Player Matchup

Baron Samedi
Baron Samedi
BigShlang
Baron Samedi
Level 127
God Stats
4W - 5L
1,638 SR
Queue Stats
126W - 141L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
BigZoot
Sylvanus
Level 127
God Stats
18W - 14L
1,637 SR
Queue Stats
183W - 192L
1,590 Elo+
Party 1
Hun Batz
Hun Batz
DeusEvolutionis
Hun Batz
Level 160
God Stats
23W - 18L
1,336 SR
Queue Stats
693W - 697L
1,523 Elo+
Solo
Izanami
Izanami
LordArtharos
Izanami
Level 106
God Stats
12W - 5L
1,555 SR
Queue Stats
718W - 666L
1,605 Elo+
Solo
Horus
Horus
ShloongDoonger
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,620 Elo+
Party 1
Team Averages
Level 126
1,533 SR
1,586 Elo+

VS

Team Averages
Level 122
1,472 SR
1,534 Elo+
Thoth
Thoth
Critorus69101
Thoth
Level 127
God Stats
8W - 18L
1,362 SR
Queue Stats
353W - 341L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
FaZeRama
Sun Wukong
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 169L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
Gliiph
Ne Zha
Level 153
God Stats
2W - 3L
1,270 SR
Queue Stats
148W - 132L
1,552 Elo+
Solo
Danzaburou
Danzaburou
LTiceman
Danzaburou
Level 104
God Stats
27W - 19L
1,596 SR
Queue Stats
826W - 822L
1,559 Elo+
Solo
Terra
Terra
ifyoke
Terra
Level 87
God Stats
4W - 4L
1,630 SR
Queue Stats
416W - 391L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigShlang
Baron Samedi
11
1 / 6 / 2
6,969
498
3,784
9,469
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
BigZoot
Sylvanus
15
3 / 1 / 0
8,369
598
8,116
9,889
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
13
3 / 3 / 3
7,824
559
7,634
9,445
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
LordArtharos
Izanami
14
3 / 1 / 0
7,721
552
6,531
7,844
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 3
7,633
545
3,348
8,880
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 2
8,717
623
9,604
6,598
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
FaZeRama
Sun Wukong
13
5 / 2 / 1
7,848
561
5,534
11,265
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
Gliiph
Ne Zha
11
0 / 3 / 5
6,106
436
4,875
9,774
5,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
LTiceman
Danzaburou
12
1 / 2 / 0
7,114
508
6,054
8,201
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
ifyoke
Terra
11
0 / 1 / 0
5,893
421
3,403
11,013
4,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
11
Kills
13
13
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigShlang
Baron Samedi
1
6
2
0.33
W
Sylvanus
BigZoot
Sylvanus
3
1
0
3
L
7
3
2
2.67
W
Hun Batz
3
3
3
1.5
L
Sun Wukong
FaZeRama
Sun Wukong
5
2
1
2.75
L
Ne Zha
Gliiph
Ne Zha
0
3
5
0.83
L
Danzaburou
LTiceman
Danzaburou
1
2
0
0.5
W
Izanami
LordArtharos
Izanami
3
1
0
3
W
1
2
3
1.25
L
Terra
ifyoke
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,413
Damage
29,470
45,527
Taken
46,851
19,974
Mitigated
21,630
20,566
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigShlang
Baron Samedi
3,784
348
53
1,924
9,469
3,291
0
4,437
4,514
38,789
0
W
Sylvanus
BigZoot
Sylvanus
8,116
3,128
401
5,269
9,889
6,592
1,276
3,946
5,908
49,841
9,935
L
9,604
264
0
1,895
6,598
2,207
0
1,333
5,133
49,211
0
W
Hun Batz
7,634
2,991
0
4,119
9,445
3,134
236
2,313
7,010
0
49,707
L
Sun Wukong
FaZeRama
Sun Wukong
5,534
1,391
0
2,482
11,265
5,661
0
1,613
9,518
0
45,177
L
Ne Zha
Gliiph
Ne Zha
4,875
849
0
1,129
9,774
5,980
0
1,268
8,414
0
22,120
L
Danzaburou
LTiceman
Danzaburou
6,054
2,583
0
4,132
8,201
3,316
0
0
8,201
0
53,394
W
Izanami
LordArtharos
Izanami
6,531
3,617
0
4,683
7,844
2,675
57
214
7,606
0
63,220
W
3,348
2,015
612
3,505
8,880
4,282
0
1,340
7,482
0
17,133
L
Terra
ifyoke
Terra
3,403
1,215
0
4,976
11,013
4,466
0
6,583
4,430
28,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
35,678
454
Minions Killed
384
0
Camps Cleared
0
1,264,433
Distance Traveled
1,257,345
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,969
498
84
6
0
243,761
4
W
Sylvanus
8,369
598
105
8
0
207,299
2
L
Thoth
8,717
623
102
7
0
268,077
2
W
Hun Batz
7,824
559
100
7
0
278,446
4
L
Sun Wukong
7,848
561
95
7
0
268,700
4
L
Ne Zha
6,106
436
30
2
0
293,099
5
L
Danzaburou
7,114
508
96
7
0
222,429
5
W
Izanami
7,721
552
131
9
0
242,983
3
W
Horus
7,633
545
34
2
0
291,944
5
L
Terra
5,893
421
61
4
0
205,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role