Player Matchup

Loki
Loki
ALocalBarber
Loki
Level 6
God Stats
5W - 11L
1,182 SR
Queue Stats
6W - 20L
1,055 Elo+
Party 1
Set
Set
GrumpierBongo8
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Guan Yu
Guan Yu
Plus5beenbag
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
Ub3rDvrPablo
Yemoja
Level 6
God Stats
1W - 3L
1,450 SR
Queue Stats
17W - 30L
1,015 Elo+
Party 1
Thor
Thor
justrhadae_05
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 276L
1,277 Elo+
Solo
Team Averages
Level 9
1,426 SR
1,219 Elo+

VS

Team Averages
Level 23
1,414 SR
1,292 Elo+
Achilles
Achilles
Hobtoberfest95
Achilles
Level 27
God Stats
3W - 4L
1,219 SR
Queue Stats
101W - 105L
1,279 Elo+
Solo
Skadi
Skadi
SurerBlowfish8
Skadi
Level 29
God Stats
56W - 45L
1,177 SR
Queue Stats
319W - 344L
1,280 Elo+
Solo
Anhur
Anhur
andhmz
Anhur
Level 28
God Stats
10W - 5L
1,555 SR
Queue Stats
32W - 25L
1,389 Elo+
Solo
Jormungandr
Jormungandr
smolhobbitt
Jormungandr
Level 12
God Stats
14W - 10L
1,411 SR
Queue Stats
96W - 115L
1,273 Elo+
Solo
Hades
Hades
teeny_clapper
Hades
Level 18
God Stats
3W - 1L
1,708 SR
Queue Stats
34W - 47L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 16 / 0
6,782
848
5,772
18,044
6,150
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 0
6,604
826
1,057
4,476
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
Plus5beenbag
Guan Yu
11
0 / 10 / 0
6,797
850
5,593
15,834
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
11
0 / 9 / 0
6,564
821
4,749
17,593
5,812
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
0 / 1 / 0
6,539
817
350
2,276
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

459

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
11 / 0 / 13
9,587
1,198
12,296
6,510
5,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 0 / 16
9,369
1,171
10,732
4,300
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
andhmz
Anhur
15
6 / 0 / 13
8,429
1,054
10,667
5,201
1,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
smolhobbitt
Jormungandr
16
7 / 0 / 21
9,289
1,161
6,977
2,821
2,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
9 / 0 / 21
9,872
1,234
12,311
5,251
2,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
124
0
Kills
40
40
Deaths
0
0
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
16
0
0
L
0
4
0
0
W
Achilles
11
0
13
17.5
L
Guan Yu
Plus5beenbag
Guan Yu
0
10
0
0
W
7
0
16
15
L
Yemoja
0
9
0
0
W
Anhur
andhmz
Anhur
6
0
13
12.5
L
0
1
0
0
W
Jormungandr
smolhobbitt
Jormungandr
7
0
21
17.5
W
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,521
Damage
52,983
58,223
Taken
24,083
24,713
Mitigated
13,685
2,901
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,772
2,197
0
0
18,044
6,150
0
4,821
13,123
0
10,220
L
1,057
772
0
419
4,476
1,536
0
1,640
2,736
0
3,599
W
Achilles
12,296
8,619
0
22
6,510
5,561
0
656
5,779
0
27,205
L
Guan Yu
Plus5beenbag
Guan Yu
5,593
1,480
284
1,586
15,834
10,552
0
4,830
10,779
0
10,703
W
10,732
7,220
255
826
4,300
1,533
0
1,450
2,775
0
21,243
L
Yemoja
4,749
2,659
578
34
17,593
5,812
0
7,257
10,228
9,158
0
W
Anhur
andhmz
Anhur
10,667
6,259
0
1,292
5,201
1,834
0
663
4,413
0
21,532
L
350
0
0
0
2,276
663
0
207
2,069
0
1,445
W
Jormungandr
smolhobbitt
Jormungandr
6,977
2,017
0
400
2,821
2,225
0
263
2,433
13,044
0
W
12,311
1,939
657
2,060
5,251
2,532
0
1,717
3,484
23,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
46,546
30
Minions Killed
137
0
Camps Cleared
6
523,356
Distance Traveled
745,082
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,782
848
3
0
0
130,399
0
L
Set
6,604
826
2
0
0
72,638
0
W
Achilles
9,587
1,198
35
4
1
163,879
0
L
Guan Yu
6,797
850
21
3
0
140,906
1
W
Skadi
9,369
1,171
22
3
2
125,569
0
L
Yemoja
6,564
821
4
1
0
98,290
0
W
Anhur
8,429
1,054
33
4
1
132,192
0
L
Thor
6,539
817
0
0
0
81,123
0
W
Jormungandr
9,289
1,161
12
2
0
178,603
0
W
Hades
9,872
1,234
35
4
2
144,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role