645
459
10,152
20,069
12,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 5 / 2
10,291
490
7,519
10,672
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
UnitedTHE MAKER
Zhong Kui
15
4 / 8 / 3
9,872
470
16,743
21,583
11,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Susano
Zen77
Susano
16
1 / 6 / 3
9,539
454
8,393
16,151
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
ssj50goku05
Cabrakan
13
2 / 7 / 2
8,703
414
3,723
16,798
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 6
12,715
605
17,236
16,027
6,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 16
10,317
491
7,135
16,334
18,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Gabriel_JZ
Serqet
15
7 / 3 / 3
10,457
498
8,950
16,264
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Harlow K
Nu Wa
18
6 / 4 / 14
12,263
584
24,934
12,045
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
15
1 / 0 / 6
10,523
501
6,168
8,659
7,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
12
Kills
30
30
Deaths
12
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
3
6
5
W
4
2
16
6
L
King Arthur
Dayoda02
King Arthur
3
4
1
0.88
W
Serqet
Gabriel_JZ
Serqet
7
3
3
2.83
W
Nu Wa
Harlow K
Nu Wa
6
4
14
3.25
W
Vamana
1
0
6
4
L
2
5
2
0.6
L
Zhong Kui
UnitedTHE MAKER
Zhong Kui
4
8
3
0.69
L
Susano
Zen77
Susano
1
6
3
0.42
L
Cabrakan
ssj50goku05
Cabrakan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,530
Damage
64,423
85,273
Taken
69,329
44,117
Mitigated
43,624
20,335
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,236
9,134
0
4,913
16,027
6,158
6,432
3,098
12,929
0
93,802
W
7,135
295
0
4,113
16,334
18,774
823
4,392
11,942
24,067
0
L
King Arthur
Dayoda02
King Arthur
10,152
269
0
2,483
20,069
12,434
537
7,748
11,732
139
56,490
W
Serqet
Gabriel_JZ
Serqet
8,950
2,322
0
2,128
16,264
6,719
742
6,455
9,809
0
43,614
W
Nu Wa
Harlow K
Nu Wa
24,934
7,506
0
1,173
12,045
4,766
1,145
4,725
7,320
88,616
0
W
Vamana
6,168
3,627
0
2,561
8,659
7,207
885
1,899
6,760
0
44,074
L
7,519
1,365
0
2,751
10,672
3,830
2,576
2,677
7,847
0
68,757
L
Zhong Kui
UnitedTHE MAKER
Zhong Kui
16,743
648
353
8,298
21,583
11,696
806
8,155
12,194
56,285
0
L
Susano
Zen77
Susano
8,393
1,173
0
4,884
16,151
5,290
0
4,795
10,636
0
76,086
L
Cabrakan
ssj50goku05
Cabrakan
3,723
460
0
1,566
16,798
10,867
444
7,125
9,130
24,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,050
Gold Earned
56,275
496
Minions Killed
467
0
Camps Cleared
0
1,779,463
Distance Traveled
1,880,566
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,715
605
147
7
0
344,464
8
W
Sobek
10,317
491
21
1
0
418,263
6
L
King Arthur
9,645
459
111
5
0
369,475
4
W
Serqet
10,457
498
76
4
0
425,284
1
W
Nu Wa
12,263
584
123
6
0
369,583
5
W
Vamana
10,523
501
100
5
0
322,972
1
L
Neith
10,291
490
129
6
0
265,807
0
L
Zhong Kui
9,872
470
86
4
0
349,574
5
L
Susano
9,539
454
127
6
0
406,446
1
L
Cabrakan
8,703
414
43
2
0
388,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role