Player Matchup

Ao Kuang
Ao Kuang
AceWyrm
Ao Kuang
Level 14
God Stats
1W - 3L
1,506 SR
Queue Stats
28W - 35L
1,350 Elo+
Solo
Cupid
Cupid
IppoRoll89
Cupid
Level 45
God Stats
9W - 13L
1,276 SR
Queue Stats
104W - 132L
1,381 Elo+
Party 1
Ra
Ra
LogMain
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Sun Wukong
Sun Wukong
LucasTgnll
Sun Wukong
Level 8
God Stats
5W - 7L
1,527 SR
Queue Stats
10W - 18L
1,266 Elo+
Party 1
Kuzenbo
Kuzenbo
moiffy
Kuzenbo
Level 28
God Stats
0W - 5L
1,309 SR
Queue Stats
108W - 97L
1,485 Elo+
Solo
Team Averages
Level 21
1,424 SR
1,430 Elo+

VS

Team Averages
Level 20
1,269 SR
1,356 Elo+
Thor
Thor
CHICHERITO
Thor
Level 8
God Stats
1W - 3L
1,110 SR
Queue Stats
5W - 11L
1,223 Elo+
Solo
Izanami
Izanami
IHATELIFE23
Izanami
Level 28
God Stats
13W - 19L
1,350 SR
Queue Stats
210W - 247L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
LordKanashibari
Sun Wukong
Level 25
God Stats
93W - 95L
1,244 SR
Queue Stats
145W - 148L
1,287 Elo+
Solo
Agni
Agni
MuckFike
Agni
Level 20
God Stats
3W - 4L
1,257 SR
Queue Stats
10W - 15L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
SimplyCranky
Baron Samedi
Level 19
God Stats
6W - 6L
1,383 SR
Queue Stats
99W - 88L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AceWyrm
Ao Kuang
13
3 / 9 / 0
9,394
447
10,602
20,805
7,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
15
3 / 9 / 9
9,612
458
9,308
18,400
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 9 / 0
10,282
490
8,594
14,057
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LucasTgnll
Sun Wukong
16
2 / 6 / 0
10,026
477
12,818
22,269
19,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
moiffy
Kuzenbo
13
4 / 9 / 3
8,974
427
7,220
21,018
20,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 13
9,778
466
8,630
15,503
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
IHATELIFE23
Izanami
20
24 / 3 / 5
14,031
668
24,989
18,633
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
LordKanashibari
Sun Wukong
17
4 / 1 / 6
11,219
534
11,493
19,639
13,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
19
4 / 2 / 12
12,322
587
13,639
8,975
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SimplyCranky
Baron Samedi
18
8 / 3 / 9
12,087
576
14,124
12,849
9,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
16
Kills
42
42
Deaths
17
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AceWyrm
Ao Kuang
3
9
0
0.33
W
2
8
13
1.06
W
Izanami
IHATELIFE23
Izanami
24
3
5
8.83
L
Cupid
3
9
9
0.83
L
4
9
0
0.44
W
Sun Wukong
LordKanashibari
Sun Wukong
4
1
6
7
L
Sun Wukong
LucasTgnll
Sun Wukong
2
6
0
0.33
W
Agni
4
2
12
5
W
Baron Samedi
SimplyCranky
Baron Samedi
8
3
9
4.17
L
Kuzenbo
moiffy
Kuzenbo
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,542
Damage
72,875
96,549
Taken
75,599
60,825
Mitigated
41,066
20,073
Healing
36,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AceWyrm
Ao Kuang
10,602
2,763
0
6,007
20,805
7,717
20
4,217
16,438
54,537
0
W
8,630
2,330
0
2,577
15,503
6,387
0
5,703
9,800
0
42,997
W
Izanami
IHATELIFE23
Izanami
24,989
20,476
0
8,392
18,633
7,889
5,587
5,750
12,883
0
90,134
L
Cupid
9,308
4,747
28
3,893
18,400
7,391
0
7,916
10,459
0
38,569
L
8,594
1,751
203
1,075
14,057
5,114
800
5,649
8,383
56,509
0
W
Sun Wukong
LordKanashibari
Sun Wukong
11,493
2,872
231
12,732
19,639
13,703
1,192
3,634
16,005
0
62,648
L
Sun Wukong
LucasTgnll
Sun Wukong
12,818
3,530
0
7,592
22,269
19,943
935
3,307
18,426
0
68,350
W
Agni
13,639
1,607
0
4,405
8,975
3,795
2,613
3,343
5,632
88,045
0
W
Baron Samedi
SimplyCranky
Baron Samedi
14,124
2,650
2,411
5,452
12,849
9,292
994
7,986
4,863
51,984
0
L
Kuzenbo
moiffy
Kuzenbo
7,220
2,843
0
1,275
21,018
20,660
77
6,674
14,323
27,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,288
Gold Earned
59,437
423
Minions Killed
547
0
Camps Cleared
0
1,814,110
Distance Traveled
1,871,354
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,394
447
76
4
0
382,841
6
W
Thor
9,778
466
63
3
0
333,052
1
W
Izanami
14,031
668
141
7
0
443,979
1
L
Cupid
9,612
458
58
3
0
353,800
0
L
Ra
10,282
490
123
6
0
314,153
0
W
Sun Wukong
11,219
534
106
5
0
356,089
1
L
Sun Wukong
10,026
477
130
6
0
369,945
0
W
Agni
12,322
587
159
8
0
416,549
8
W
Baron Samedi
12,087
576
78
4
0
321,685
6
L
Kuzenbo
8,974
427
36
2
0
393,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role