Player Matchup

Kuzenbo
Kuzenbo
GatoPM
Kuzenbo
Level 114
God Stats
3W - 5L
1,707 SR
Queue Stats
291W - 319L
1,368 Elo+
Solo
Hera
Hera
Shadowandsu
Hera
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 73L
1,533 Elo+
Solo
Da Ji
Da Ji
SweatyChiken52
Da Ji
Level 89
God Stats
5W - 1L
1,857 SR
Queue Stats
63W - 49L
1,537 Elo+
Solo
Neith
Neith
YES SiRR8317
Neith
Level 106
God Stats
1W - 2L
1,569 SR
Queue Stats
178W - 166L
1,555 Elo+
Solo
Cthulhu
Cthulhu
mauroarias0
Cthulhu
Level 105
God Stats
4W - 3L
1,733 SR
Queue Stats
294W - 266L
1,513 Elo+
Solo
Team Averages
Level 112
1,673 SR
1,501 Elo+

VS

Team Averages
Level 80
1,461 SR
1,383 Elo+
Vulcan
Vulcan
Kingkeke46
Vulcan
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 42L
1,468 Elo+
Party 1
Nemesis
Nemesis
UnfilteredChaos
Nemesis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 151L
1,394 Elo+
Solo
Olorun
Olorun
WestwardMonk733
Olorun
Level 89
God Stats
0W - 2L
1,307 SR
Queue Stats
17W - 17L
1,457 Elo+
Solo
Neith
Neith
Wonderpope
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,095 Elo+
Solo
Danzaburou
Danzaburou
qcjijiboy15
Danzaburou
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 39L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GatoPM
Kuzenbo
19
6 / 2 / 25
12,305
947
7,694
15,518
24,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

19
9 / 3 / 22
11,748
904
12,654
11,056
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 4 / 16
10,855
835
12,138
8,919
4,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 4 / 19
10,607
816
15,300
11,870
5,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
mauroarias0
Cthulhu
18
6 / 2 / 25
11,199
861
10,831
11,408
8,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kingkeke46
Vulcan
17
7 / 9 / 5
10,447
804
10,466
12,365
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 9 / 3
7,832
602
2,625
12,432
6,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 7 / 8
9,120
702
6,162
12,338
5,027
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
14
1 / 7 / 6
8,422
648
9,332
13,330
4,830
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
qcjijiboy15
Danzaburou
17
4 / 5 / 3
9,567
736
10,628
11,559
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
40
37
Kills
15
15
Deaths
37
107
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
GatoPM
Kuzenbo
6
2
25
9.25
L
Vulcan
Kingkeke46
Vulcan
7
9
5
1.06
W
9
3
22
6.67
W
10
4
16
4.5
L
1
9
3
0.28
L
2
7
8
0.86
L
Neith
1
7
6
0.57
W
6
4
19
3.88
W
Cthulhu
mauroarias0
Cthulhu
6
2
25
9.25
L
Danzaburou
qcjijiboy15
Danzaburou
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,617
Damage
39,213
58,771
Taken
62,024
47,331
Mitigated
26,144
23,170
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
GatoPM
Kuzenbo
7,694
2,592
2,188
2,640
15,518
24,177
388
4,902
10,445
14,228
0
L
Vulcan
Kingkeke46
Vulcan
10,466
3,880
438
645
12,365
5,076
0
7,741
4,624
19,472
0
W
12,654
2,239
1,063
3,564
11,056
4,893
1,044
3,248
7,660
34,253
0
W
12,138
3,135
802
1,678
8,919
4,323
1,278
2,074
6,765
0
18,470
L
2,625
685
805
1,296
12,432
6,001
0
5,350
7,082
0
7,822
L
6,162
3,669
690
2,339
12,338
5,027
0
6,899
5,439
19,777
0
L
Neith
9,332
3,690
593
1,780
13,330
4,830
0
6,368
6,962
0
20,488
W
15,300
4,104
1,095
4,243
11,870
5,057
1,587
3,671
8,185
0
33,356
W
Cthulhu
mauroarias0
Cthulhu
10,831
384
3,183
2,714
11,408
8,881
51
2,206
9,088
21,709
0
L
Danzaburou
qcjijiboy15
Danzaburou
10,628
708
0
1,650
11,559
5,210
0
4,821
6,738
0
26,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,714
Gold Earned
45,388
114
Minions Killed
114
0
Camps Cleared
0
1,102,232
Distance Traveled
993,241
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,305
947
5
0
0
235,067
0
L
Vulcan
10,447
804
25
2
0
191,009
0
W
Hera
11,748
904
45
3
0
223,788
0
W
Da Ji
10,855
835
6
0
0
220,719
1
L
Nemesis
7,832
602
17
1
0
193,205
0
L
Olorun
9,120
702
33
3
0
181,959
0
L
Neith
8,422
648
10
1
0
201,270
0
W
Neith
10,607
816
33
3
0
189,661
0
W
Cthulhu
11,199
861
25
2
0
232,997
0
L
Danzaburou
9,567
736
29
2
0
225,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role