Player Matchup

Geb
Geb
SkaziteL
Geb
Level 29
God Stats
1W - 2L
1,589 SR
Queue Stats
31W - 39L
1,531 Elo+
Solo
Hachiman
Hachiman
TheBrightSide
Hachiman
Level 26
God Stats
20W - 17L
1,771 SR
Queue Stats
149W - 164L
1,446 Elo+
Solo
Chernobog
Chernobog
TinglingBits
Chernobog
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
43W - 46L
1,596 Elo+
Solo
Anubis
Anubis
Yzôt
Anubis
Level 4
God Stats
1W - 1L
1,656 SR
Queue Stats
1W - 1L
1,626 Elo+
Solo
Cthulhu
Cthulhu
rezor132
Cthulhu
Level 13
God Stats
2W - 6L
1,592 SR
Queue Stats
3W - 8L
1,491 Elo+
Solo
Team Averages
Level 18
1,622 SR
1,538 Elo+

VS

Team Averages
Level 21
1,633 SR
1,615 Elo+
Cernunnos
Cernunnos
Azandee
Cernunnos
Level 27
God Stats
4W - 2L
1,744 SR
Queue Stats
43W - 35L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
Faentor
Kukulkan
Level 17
God Stats
1W - 0L
1,642 SR
Queue Stats
21W - 12L
1,685 Elo+
Party 1
Thanatos
Thanatos
Hodonius
Thanatos
Level 18
God Stats
19W - 13L
1,685 SR
Queue Stats
95W - 74L
1,518 Elo+
Solo
Nemesis
Nemesis
IdainaTheMad
Nemesis
Level 28
God Stats
6W - 2L
1,594 SR
Queue Stats
47W - 25L
1,679 Elo+
Party 1
Athena
Athena
TheAffinity
Athena
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,593
559
2,714
6,902
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
TheBrightSide
Hachiman
7
1 / 4 / 0
4,404
440
2,485
5,188
926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Chernobog
TinglingBits
Chernobog
8
0 / 1 / 3
5,105
511
2,940
4,512
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Yzôt
Anubis
7
0 / 7 / 0
4,430
443
2,018
5,938
2,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
rezor132
Cthulhu
9
2 / 4 / 0
5,324
532
5,944
6,252
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Azandee
Cernunnos
9
5 / 4 / 1
5,580
558
4,724
8,077
2,475
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Faentor
Kukulkan
11
6 / 0 / 1
6,845
685
4,790
3,620
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Hodonius
Thanatos
11
4 / 2 / 1
6,637
664
3,961
9,345
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
IdainaTheMad
Nemesis
10
3 / 1 / 3
6,024
602
2,753
5,083
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
9
0 / 0 / 4
5,439
544
3,617
5,090
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
18
18
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Azandee
Cernunnos
5
4
1
1.38
W
Kukulkan
Faentor
Kukulkan
6
0
1
6.5
W
Thanatos
Hodonius
Thanatos
4
2
1
2.25
W
Nemesis
IdainaTheMad
Nemesis
3
1
3
4.5
L
3
2
1
1.75
W
Athena
0
0
4
2
L
Hachiman
TheBrightSide
Hachiman
1
4
0
0.25
L
Chernobog
TinglingBits
Chernobog
0
1
3
1.5
L
Anubis
Yzôt
Anubis
0
7
0
0
L
Cthulhu
rezor132
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,101
Damage
19,845
28,792
Taken
31,215
11,184
Mitigated
10,635
6,269
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Azandee
Cernunnos
4,724
2,513
0
3,806
8,077
2,475
431
1,777
6,300
0
24,523
W
Kukulkan
Faentor
Kukulkan
4,790
319
0
0
3,620
961
676
2,509
1,111
32,013
0
W
Thanatos
Hodonius
Thanatos
3,961
661
0
8,838
9,345
3,022
0
5,231
3,639
0
28,984
W
Nemesis
IdainaTheMad
Nemesis
2,753
1,272
0
651
5,083
1,583
0
283
4,775
0
34,842
L
2,714
470
0
1,923
6,902
2,542
0
2,851
4,051
13,321
0
W
Athena
3,617
2,005
0
1,146
5,090
2,594
17
376
4,714
21,293
0
L
Hachiman
TheBrightSide
Hachiman
2,485
1,194
0
1,721
5,188
926
0
1,728
3,460
0
13,936
L
Chernobog
TinglingBits
Chernobog
2,940
1,452
0
1,674
4,512
1,055
0
337
4,175
0
23,520
L
Anubis
Yzôt
Anubis
2,018
43
0
526
5,938
2,578
494
3,491
2,447
20,433
0
L
Cthulhu
rezor132
Cthulhu
5,944
796
0
425
6,252
4,083
0
0
6,252
20,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
30,525
179
Minions Killed
279
0
Camps Cleared
0
916,396
Distance Traveled
995,743
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,580
558
37
4
0
179,488
1
W
Kukulkan
6,845
685
68
7
0
192,609
3
W
Thanatos
6,637
664
72
7
0
186,923
1
W
Nemesis
6,024
602
60
6
0
219,289
5
L
Geb
5,593
559
23
2
0
190,561
1
W
Athena
5,439
544
42
4
0
217,434
4
L
Hachiman
4,404
440
26
3
0
176,618
1
L
Chernobog
5,105
511
62
6
0
167,349
1
L
Anubis
4,430
443
32
3
0
162,375
0
L
Cthulhu
5,324
532
36
4
0
219,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role