Player Matchup

Ne Zha
Ne Zha
Darkring17
Ne Zha
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,452 Elo+
Solo
Artemis
Artemis
Dectroik999
Artemis
Level 61
God Stats
10W - 10L
1,463 SR
Queue Stats
94W - 113L
1,370 Elo+
Solo
Janus
Janus
alfredstormcloak
Janus
Level 73
God Stats
2W - 5L
1,061 SR
Queue Stats
284W - 276L
1,496 Elo+
Solo
Team Averages
Level 90
1,342 SR
1,439 Elo+

VS

Team Averages
Level 50
1,499 SR
1,418 Elo+
Yemoja
Yemoja
Shibski
Yemoja
Level 8
God Stats
10W - 17L
1,496 SR
Queue Stats
10W - 18L
1,309 Elo+
Solo
Thor
Thor
rpgp18
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 115L
1,446 Elo+
Solo
Olorun
Olorun
vampiire1956
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darkring17
Ne Zha
13
6 / 0 / 5
10,399
800
5,844
7,594
8,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Dectroik999
Artemis
12
1 / 3 / 10
9,000
692
6,668
9,765
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 2 / 5
10,128
779
7,438
8,228
3,097
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Shibski
Yemoja
10
1 / 4 / 1
8,106
624
1,442
7,398
3,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thor
rpgp18
Thor
11
1 / 7 / 4
7,909
608
4,886
11,005
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
12
3 / 4 / 1
8,600
662
10,557
8,755
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
5
5
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Darkring17
Ne Zha
6
0
5
8.5
W
Artemis
Dectroik999
Artemis
1
3
10
2
L
Yemoja
Shibski
Yemoja
1
4
1
0.38
W
8
2
5
5.25
L
Thor
rpgp18
Thor
1
7
4
0.43
L
Olorun
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,950
Damage
16,885
25,587
Taken
27,158
14,849
Mitigated
12,182
4,448
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Darkring17
Ne Zha
5,844
1,295
0
362
7,594
8,214
258
3,402
4,192
0
26,061
W
Artemis
Dectroik999
Artemis
6,668
2,974
0
1,956
9,765
3,538
754
4,608
5,157
0
28,410
L
Yemoja
Shibski
Yemoja
1,442
412
582
0
7,398
3,515
16
3,151
4,247
12,477
0
W
7,438
526
192
1,938
8,228
3,097
1,388
3,355
4,873
48,214
0
L
Thor
rpgp18
Thor
4,886
585
0
989
11,005
3,936
0
2,260
8,745
0
17,857
L
Olorun
10,557
4,233
1,232
1,999
8,755
4,731
0
2,037
6,718
35,002
2,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,527
Gold Earned
24,615
172
Minions Killed
104
0
Camps Cleared
0
654,884
Distance Traveled
506,209
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,399
800
37
3
0
248,428
0
W
Artemis
9,000
692
47
4
0
200,075
3
L
Yemoja
8,106
624
22
2
0
125,365
0
W
Janus
10,128
779
88
7
0
206,381
0
L
Thor
7,909
608
27
2
0
182,723
1
L
Olorun
8,600
662
55
4
0
198,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role