Player Matchup

Agni
Agni
AFTM
Agni
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 74L
1,397 Elo+
Party 2
Cabrakan
Cabrakan
DREC9898
Cabrakan
Level 61
God Stats
22W - 16L
1,679 SR
Queue Stats
164W - 159L
1,609 Elo+
Party 3
Cthulhu
Cthulhu
KrabbyPatty569
Cthulhu
Level 24
God Stats
7W - 8L
1,627 SR
Queue Stats
45W - 50L
1,390 Elo+
Solo
Nemesis
Nemesis
ScytheOfChronos
Nemesis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 65L
1,473 Elo+
Party 2
Neith
Neith
elbuitre777
Neith
Level 6
God Stats
1W - 3L
1,158 SR
Queue Stats
3W - 9L
1,143 Elo+
Party 3
Team Averages
Level 29
1,493 SR
1,402 Elo+

VS

Team Averages
Level 18
1,411 SR
1,373 Elo+
Cerberus
Cerberus
Emanuel21420
Cerberus
Level 26
God Stats
13W - 17L
1,550 SR
Queue Stats
65W - 67L
1,518 Elo+
Party 1
Mercury
Mercury
LadyBonar
Mercury
Level 22
God Stats
0W - 1L
1,167 SR
Queue Stats
75W - 85L
1,328 Elo+
Solo
Kukulkan
Kukulkan
MDKTrout
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,314 Elo+
Party 4
Izanami
Izanami
Tomasiano
Izanami
Level 18
God Stats
20W - 17L
1,643 SR
Queue Stats
45W - 58L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
Toritugia
Cthulhu
Level 17
God Stats
6W - 14L
1,198 SR
Queue Stats
36W - 57L
1,258 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AFTM
Agni
16
9 / 4 / 6
10,842
571
14,308
10,799
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
DREC9898
Cabrakan
14
8 / 3 / 6
9,743
513
9,567
9,422
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 5
9,150
482
5,073
10,878
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
15 / 0 / 6
11,559
608
16,433
14,523
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 6 / 1
7,804
411
2,510
8,499
2,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Emanuel21420
Cerberus
12
2 / 9 / 7
8,791
463
8,283
18,527
12,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
LadyBonar
Mercury
14
3 / 5 / 1
8,651
455
5,820
15,021
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
MDKTrout
Kukulkan
9
0 / 7 / 0
6,439
339
1,318
6,394
1,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Tomasiano
Izanami
14
6 / 8 / 1
9,515
501
10,136
16,089
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Toritugia
Cthulhu
15
5 / 7 / 2
9,642
507
8,573
12,836
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
34
Kills
16
16
Deaths
36
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
AFTM
Agni
9
4
6
3
W
Cabrakan
DREC9898
Cabrakan
8
3
6
3.67
L
Cerberus
Emanuel21420
Cerberus
2
9
7
0.61
W
2
3
5
1.5
L
Mercury
LadyBonar
Mercury
3
5
1
0.7
L
Kukulkan
MDKTrout
Kukulkan
0
7
0
0
W
15
0
6
18
L
Izanami
Tomasiano
Izanami
6
8
1
0.81
L
Cthulhu
Toritugia
Cthulhu
5
7
2
0.86
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,891
Damage
34,130
54,121
Taken
68,867
31,504
Mitigated
32,503
8,973
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
AFTM
Agni
14,308
1,039
0
2,214
10,799
3,518
1,866
2,478
8,321
62,535
0
W
Cabrakan
DREC9898
Cabrakan
9,567
1,616
0
1,288
9,422
9,046
0
3,220
6,202
25,515
0
L
Cerberus
Emanuel21420
Cerberus
8,283
1,054
0
2,495
18,527
12,081
370
7,645
10,663
21,152
0
W
5,073
358
0
2,218
10,878
9,476
156
5,361
5,517
39,665
0
L
Mercury
LadyBonar
Mercury
5,820
2,291
0
3,918
15,021
5,047
1,260
6,305
8,335
0
41,555
L
Kukulkan
MDKTrout
Kukulkan
1,318
605
0
660
6,394
1,944
308
2,545
3,611
18,888
0
W
16,433
10,195
0
1,249
14,523
6,669
0
4,297
10,226
0
80,163
L
Izanami
Tomasiano
Izanami
10,136
6,368
0
4,960
16,089
4,734
2,257
5,818
10,139
0
60,787
L
Cthulhu
Toritugia
Cthulhu
8,573
1,069
0
1,012
12,836
8,697
540
5,286
7,171
37,363
0
W
2,510
1,082
0
2,004
8,499
2,795
2,694
2,818
5,681
0
32,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,098
Gold Earned
43,038
416
Minions Killed
327
0
Camps Cleared
0
1,636,519
Distance Traveled
1,423,882
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,842
571
126
7
0
297,520
1
W
Cabrakan
9,743
513
37
2
0
359,240
2
L
Cerberus
8,791
463
37
2
0
306,101
0
W
Cthulhu
9,150
482
83
4
0
291,607
0
L
Mercury
8,651
455
74
4
0
372,332
1
L
Kukulkan
6,439
339
34
2
0
155,448
0
W
Nemesis
11,559
608
113
6
0
422,341
0
L
Izanami
9,515
501
106
6
0
248,471
5
L
Cthulhu
9,642
507
76
4
0
341,530
0
W
Neith
7,804
411
57
3
0
265,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role