Player Matchup

Hercules
Hercules
Im2High4ThisJT
Hercules
Level 76
God Stats
5W - 4L
1,616 SR
Queue Stats
39W - 30L
1,533 Elo+
Party 1
Cupid
Cupid
Palvy
Cupid
Level 12
God Stats
10W - 9L
1,566 SR
Queue Stats
31W - 43L
1,850 Elo+
Party 1
Ne Zha
Ne Zha
Scyllaaaaaaaa
Ne Zha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,412 Elo+
Party 3
Agni
Agni
krypticelement
Agni
Level 45
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 5L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
viniperry10
Cthulhu
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,412 Elo+
Party 3
Team Averages
Level 43
1,579 SR
1,506 Elo+

VS

Team Averages
Level 45
1,526 SR
1,451 Elo+
Bastet
Bastet
 
Bastet
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Derkmes
Merlin
Level 41
God Stats
17W - 29L
1,563 SR
Queue Stats
100W - 142L
1,463 Elo+
Solo
Cernunnos
Cernunnos
GodFatherAbe
Cernunnos
Level 43
God Stats
14W - 19L
1,524 SR
Queue Stats
227W - 301L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
Porphryon
Cthulhu
Level 3
God Stats
6W - 5L
1,542 SR
Queue Stats
7W - 11L
1,454 Elo+
Party 2
Ra
Ra
ruled-by-chaos
Ra
Level 67
God Stats
26W - 21L
1,500 SR
Queue Stats
912W - 992L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
4 / 0 / 1
6,132
613
4,435
7,028
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Palvy
Cupid
7
0 / 1 / 3
4,389
439
1,510
4,708
1,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
3 / 0 / 5
5,560
556
4,553
5,861
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
4 / 1 / 1
6,438
644
3,451
4,530
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
viniperry10
Cthulhu
8
3 / 0 / 2
5,308
531
5,025
4,955
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 3 / 0
4,682
468
4,256
5,756
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Derkmes
Merlin
6
0 / 4 / 0
4,280
428
542
5,218
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
GodFatherAbe
Cernunnos
8
0 / 2 / 0
4,740
474
3,138
6,717
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Porphryon
Cthulhu
6
0 / 3 / 0
4,546
455
3,239
6,528
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 3 / 0
5,658
566
1,854
6,325
1,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
2
2
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
0
0
L
Merlin
Derkmes
Merlin
0
4
0
0
L
Cernunnos
GodFatherAbe
Cernunnos
0
2
0
0
W
Hercules
4
0
1
4.5
W
Cupid
Palvy
Cupid
0
1
3
1.5
L
Cthulhu
Porphryon
Cthulhu
0
3
0
0
W
3
0
5
5.5
W
4
1
1
4.5
L
2
3
0
0.67
W
Cthulhu
viniperry10
Cthulhu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
13,029
27,082
Taken
30,544
8,877
Mitigated
10,223
13,062
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,256
1,611
0
1,417
5,756
2,816
197
251
5,467
0
18,505
L
Merlin
Derkmes
Merlin
542
58
0
1,791
5,218
1,059
0
0
5,218
14,625
0
L
Cernunnos
GodFatherAbe
Cernunnos
3,138
1,063
339
3,454
6,717
1,964
377
3,120
3,553
0
26,405
W
Hercules
4,435
1,739
0
5,404
7,028
2,979
286
427
6,601
0
26,144
W
Cupid
Palvy
Cupid
1,510
560
49
1,675
4,708
1,065
462
1,253
3,455
0
14,069
L
Cthulhu
Porphryon
Cthulhu
3,239
174
96
1,446
6,528
2,607
26
3,098
3,382
8,723
0
W
4,553
1,637
0
3,318
5,861
1,650
0
1,742
4,119
0
25,202
W
3,451
422
0
1,115
4,530
1,316
274
659
3,871
31,264
0
L
1,854
397
0
3,011
6,325
1,777
93
1,603
4,448
26,461
0
W
Cthulhu
viniperry10
Cthulhu
5,025
385
0
1,501
4,955
1,867
216
1,554
3,401
15,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,827
Gold Earned
23,906
235
Minions Killed
177
0
Camps Cleared
0
901,055
Distance Traveled
840,151
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,682
468
27
3
0
188,956
0
L
Merlin
4,280
428
42
4
0
124,138
0
L
Cernunnos
4,740
474
59
6
0
157,159
0
W
Hercules
6,132
613
62
6
0
173,166
0
W
Cupid
4,389
439
31
3
0
167,417
0
L
Cthulhu
4,546
455
5
1
0
171,990
2
W
Ne Zha
5,560
556
47
5
0
205,919
0
W
Agni
6,438
644
75
8
0
177,956
1
L
Ra
5,658
566
44
4
0
197,908
0
W
Cthulhu
5,308
531
20
2
0
176,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role