Player Matchup

Izanami
Izanami
Cat0917
Izanami
Level 8
God Stats
22W - 27L
1,392 SR
Queue Stats
23W - 31L
1,312 Elo+
Solo
Bastet
Bastet
DieYuki
Bastet
Level 39
God Stats
47W - 46L
1,531 SR
Queue Stats
190W - 229L
1,426 Elo+
Party 1
Bacchus
Bacchus
ElyesThekiller
Bacchus
Level 17
God Stats
21W - 11L
1,652 SR
Queue Stats
36W - 51L
1,412 Elo+
Party 1
Ra
Ra
fjbr49u
Ra
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 37L
1,455 Elo+
Party 1
Hachiman
Hachiman
stasinaut1
Hachiman
Level 23
God Stats
89W - 81L
1,265 SR
Queue Stats
142W - 176L
1,278 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,377 Elo+

VS

Team Averages
Level 23
1,478 SR
1,344 Elo+
Neith
Neith
BlueMyMind
Neith
Level 7
God Stats
9W - 4L
1,681 SR
Queue Stats
12W - 10L
1,391 Elo+
Party 2
Hel
Hel
SammyFeuerst3rn
Hel
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
Sleepyleomio
Kukulkan
Level 20
God Stats
3W - 5L
1,207 SR
Queue Stats
92W - 105L
1,343 Elo+
Solo
Fenrir
Fenrir
alutka103xd
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
ziomek2345
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cat0917
Izanami
19
1 / 2 / 19
11,977
921
10,606
11,064
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
DieYuki
Bastet
20
18 / 1 / 9
14,918
1,148
21,968
7,744
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 0 / 21
14,253
1,096
20,401
14,421
22,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
5 / 0 / 22
12,704
977
24,090
7,429
3,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
stasinaut1
Hachiman
19
2 / 3 / 23
12,219
940
19,203
16,138
7,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 5 / 5
11,362
874
11,412
21,712
9,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 5 / 4
10,577
814
5,853
21,945
12,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Sleepyleomio
Kukulkan
17
3 / 11 / 2
11,135
857
15,632
22,422
10,268
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
16
1 / 7 / 2
10,328
794
4,079
11,245
4,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
ziomek2345
Bacchus
17
1 / 5 / 5
10,990
845
14,233
26,095
37,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
24
33
Kills
6
6
Deaths
33
94
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
5
0.7
W
Izanami
Cat0917
Izanami
1
2
19
5.25
W
Bastet
DieYuki
Bastet
18
1
9
22.5
W
7
0
21
17.5
L
0
5
4
0.4
L
Kukulkan
Sleepyleomio
Kukulkan
3
11
2
0.36
L
Fenrir
1
7
2
0.29
W
5
0
22
16
W
Hachiman
stasinaut1
Hachiman
2
3
23
4.5
L
Bacchus
ziomek2345
Bacchus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,268
Damage
51,209
56,796
Taken
103,419
41,977
Mitigated
75,450
21,403
Healing
19,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,412
6,058
0
5,469
21,712
9,651
0
8,696
13,016
0
59,311
W
Izanami
Cat0917
Izanami
10,606
8,427
0
3,545
11,064
4,796
0
7,282
3,782
0
37,642
W
Bastet
DieYuki
Bastet
21,968
6,605
0
885
7,744
3,650
0
5,039
2,705
0
32,892
W
20,401
3,595
0
1,583
14,421
22,784
0
7,013
7,408
30,832
0
L
5,853
356
7,090
4,803
21,945
12,990
0
12,133
9,812
24,698
0
L
Kukulkan
Sleepyleomio
Kukulkan
15,632
2,339
0
0
22,422
10,268
0
7,766
14,656
24,348
0
L
Fenrir
4,079
574
0
636
11,245
4,774
0
4,930
6,315
0
12,968
W
24,090
2,279
5,696
3,141
7,429
3,389
0
6,014
1,415
57,709
0
W
Hachiman
stasinaut1
Hachiman
19,203
14,340
0
6,553
16,138
7,358
0
10,370
5,768
0
41,480
L
Bacchus
ziomek2345
Bacchus
14,233
2,179
817
773
26,095
37,767
0
10,966
15,129
24,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,071
Gold Earned
54,392
246
Minions Killed
211
11
Camps Cleared
3
1,103,054
Distance Traveled
941,662
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,362
874
107
8
0
192,370
1
W
Izanami
11,977
921
66
5
5
165,448
0
W
Bastet
14,918
1,148
30
2
2
287,543
0
W
Bacchus
14,253
1,096
15
1
2
232,235
0
L
Hel
10,577
814
44
3
1
203,294
0
L
Kukulkan
11,135
857
20
2
0
184,282
0
L
Fenrir
10,328
794
20
2
0
152,355
0
W
Ra
12,704
977
81
6
1
245,977
0
W
Hachiman
12,219
940
54
4
1
171,851
0
L
Bacchus
10,990
845
20
2
2
209,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role