Player Matchup

Ymir
Ymir
BrandiLoveee
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,468 Elo+
Solo
Osiris
Osiris
LetsPartyCat6969
Osiris
Level 29
God Stats
1W - 1L
1,205 SR
Queue Stats
141W - 138L
1,598 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SOkrigger
Ah Muzen Cab
Level 26
God Stats
2W - 1L
1,339 SR
Queue Stats
346W - 368L
1,595 Elo+
Solo
Sobek
Sobek
Smi1eyGhost
Sobek
Level 12
God Stats
3W - 2L
1,612 SR
Queue Stats
8W - 6L
1,485 Elo+
Party 1
Kali
Kali
rinxsent
Kali
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,638 Elo+
Solo
Team Averages
Level 15
1,431 SR
1,557 Elo+

VS

Team Averages
Level 22
1,509 SR
1,521 Elo+
Neith
Neith
Hypocrysy
Neith
Level 28
God Stats
4W - 6L
1,631 SR
Queue Stats
32W - 39L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kaneki_Ghoul10
Tsukuyomi
Level 29
God Stats
1W - 5L
1,289 SR
Queue Stats
81W - 101L
1,454 Elo+
Party 2
Hachiman
Hachiman
SharkLak
Hachiman
Level 29
God Stats
50W - 41L
1,627 SR
Queue Stats
158W - 174L
1,562 Elo+
Solo
Athena
Athena
SirPotato0200
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,434 Elo+
Party 2
Discordia
Discordia
ToCloseToTouch
Discordia
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 2
9,394
723
11,259
8,487
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 1 / 1
7,706
593
4,983
8,726
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
SOkrigger
Ah Muzen Cab
12
2 / 4 / 2
7,043
542
4,120
9,781
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 7 / 3
6,321
486
3,067
10,318
5,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kali
12
2 / 2 / 7
7,504
577
2,992
8,050
2,920
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hypocrysy
Neith
12
10 / 5 / 1
7,890
607
13,842
11,430
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
Kaneki_Ghoul10
Tsukuyomi
10
0 / 7 / 4
5,965
459
3,590
10,338
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
SharkLak
Hachiman
11
2 / 2 / 0
6,649
511
4,569
5,629
2,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 7
6,640
511
4,202
9,083
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
ToCloseToTouch
Discordia
8
0 / 3 / 1
5,344
411
1,456
3,604
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
20
Kills
15
15
Deaths
20
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
1
2
12
L
Neith
Hypocrysy
Neith
10
5
1
2.1
L
Tsukuyomi
Kaneki_Ghoul10
Tsukuyomi
0
7
4
0.29
W
3
1
1
3.5
W
Ah Muzen Cab
SOkrigger
Ah Muzen Cab
2
4
2
0.75
L
Hachiman
SharkLak
Hachiman
2
2
0
1
L
3
3
7
2.17
W
2
7
3
0.5
L
Discordia
ToCloseToTouch
Discordia
0
3
1
0.17
W
Kali
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,421
Damage
27,659
45,362
Taken
40,084
21,107
Mitigated
16,763
12,605
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,259
2,801
0
1,416
8,487
3,717
64
1,594
6,560
61,163
0
L
Neith
Hypocrysy
Neith
13,842
9,700
0
3,392
11,430
3,827
124
4,439
6,991
0
45,325
L
Tsukuyomi
Kaneki_Ghoul10
Tsukuyomi
3,590
758
0
2,420
10,338
3,923
0
4,729
5,609
0
28,383
W
4,983
1,295
0
5,024
8,726
6,077
762
0
8,726
0
37,881
W
Ah Muzen Cab
SOkrigger
Ah Muzen Cab
4,120
1,653
135
3,101
9,781
2,702
1,072
968
8,813
0
37,806
L
Hachiman
SharkLak
Hachiman
4,569
2,510
0
1,004
5,629
2,468
0
0
5,629
0
31,203
L
4,202
1,918
0
2,064
9,083
5,428
0
3,004
6,079
16,431
0
W
3,067
667
0
1,166
10,318
5,691
0
1,671
8,647
12,895
0
L
Discordia
ToCloseToTouch
Discordia
1,456
45
0
0
3,604
1,117
0
2,154
1,450
16,932
0
W
Kali
2,992
1,163
0
1,763
8,050
2,920
0
1,054
6,958
0
28,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
32,488
336
Minions Killed
265
0
Camps Cleared
0
1,224,335
Distance Traveled
1,125,010
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,394
723
105
8
0
256,911
5
L
Neith
7,890
607
76
6
0
226,955
0
L
Tsukuyomi
5,965
459
54
4
0
242,179
3
W
Osiris
7,706
593
86
7
0
242,558
2
W
Ah Muzen Cab
7,043
542
67
5
0
213,573
0
L
Hachiman
6,649
511
67
5
0
216,025
2
L
Athena
6,640
511
23
2
0
254,089
1
W
Sobek
6,321
486
21
2
0
240,728
0
L
Discordia
5,344
411
45
3
0
185,762
0
W
Kali
7,504
577
57
4
0
270,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role