Player Matchup

Janus
Janus
AKDecay
Janus
Level 17
God Stats
2W - 1L
1,584 SR
Queue Stats
11W - 20L
1,301 Elo+
Party 1
Olorun
Olorun
AirMIKE D 256
Olorun
Level 160
God Stats
5W - 9L
1,488 SR
Queue Stats
768W - 775L
1,430 Elo+
Solo
Horus
Horus
CPT Doomshoorm
Horus
Level 66
God Stats
2W - 2L
1,629 SR
Queue Stats
47W - 47L
1,437 Elo+
Party 1
Sol
Sol
CPT Ironsides
Sol
Level 68
God Stats
1W - 2L
1,482 SR
Queue Stats
112W - 99L
1,468 Elo+
Party 1
Bellona
Bellona
Terrain Ghost
Bellona
Level 41
God Stats
0W - 2L
1,296 SR
Queue Stats
46W - 65L
1,319 Elo+
Party 1
Team Averages
Level 70
1,496 SR
1,391 Elo+

VS

Team Averages
Level 124
1,539 SR
1,509 Elo+
Heimdallr
Heimdallr
CasterMaster298
Heimdallr
Level 92
God Stats
3W - 5L
1,500 SR
Queue Stats
502W - 477L
1,482 Elo+
Party 2
Hel
Hel
Kalybans
Hel
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
379W - 374L
1,508 Elo+
Party 2
Odin
Odin
MuckToe
Odin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 157L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
SlothicOwl
Cu Chulainn
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 65L
1,536 Elo+
Party 3
Kukulkan
Kukulkan
freakyfedish
Kukulkan
Level 128
God Stats
13W - 7L
1,697 SR
Queue Stats
558W - 578L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AKDecay
Janus
15
1 / 7 / 5
9,326
583
12,148
14,289
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 7
8,961
560
8,493
18,481
12,554
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 4
9,011
563
8,868
23,722
22,565
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 7 / 3
10,123
633
20,572
17,204
7,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
18
6 / 11 / 2
10,876
680
18,513
24,138
30,056
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CasterMaster298
Heimdallr
20
10 / 2 / 19
12,757
797
21,947
17,107
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 18
11,138
696
12,854
16,519
15,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
MuckToe
Odin
18
3 / 3 / 15
10,949
684
6,278
17,047
19,243
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
SlothicOwl
Cu Chulainn
20
11 / 5 / 16
14,107
882
19,294
34,813
29,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
freakyfedish
Kukulkan
20
9 / 1 / 14
12,696
794
24,302
15,083
8,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
118
13
Kills
36
36
Deaths
13
21
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Janus
AKDecay
Janus
1
7
5
0.5
L
1
4
7
1.13
L
2
7
4
0.57
L
3
7
3
0.64
W
Heimdallr
CasterMaster298
Heimdallr
10
2
19
9.75
W
3
2
18
6
W
Odin
MuckToe
Odin
3
3
15
3.5
W
Cu Chulainn
SlothicOwl
Cu Chulainn
11
5
16
3.8
L
Bellona
6
11
2
0.64
W
Kukulkan
freakyfedish
Kukulkan
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,594
Damage
84,675
97,834
Taken
100,569
78,832
Mitigated
81,749
32,462
Healing
60,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AKDecay
Janus
12,148
1,277
550
1,538
14,289
5,827
0
4,866
9,423
28,217
0
L
8,493
4,250
3,457
6,237
18,481
12,554
0
8,286
10,195
15,565
0
L
8,868
4,821
5,878
6,938
23,722
22,565
0
7,876
15,842
0
12,077
L
20,572
8,084
2,556
3,759
17,204
7,830
0
6,210
10,994
43,492
0
W
Heimdallr
CasterMaster298
Heimdallr
21,947
7,658
2,379
3,909
17,107
9,301
2,366
8,443
8,496
0
44,113
W
12,854
627
16,753
8,580
16,519
15,612
974
7,244
9,097
19,967
0
W
Odin
MuckToe
Odin
6,278
1,086
2,456
4,455
17,047
19,243
519
6,911
9,992
0
18,049
W
Cu Chulainn
SlothicOwl
Cu Chulainn
19,294
4,504
3,079
10,577
34,813
29,188
524
9,883
24,687
3,356
33,787
L
Bellona
18,513
4,548
322
1,227
24,138
30,056
0
10,917
13,217
0
29,477
W
Kukulkan
freakyfedish
Kukulkan
24,302
2,271
3,621
4,598
15,083
8,405
1,044
7,775
7,084
46,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,297
Gold Earned
61,647
110
Minions Killed
151
0
Camps Cleared
0
1,204,786
Distance Traveled
1,535,985
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,326
583
29
2
0
174,873
0
L
Olorun
8,961
560
13
1
0
249,312
0
L
Horus
9,011
563
6
0
0
233,493
0
L
Sol
10,123
633
48
3
0
264,288
0
W
Heimdallr
12,757
797
36
2
0
302,105
0
W
Hel
11,138
696
20
1
0
329,259
0
W
Odin
10,949
684
23
1
0
338,392
4
W
Cu Chulainn
14,107
882
26
2
0
258,420
0
L
Bellona
10,876
680
14
1
0
282,820
0
W
Kukulkan
12,696
794
46
3
0
307,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role