Player Matchup

Fenrir
Fenrir
GHOST_RIDER72072
Fenrir
Level 17
God Stats
2W - 1L
1,542 SR
Queue Stats
17W - 18L
1,567 Elo+
Solo
Anhur
Anhur
JCars14
Anhur
Level 28
God Stats
12W - 10L
1,500 SR
Queue Stats
736W - 715L
1,569 Elo+
Solo
Cthulhu
Cthulhu
LumpyFlesh
Cthulhu
Level 19
God Stats
5W - 1L
1,500 SR
Queue Stats
84W - 88L
1,359 Elo+
Solo
King Arthur
King Arthur
SuperSaiyan172
King Arthur
Level 7
God Stats
4W - 9L
1,438 SR
Queue Stats
33W - 21L
1,614 Elo+
Solo
Ra
Ra
joakyn10
Ra
Level 14
God Stats
2W - 1L
1,562 SR
Queue Stats
17W - 17L
1,481 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,518 Elo+

VS

Team Averages
Level 15
1,470 SR
1,431 Elo+
Kukulkan
Kukulkan
BigPinecone
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Solo
Thanatos
Thanatos
DRhotWebcam
Thanatos
Level 29
God Stats
0W - 3L
1,524 SR
Queue Stats
91W - 92L
1,514 Elo+
Solo
Anubis
Anubis
Kazuki420
Anubis
Level 28
God Stats
5W - 3L
1,648 SR
Queue Stats
7W - 9L
1,434 Elo+
Solo
Jing Wei
Jing Wei
Lyricsparkle
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,329 Elo+
Solo
Danzaburou
Danzaburou
yourownfau1t
Danzaburou
Level 7
God Stats
175W - 266L
1,180 SR
Queue Stats
180W - 276L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 11
12,677
975
5,565
12,126
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
JCars14
Anhur
19
6 / 0 / 12
13,165
1,013
10,857
8,807
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
LumpyFlesh
Cthulhu
19
4 / 3 / 15
12,751
981
11,473
19,078
20,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
SuperSaiyan172
King Arthur
19
9 / 4 / 14
14,070
1,082
22,176
28,769
21,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 8 / 13
13,476
1,037
15,073
19,451
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

151

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigPinecone
Kukulkan
20
6 / 4 / 10
14,082
1,083
28,139
17,043
7,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
DRhotWebcam
Thanatos
20
12 / 13 / 6
15,081
1,160
29,216
29,138
11,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Kazuki420
Anubis
19
1 / 2 / 14
12,531
964
17,462
10,001
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Lyricsparkle
Jing Wei
15
0 / 4 / 1
9,870
759
1,816
4,401
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
yourownfau1t
Danzaburou
17
0 / 6 / 7
10,778
829
4,816
11,667
4,380

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
29
Kills
19
19
Deaths
29
65
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigPinecone
Kukulkan
6
4
10
2.75
L
Thanatos
DRhotWebcam
Thanatos
12
13
6
1.15
W
4
4
11
2.38
W
Anhur
JCars14
Anhur
6
0
12
12
L
Anubis
Kazuki420
Anubis
1
2
14
4
W
Cthulhu
LumpyFlesh
Cthulhu
4
3
15
3.83
L
Jing Wei
Lyricsparkle
Jing Wei
0
4
1
0.13
W
King Arthur
SuperSaiyan172
King Arthur
9
4
14
4
W
6
8
13
1.56
L
Danzaburou
yourownfau1t
Danzaburou
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,144
Damage
81,449
88,231
Taken
72,250
56,329
Mitigated
30,412
21,885
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigPinecone
Kukulkan
28,139
6,679
214
1,640
17,043
7,684
0
6,825
9,993
63,501
0
L
Thanatos
DRhotWebcam
Thanatos
29,216
9,530
668
11,403
29,138
11,911
0
6,692
21,821
0
48,703
W
5,565
979
0
465
12,126
5,260
0
5,734
6,230
0
16,570
W
Anhur
JCars14
Anhur
10,857
6,348
0
1,508
8,807
2,335
0
3,842
4,951
0
26,707
L
Anubis
Kazuki420
Anubis
17,462
1,049
0
3,518
10,001
5,226
0
5,454
4,397
48,632
0
W
Cthulhu
LumpyFlesh
Cthulhu
11,473
1,980
267
1,885
19,078
20,675
0
11,835
6,461
31,317
0
L
Jing Wei
Lyricsparkle
Jing Wei
1,816
1,474
0
175
4,401
1,211
0
1,669
2,582
0
5,113
W
King Arthur
SuperSaiyan172
King Arthur
22,176
886
778
11,182
28,769
21,260
0
15,011
13,023
419
58,249
W
15,073
493
2,806
2,994
19,451
6,799
0
7,926
11,260
32,662
0
L
Danzaburou
yourownfau1t
Danzaburou
4,816
2,446
0
582
11,667
4,380
0
5,682
5,710
0
9,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,139
Gold Earned
62,342
232
Minions Killed
232
3
Camps Cleared
3
1,260,500
Distance Traveled
881,361
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,082
1,083
77
6
1
220,656
2
L
Thanatos
15,081
1,160
39
3
2
255,831
3
W
Fenrir
12,677
975
31
2
0
271,328
0
W
Anhur
13,165
1,013
34
3
2
256,606
0
L
Anubis
12,531
964
105
8
0
212,882
0
W
Cthulhu
12,751
981
45
3
0
241,434
0
L
Jing Wei
9,870
759
4
0
0
64,170
2
W
King Arthur
14,070
1,082
81
6
0
250,929
0
W
Ra
13,476
1,037
41
3
1
240,203
1
L
Danzaburou
10,778
829
7
1
0
127,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role