Player Matchup

Artio
Artio
Aqueousliz
Artio
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 174L
1,444 Elo+
Solo
Anhur
Anhur
ChrisWithAnX
Anhur
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
41W - 27L
1,500 Elo+
Solo
Loki
Loki
DUNDRA
Loki
Level 20
God Stats
4W - 4L
1,352 SR
Queue Stats
71W - 62L
1,319 Elo+
Party 1
Guan Yu
Guan Yu
JojkarN
Guan Yu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 34L
1,274 Elo+
Party 1
Discordia
Discordia
XxKomamuraxX
Discordia
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,407 Elo+

VS

Team Averages
Level 20
1,541 SR
1,421 Elo+
Set
Set
Dalaikuma
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
George_1_Jarret
Cernunnos
Level 16
God Stats
10W - 6L
1,605 SR
Queue Stats
221W - 227L
1,448 Elo+
Solo
Poseidon
Poseidon
Stokaiserrr
Poseidon
Level 25
God Stats
17W - 13L
1,609 SR
Queue Stats
126W - 130L
1,437 Elo+
Party 2
Hel
Hel
XenoDado
Hel
Level 36
God Stats
19W - 11L
1,730 SR
Queue Stats
385W - 361L
1,394 Elo+
Party 2
Hercules
Hercules
mootice
Hercules
Level 23
God Stats
5W - 3L
1,262 SR
Queue Stats
69W - 57L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 2 / 20
9,796
544
6,349
18,044
14,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
29 / 1 / 3
14,148
786
30,974
16,363
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
DUNDRA
Loki
16
9 / 3 / 10
10,505
584
9,400
14,737
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
JojkarN
Guan Yu
14
2 / 1 / 6
9,227
513
6,761
11,272
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
XxKomamuraxX
Discordia
14
2 / 5 / 7
9,119
507
9,626
9,815
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 14 / 4
6,894
383
4,852
15,440
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
George_1_Jarret
Cernunnos
12
5 / 5 / 1
8,049
447
11,362
14,395
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Stokaiserrr
Poseidon
13
3 / 10 / 4
8,330
463
5,965
15,172
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 10 / 2
7,706
428
11,642
14,776
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
mootice
Hercules
14
1 / 5 / 0
8,403
467
7,431
18,275
15,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
44
Kills
12
12
Deaths
44
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
2
2
20
6
W
29
1
3
30.5
W
Loki
DUNDRA
Loki
9
3
10
4.67
L
0
14
4
0.14
L
Cernunnos
George_1_Jarret
Cernunnos
5
5
1
1.1
W
Guan Yu
JojkarN
Guan Yu
2
1
6
5
L
Poseidon
Stokaiserrr
Poseidon
3
10
4
0.5
L
3
10
2
0.4
W
Discordia
XxKomamuraxX
Discordia
2
5
7
1.1
L
Hercules
mootice
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,110
Damage
41,252
70,231
Taken
78,058
39,840
Mitigated
30,269
28,705
Healing
20,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
6,349
839
715
6,490
18,044
14,124
611
5,851
11,913
24,306
0
W
30,974
20,780
0
9,250
16,363
7,020
5,644
1,877
14,354
0
122,541
W
Loki
DUNDRA
Loki
9,400
3,397
0
6,870
14,737
5,599
780
2,040
12,593
0
70,352
L
4,852
1,984
0
1,189
15,440
3,501
160
2,290
13,075
0
23,605
L
Cernunnos
George_1_Jarret
Cernunnos
11,362
5,279
0
2,695
14,395
3,537
383
2,286
12,034
0
41,168
W
Guan Yu
JojkarN
Guan Yu
6,761
1,090
532
4,848
11,272
9,645
706
941
10,144
0
33,277
L
Poseidon
Stokaiserrr
Poseidon
5,965
768
0
1,537
15,172
3,521
342
5,368
9,779
41,168
0
L
11,642
1,225
5,167
5,346
14,776
4,084
432
3,699
11,027
32,282
0
W
Discordia
XxKomamuraxX
Discordia
9,626
634
0
0
9,815
3,452
1,211
6,222
3,180
46,578
0
L
Hercules
mootice
Hercules
7,431
2,045
0
4,846
18,275
15,626
736
2,332
15,593
0
35,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,795
Gold Earned
39,382
429
Minions Killed
293
0
Camps Cleared
0
1,650,635
Distance Traveled
1,531,252
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,796
544
39
2
0
364,449
1
W
Anhur
14,148
786
162
9
0
322,947
4
W
Loki
10,505
584
85
5
0
325,325
0
L
Set
6,894
383
41
2
0
308,498
0
L
Cernunnos
8,049
447
59
3
0
313,118
3
W
Guan Yu
9,227
513
70
4
0
340,268
5
L
Poseidon
8,330
463
91
5
0
272,114
0
L
Hel
7,706
428
40
2
0
333,928
0
W
Discordia
9,119
507
73
4
0
297,646
1
L
Hercules
8,403
467
62
3
0
303,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role