Player Matchup

Janus
Janus
Hammarachi
Janus
Level 109
God Stats
8W - 17L
1,371 SR
Queue Stats
321W - 315L
1,539 Elo+
Party 1
Medusa
Medusa
MHAM
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Seniortacu
Fenrir
Level 97
God Stats
5W - 2L
1,777 SR
Queue Stats
18W - 19L
1,562 Elo+
Solo
Sylvanus
Sylvanus
cheazilla
Sylvanus
Level 127
God Stats
1W - 0L
1,254 SR
Queue Stats
31W - 19L
1,612 Elo+
Solo
Vamana
Vamana
fumiz
Vamana
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
669W - 565L
1,621 Elo+
Solo
Team Averages
Level 122
1,480 SR
1,567 Elo+

VS

Team Averages
Level 99
1,459 SR
1,527 Elo+
Hun Batz
Hun Batz
Budwisher
Hun Batz
Level 74
God Stats
2W - 3L
1,473 SR
Queue Stats
132W - 131L
1,545 Elo+
Solo
Tyr
Tyr
HLAG
Tyr
Level 86
God Stats
3W - 9L
1,353 SR
Queue Stats
115W - 103L
1,585 Elo+
Solo
Athena
Athena
UnknownFirex
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 136L
1,598 Elo+
Solo
Tiamat
Tiamat
jacadex
Tiamat
Level 121
God Stats
0W - 2L
1,468 SR
Queue Stats
4W - 10L
1,406 Elo+
Solo
Anhur
Anhur
nicoisin2
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 1 / 1
9,755
574
5,625
6,407
2,206
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MHAM
Medusa
16
3 / 1 / 5
10,154
597
8,828
11,380
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Seniortacu
Fenrir
16
7 / 3 / 3
10,181
599
8,806
13,252
8,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
cheazilla
Sylvanus
12
1 / 1 / 9
8,588
505
5,435
11,391
11,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
fumiz
Vamana
17
0 / 1 / 3
10,063
592
8,489
12,634
7,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Budwisher
Hun Batz
15
2 / 4 / 3
8,691
511
5,745
12,050
4,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tyr
HLAG
Tyr
15
1 / 1 / 1
9,050
532
8,971
14,558
12,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
7
0 / 4 / 0
5,993
353
2,954
8,146
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
jacadex
Tiamat
17
3 / 2 / 2
9,493
558
8,530
8,890
7,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
nicoisin2
Anhur
16
1 / 4 / 0
9,351
550
5,884
13,415
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
7
7
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Budwisher
Hun Batz
2
4
3
0.88
L
Tyr
HLAG
Tyr
1
1
1
1.5
W
Janus
4
1
1
4.5
W
Medusa
MHAM
Medusa
3
1
5
5.5
W
Fenrir
Seniortacu
Fenrir
7
3
3
2.83
L
Athena
0
4
0
0
W
Sylvanus
cheazilla
Sylvanus
1
1
9
5.5
W
Vamana
fumiz
Vamana
0
1
3
1.5
L
Tiamat
jacadex
Tiamat
3
2
2
2
L
Anhur
nicoisin2
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,183
Damage
32,084
55,064
Taken
57,059
34,382
Mitigated
31,734
26,668
Healing
24,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Budwisher
Hun Batz
5,745
2,467
0
3,677
12,050
4,604
0
2,172
9,878
0
61,687
L
Tyr
HLAG
Tyr
8,971
2,212
0
6,138
14,558
12,625
0
1,519
13,039
0
59,589
W
Janus
5,625
528
0
2,579
6,407
2,206
885
3,096
3,107
63,237
0
W
Medusa
MHAM
Medusa
8,828
5,302
0
5,353
11,380
4,705
1,956
1,491
9,849
0
75,209
W
Fenrir
Seniortacu
Fenrir
8,806
1,844
0
5,074
13,252
8,135
83
2,495
10,565
0
66,691
L
Athena
2,954
841
0
2,876
8,146
2,986
0
1,753
6,393
14,365
0
W
Sylvanus
cheazilla
Sylvanus
5,435
1,470
2,154
5,741
11,391
11,717
518
3,230
7,997
22,710
0
W
Vamana
fumiz
Vamana
8,489
4,344
0
5,767
12,634
7,619
0
564
12,062
0
68,456
L
Tiamat
jacadex
Tiamat
8,530
845
75
4,385
8,890
7,537
0
3,473
5,417
59,750
0
L
Anhur
nicoisin2
Anhur
5,884
2,360
0
7,401
13,415
3,982
716
2,143
11,272
0
71,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,741
Gold Earned
42,578
569
Minions Killed
545
0
Camps Cleared
0
1,681,027
Distance Traveled
1,474,047
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,691
511
108
6
0
352,051
5
L
Tyr
9,050
532
139
8
0
282,867
6
W
Janus
9,755
574
137
8
0
344,496
4
W
Medusa
10,154
597
133
8
0
317,923
3
W
Fenrir
10,181
599
101
6
0
380,634
4
L
Athena
5,993
353
24
1
0
187,227
0
W
Sylvanus
8,588
505
33
2
0
313,615
4
W
Vamana
10,063
592
165
10
0
324,359
3
L
Tiamat
9,493
558
132
8
0
350,259
4
L
Anhur
9,351
550
142
8
0
301,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role