Player Matchup

Fenrir
Fenrir
GenGuster
Fenrir
Level 18
God Stats
5W - 3L
1,479 SR
Queue Stats
19W - 14L
1,818 Elo+
Solo
Anubis
Anubis
JohanGlez7258
Anubis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,732 Elo+
Solo
Kuzenbo
Kuzenbo
LaneBully
Kuzenbo
Level 28
God Stats
5W - 2L
1,975 SR
Queue Stats
266W - 221L
1,673 Elo+
Solo
Bellona
Bellona
OnePieceZoro14
Bellona
Level 29
God Stats
3W - 4L
1,546 SR
Queue Stats
121W - 125L
1,629 Elo+
Solo
Cernunnos
Cernunnos
YOOTTER
Cernunnos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,665 Elo+
Solo
Team Averages
Level 21
1,600 SR
1,704 Elo+

VS

Team Averages
Level 20
1,635 SR
1,642 Elo+
Poseidon
Poseidon
Andres123453478
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,685 Elo+
Solo
Hercules
Hercules
Gilgamesh721
Hercules
Level 22
God Stats
9W - 7L
1,657 SR
Queue Stats
94W - 72L
1,697 Elo+
Solo
Fenrir
Fenrir
Le Jojo9625
Fenrir
Level 15
God Stats
4W - 3L
1,707 SR
Queue Stats
63W - 46L
1,712 Elo+
Solo
Apollo
Apollo
Mo Swoom
Apollo
Level 27
God Stats
1W - 1L
1,811 SR
Queue Stats
65W - 75L
1,616 Elo+
Solo
Chang'e
Chang'e
yaIIa
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GenGuster
Fenrir
13
8 / 1 / 3
7,748
646
6,135
7,178
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 5
7,499
625
5,229
7,793
4,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
LaneBully
Kuzenbo
9
1 / 1 / 6
6,105
509
4,898
8,045
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,224
519
4,603
8,629
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
YOOTTER
Cernunnos
13
2 / 1 / 3
7,033
586
5,637
9,307
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 4 / 4
6,742
562
5,279
6,143
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Gilgamesh721
Hercules
13
3 / 0 / 0
7,617
635
6,929
8,115
6,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
4 / 4 / 1
6,377
531
3,839
9,197
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Mo Swoom
Apollo
9
1 / 4 / 0
5,592
466
3,490
10,255
2,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
yaIIa
Chang'e
8
0 / 2 / 1
4,992
416
4,571
4,398
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
8
8
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
4
4
0.5
W
Fenrir
GenGuster
Fenrir
8
1
3
9.5
L
Hercules
Gilgamesh721
Hercules
3
0
0
3
W
3
2
5
2.75
W
Kuzenbo
LaneBully
Kuzenbo
1
1
6
4
L
Fenrir
4
4
1
1.13
L
Apollo
Mo Swoom
Apollo
1
4
0
0.25
W
0
3
0
0
W
Cernunnos
YOOTTER
Cernunnos
2
1
3
3.5
L
Chang'e
yaIIa
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
24,108
40,952
Taken
38,108
21,179
Mitigated
14,052
18,216
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
5,279
1,000
0
1,160
6,143
1,409
0
2,563
3,580
41,311
0
W
Fenrir
GenGuster
Fenrir
6,135
1,211
0
1,728
7,178
3,311
0
1,058
5,982
0
38,038
L
Hercules
Gilgamesh721
Hercules
6,929
2,680
0
4,327
8,115
6,454
0
684
7,431
0
44,526
W
5,229
328
0
3,810
7,793
4,184
398
3,416
4,063
47,830
0
W
Kuzenbo
LaneBully
Kuzenbo
4,898
1,925
0
2,887
8,045
5,012
0
3,027
4,653
14,349
0
L
Fenrir
3,839
918
0
3,224
9,197
2,553
0
3,193
6,004
0
27,744
L
Apollo
Mo Swoom
Apollo
3,490
2,414
0
1,801
10,255
2,663
175
2,502
7,753
0
33,796
W
4,603
1,928
0
3,627
8,629
5,579
400
0
8,629
0
31,031
W
Cernunnos
YOOTTER
Cernunnos
5,637
2,619
0
6,164
9,307
3,093
295
1,398
7,775
0
52,510
L
Chang'e
yaIIa
Chang'e
4,571
401
1,205
1,504
4,398
973
0
1,185
3,213
15,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
31,320
338
Minions Killed
341
0
Camps Cleared
0
1,191,451
Distance Traveled
1,144,488
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,742
562
99
8
0
213,777
6
W
Fenrir
7,748
646
65
5
0
265,507
3
L
Hercules
7,617
635
100
8
0
232,437
2
W
Anubis
7,499
625
92
8
0
226,487
7
W
Kuzenbo
6,105
509
17
1
0
253,589
3
L
Fenrir
6,377
531
45
4
0
241,276
3
L
Apollo
5,592
466
62
5
0
222,311
4
W
Bellona
6,224
519
73
6
0
237,344
4
W
Cernunnos
7,033
586
91
8
0
208,524
1
L
Chang'e
4,992
416
35
3
0
234,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role