Player Matchup

Heimdallr
Heimdallr
MeinKampph
Heimdallr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 59L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Okmai34
Cthulhu
Level 20
God Stats
3W - 0L
1,848 SR
Queue Stats
17W - 23L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheLe027
Tsukuyomi
Level 24
God Stats
13W - 6L
1,534 SR
Queue Stats
26W - 11L
1,556 Elo+
Solo
Bellona
Bellona
Yragnamffoc
Bellona
Level 5
God Stats
2W - 1L
1,445 SR
Queue Stats
5W - 2L
1,434 Elo+
Solo
Scylla
Scylla
xefe
Scylla
Level 29
God Stats
3W - 0L
1,516 SR
Queue Stats
49W - 46L
1,423 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,440 Elo+

VS

Team Averages
Level 17
1,581 SR
1,370 Elo+
Bellona
Bellona
Bladekingj
Bellona
Level 20
God Stats
1W - 1L
1,753 SR
Queue Stats
23W - 20L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
IAMHEAR
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo
Yemoja
Yemoja
MissGorl
Yemoja
Level 26
God Stats
28W - 19L
1,529 SR
Queue Stats
128W - 159L
1,396 Elo+
Solo
Skadi
Skadi
Quetzulll
Skadi
Level 8
God Stats
20W - 20L
1,499 SR
Queue Stats
90W - 86L
1,324 Elo+
Solo
Hun Batz
Hun Batz
some1sily
Hun Batz
Level 29
God Stats
21W - 10L
1,623 SR
Queue Stats
149W - 143L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MeinKampph
Heimdallr
9
2 / 0 / 4
5,504
500
2,740
3,837
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Okmai34
Cthulhu
9
1 / 0 / 5
5,817
529
4,609
8,545
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
TheLe027
Tsukuyomi
10
4 / 3 / 5
6,349
577
4,621
5,910
1,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Yragnamffoc
Bellona
11
5 / 1 / 2
6,420
584
4,267
7,226
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
xefe
Scylla
11
3 / 0 / 4
6,577
598
3,146
2,285
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bladekingj
Bellona
6
1 / 6 / 0
4,594
418
4,303
7,362
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
IAMHEAR
Ao Kuang
2
0 / 2 / 0
3,795
345
94
1,493
316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
MissGorl
Yemoja
8
0 / 3 / 1
5,339
485
4,134
6,972
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Quetzulll
Skadi
7
1 / 3 / 0
4,841
440
3,117
5,721
1,708
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Hun Batz
some1sily
Hun Batz
10
2 / 2 / 0
6,030
548
3,030
8,098
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
15
Kills
4
4
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bladekingj
Bellona
1
6
0
0.17
L
Ao Kuang
IAMHEAR
Ao Kuang
0
2
0
0
W
Heimdallr
MeinKampph
Heimdallr
2
0
4
4
L
Yemoja
MissGorl
Yemoja
0
3
1
0.17
W
Cthulhu
Okmai34
Cthulhu
1
0
5
3.5
L
Skadi
Quetzulll
Skadi
1
3
0
0.33
W
Tsukuyomi
TheLe027
Tsukuyomi
4
3
5
2.17
W
Bellona
Yragnamffoc
Bellona
5
1
2
6
L
Hun Batz
some1sily
Hun Batz
2
2
0
1
W
Scylla
xefe
Scylla
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
14,678
27,803
Taken
29,646
12,847
Mitigated
12,595
7,206
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bladekingj
Bellona
4,303
1,145
0
434
7,362
5,170
0
315
6,847
0
11,279
L
Ao Kuang
IAMHEAR
Ao Kuang
94
94
0
198
1,493
316
0
387
1,055
1,195
0
W
Heimdallr
MeinKampph
Heimdallr
2,740
207
0
1,399
3,837
1,195
68
1,361
2,476
0
20,807
L
Yemoja
MissGorl
Yemoja
4,134
635
870
839
6,972
2,773
0
3,112
3,832
16,894
0
W
Cthulhu
Okmai34
Cthulhu
4,609
210
235
2,703
8,545
3,574
165
2,507
6,038
21,476
0
L
Skadi
Quetzulll
Skadi
3,117
1,451
0
669
5,721
1,708
0
3,483
2,148
0
17,472
W
Tsukuyomi
TheLe027
Tsukuyomi
4,621
1,273
0
1,377
5,910
1,586
899
80
5,805
0
24,690
W
Bellona
Yragnamffoc
Bellona
4,267
974
0
742
7,226
5,834
570
0
6,830
3,534
17,262
L
Hun Batz
some1sily
Hun Batz
3,030
670
0
2,554
8,098
2,628
0
892
7,043
0
32,125
W
Scylla
xefe
Scylla
3,146
369
0
750
2,285
658
1,046
280
2,005
29,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
24,599
218
Minions Killed
136
0
Camps Cleared
0
1,068,979
Distance Traveled
895,101
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,594
418
5
0
0
195,569
0
L
Ao Kuang
3,795
345
7
1
0
50,431
0
W
Heimdallr
5,504
500
42
4
0
200,626
0
L
Yemoja
5,339
485
16
1
0
251,664
1
W
Cthulhu
5,817
529
29
3
0
219,385
0
L
Skadi
4,841
440
36
3
0
175,565
1
W
Tsukuyomi
6,349
577
39
4
0
222,172
2
W
Bellona
6,420
584
44
4
0
210,632
1
L
Hun Batz
6,030
548
72
7
0
221,872
0
W
Scylla
6,577
598
64
6
0
216,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role