Player Matchup

Sol
Sol
JetJOSHUA0809
Sol
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 152L
1,360 Elo+
Party 2
Mercury
Mercury
Mob MNCE
Mercury
Level 104
God Stats
3W - 8L
1,717 SR
Queue Stats
152W - 169L
1,506 Elo+
Party 2
Thor
Thor
Nickpee123
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 78L
1,465 Elo+
Solo
Artio
Artio
Penguinator2780
Artio
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 87L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
RUNITS JAES4L
Sun Wukong
Level 3
God Stats
8W - 9L
1,500 SR
Queue Stats
136W - 122L
1,111 Elo+
Party 2
Team Averages
Level 29
1,543 SR
1,397 Elo+

VS

Team Averages
Level 25
1,531 SR
1,557 Elo+
Ares
Ares
AndreXD090
Ares
Level 56
God Stats
7W - 4L
1,704 SR
Queue Stats
94W - 79L
1,629 Elo+
Party 3
Aphrodite
Aphrodite
DN_FV
Aphrodite
Level 23
God Stats
1W - 0L
1,718 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 1
Tiamat
Tiamat
Rippe07
Tiamat
Level 15
God Stats
3W - 3L
1,266 SR
Queue Stats
7W - 5L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
Slime_PR
Ao Kuang
Level 25
God Stats
1W - 0L
1,274 SR
Queue Stats
4W - 6L
1,734 Elo+
Party 1
Chronos
Chronos
sabrijennifer
Chronos
Level 8
God Stats
2W - 0L
1,695 SR
Queue Stats
6W - 13L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 0
9,376
493
8,027
13,942
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Mob MNCE
Mercury
15
9 / 5 / 2
9,503
500
13,111
12,161
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 7 / 1
7,828
412
4,784
13,668
4,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 7 / 4
7,495
394
3,232
20,015
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
RUNITS JAES4L
Sun Wukong
13
1 / 2 / 1
8,008
421
3,136
9,257
4,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 6
10,312
543
8,833
15,812
15,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
DN_FV
Aphrodite
17
11 / 0 / 12
11,147
587
13,736
13,815
6,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Rippe07
Tiamat
16
4 / 2 / 6
10,022
527
9,006
9,107
5,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Slime_PR
Ao Kuang
15
5 / 5 / 10
9,764
514
6,937
16,173
6,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
12
1 / 5 / 10
8,292
436
5,542
8,348
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
15
Kills
27
27
Deaths
16
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
W
Aphrodite
DN_FV
Aphrodite
11
0
12
17
L
3
6
0
0.5
L
Mercury
Mob MNCE
Mercury
9
5
2
2
L
2
7
1
0.36
L
0
7
4
0.29
L
Sun Wukong
RUNITS JAES4L
Sun Wukong
1
2
1
0.75
W
Tiamat
Rippe07
Tiamat
4
2
6
3.5
W
Ao Kuang
Slime_PR
Ao Kuang
5
5
10
2
W
Chronos
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,290
Damage
44,054
69,043
Taken
63,255
32,235
Mitigated
36,872
9,122
Healing
28,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,833
695
0
2,226
15,812
15,623
1,099
2,138
13,674
36,843
0
W
Aphrodite
DN_FV
Aphrodite
13,736
807
6,293
10,897
13,815
6,140
3,164
2,522
11,293
66,162
0
L
8,027
2,953
0
5,588
13,942
4,622
1,890
9,466
4,476
53,667
0
L
Mercury
Mob MNCE
Mercury
13,111
4,746
0
400
12,161
4,500
961
8,108
4,053
0
53,901
L
4,784
1,017
0
674
13,668
4,935
168
10,251
3,417
0
29,788
L
3,232
641
236
1,732
20,015
13,995
125
12,950
7,065
18,852
0
L
Sun Wukong
RUNITS JAES4L
Sun Wukong
3,136
842
0
492
9,257
4,183
498
3,279
5,978
0
34,005
W
Tiamat
Rippe07
Tiamat
9,006
1,334
19
5,220
9,107
5,615
2,070
451
8,656
54,679
0
W
Ao Kuang
Slime_PR
Ao Kuang
6,937
3,079
0
2,009
16,173
6,542
2,329
5,300
10,873
23,730
0
W
Chronos
5,542
1,636
0
1,530
8,348
2,952
1,766
848
7,500
24,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,210
Gold Earned
49,537
309
Minions Killed
330
0
Camps Cleared
0
1,556,460
Distance Traveled
1,647,945
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,312
543
61
3
0
356,708
3
W
Aphrodite
11,147
587
121
6
0
353,051
1
L
Sol
9,376
493
99
5
0
290,849
0
L
Mercury
9,503
500
70
4
0
314,224
2
L
Thor
7,828
412
61
3
0
298,275
1
L
Artio
7,495
394
26
1
0
341,757
4
L
Sun Wukong
8,008
421
53
3
0
311,355
2
W
Tiamat
10,022
527
77
4
0
307,324
7
W
Ao Kuang
9,764
514
34
2
0
339,799
0
W
Chronos
8,292
436
37
2
0
291,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role