Player Matchup

Kuzenbo
Kuzenbo
Capis
Kuzenbo
Level 29
God Stats
4W - 2L
1,635 SR
Queue Stats
14W - 12L
1,368 Elo+
Party 3
Da Ji
Da Ji
ChloeJ
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Durs187
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 3
Baron Samedi
Baron Samedi
Elronscupboard
Baron Samedi
Level 14
God Stats
9W - 10L
1,634 SR
Queue Stats
29W - 42L
1,395 Elo+
Solo
Ares
Ares
Ironman15975
Ares
Level 26
God Stats
31W - 16L
1,754 SR
Queue Stats
170W - 154L
1,564 Elo+
Solo
Team Averages
Level 19
1,605 SR
1,435 Elo+

VS

Team Averages
Level 20
1,553 SR
1,525 Elo+
Neith
Neith
Anesphexia
Neith
Level 27
God Stats
4W - 1L
1,623 SR
Queue Stats
81W - 54L
1,675 Elo+
Party 2
Achilles
Achilles
ElGuerrerDelVent
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,462 Elo+
Party 1
Scylla
Scylla
Pandamoyer
Scylla
Level 18
God Stats
5W - 8L
1,500 SR
Queue Stats
198W - 238L
1,332 Elo+
Solo
Sol
Sol
Potractive
Sol
Level 25
God Stats
5W - 1L
1,641 SR
Queue Stats
65W - 47L
1,671 Elo+
Party 2
Danzaburou
Danzaburou
cocoloco420
Danzaburou
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Capis
Kuzenbo
15
2 / 9 / 7
9,788
979
13,960
27,571
39,336
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
ChloeJ
Da Ji
17
4 / 11 / 7
11,159
1,116
12,986
19,132
8,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Durs187
Neith
16
2 / 8 / 4
9,773
977
8,368
14,216
6,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Elronscupboard
Baron Samedi
16
2 / 8 / 7
10,142
1,014
8,712
17,011
11,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 6
11,045
1,105
11,333
20,660
25,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
6 / 2 / 35
12,242
1,224
21,244
12,684
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 6 / 21
11,828
1,183
10,499
12,366
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Pandamoyer
Scylla
17
3 / 2 / 26
10,652
1,065
5,829
5,144
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
23 / 2 / 16
14,618
1,462
43,043
19,561
7,957
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
cocoloco420
Danzaburou
17
1 / 2 / 26
10,627
1,063
9,724
11,057
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
166
14
Kills
42
42
Deaths
14
31
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
35
11.75
L
Kuzenbo
Capis
Kuzenbo
2
9
7
0.61
L
Da Ji
ChloeJ
Da Ji
4
11
7
0.68
L
Neith
Durs187
Neith
2
8
4
0.5
W
9
6
21
3.25
L
Baron Samedi
Elronscupboard
Baron Samedi
2
8
7
0.69
L
4
6
6
1.17
W
Scylla
Pandamoyer
Scylla
3
2
26
8
W
23
2
16
15.5
W
Danzaburou
cocoloco420
Danzaburou
1
2
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,359
Damage
90,339
98,590
Taken
60,812
91,806
Mitigated
29,636
8,227
Healing
23,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
21,244
12,492
0
5,924
12,684
5,200
0
6,050
6,634
0
37,881
L
Kuzenbo
Capis
Kuzenbo
13,960
3,708
462
1,254
27,571
39,336
0
16,050
11,393
20,524
0
L
Da Ji
ChloeJ
Da Ji
12,986
3,460
0
739
19,132
8,727
0
7,909
11,173
0
25,522
L
Neith
Durs187
Neith
8,368
6,469
0
1,017
14,216
6,898
0
6,488
7,703
0
27,802
W
10,499
4,636
0
607
12,366
9,988
0
8,405
3,961
0
13,472
L
Baron Samedi
Elronscupboard
Baron Samedi
8,712
1,053
927
2,312
17,011
11,513
0
7,404
9,516
28,915
0
L
11,333
747
0
1,516
20,660
25,332
0
11,021
9,439
20,221
0
W
Scylla
Pandamoyer
Scylla
5,829
2,537
284
568
5,144
1,891
0
3,127
2,017
12,670
0
W
43,043
18,973
0
13,191
19,561
7,957
0
9,638
9,923
69,468
0
W
Danzaburou
cocoloco420
Danzaburou
9,724
3,392
0
3,318
11,057
4,600
0
6,785
4,272
0
36,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,907
Gold Earned
59,967
149
Minions Killed
204
9
Camps Cleared
3
785,967
Distance Traveled
834,664
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,242
1,224
38
4
0
190,627
0
L
Kuzenbo
9,788
979
11
1
0
195,559
0
L
Da Ji
11,159
1,116
16
2
7
190,066
0
L
Neith
9,773
977
54
5
1
121,169
0
W
Achilles
11,828
1,183
9
1
2
163,632
0
L
Baron Samedi
10,142
1,014
57
6
1
110,329
0
L
Ares
11,045
1,105
11
1
0
168,844
0
W
Scylla
10,652
1,065
26
3
0
141,741
1
W
Sol
14,618
1,462
64
6
1
164,724
0
W
Danzaburou
10,627
1,063
67
7
0
173,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role