Player Matchup

Hun Batz
Hun Batz
HighOnF3ar
Hun Batz
Level 122
God Stats
3W - 10L
1,213 SR
Queue Stats
433W - 445L
1,383 Elo+
Party 1
Izanami
Izanami
HighOnMis3ry
Izanami
Level 22
God Stats
52W - 61L
1,382 SR
Queue Stats
176W - 184L
1,369 Elo+
Party 1
Neith
Neith
Pillkcosby
Neith
Level 23
God Stats
0W - 5L
1,234 SR
Queue Stats
72W - 88L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
Rockbellina
Nu Wa
Level 24
God Stats
15W - 21L
1,466 SR
Queue Stats
135W - 155L
1,580 Elo+
Party 4
King Arthur
King Arthur
gabox_949
King Arthur
Level 69
God Stats
21W - 33L
1,571 SR
Queue Stats
446W - 510L
1,549 Elo+
Party 4
Team Averages
Level 52
1,373 SR
1,461 Elo+

VS

Team Averages
Level 51
1,473 SR
1,465 Elo+
Izanami
Izanami
 
Izanami
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Dracolich16
Cernunnos
Level 28
God Stats
5W - 8L
1,478 SR
Queue Stats
432W - 435L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
IC3Y DUSK
Aphrodite
Level 45
God Stats
101W - 79L
1,592 SR
Queue Stats
316W - 300L
1,480 Elo+
Party 3
Kukulkan
Kukulkan
Juan Swolo
Kukulkan
Level 49
God Stats
1W - 0L
1,293 SR
Queue Stats
16W - 21L
1,384 Elo+
Solo
Zeus
Zeus
xSoCCeR_FrEaK17
Zeus
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
300W - 307L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HighOnF3ar
Hun Batz
16
8 / 6 / 3
10,274
489
13,486
17,360
6,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
HighOnMis3ry
Izanami
11
0 / 8 / 2
7,316
348
6,589
12,989
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
12
1 / 6 / 3
8,196
390
5,199
12,068
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 5
9,227
439
11,232
9,325
3,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
gabox_949
King Arthur
18
9 / 3 / 5
11,446
545
20,156
31,877
26,362
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 5 / 1
10,948
521
8,764
14,533
5,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Dracolich16
Cernunnos
19
12 / 1 / 9
12,539
597
20,837
21,385
9,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
IC3Y DUSK
Aphrodite
15
5 / 3 / 14
10,174
484
8,063
19,122
15,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Juan Swolo
Kukulkan
18
6 / 4 / 2
12,045
574
16,510
9,535
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 7
9,549
455
9,699
14,970
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
19
Kills
25
25
Deaths
19
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
5
1
0.5
W
Cernunnos
Dracolich16
Cernunnos
12
1
9
16.5
L
Hun Batz
HighOnF3ar
Hun Batz
8
6
3
1.58
L
Izanami
HighOnMis3ry
Izanami
0
8
2
0.13
W
Aphrodite
IC3Y DUSK
Aphrodite
5
3
14
4
W
Kukulkan
Juan Swolo
Kukulkan
6
4
2
1.75
L
Neith
1
6
3
0.42
L
1
2
5
1.75
L
King Arthur
gabox_949
King Arthur
9
3
5
3.83
W
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,662
Damage
63,873
83,619
Taken
79,545
42,726
Mitigated
39,074
21,097
Healing
31,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,764
6,196
0
6,395
14,533
5,312
2,374
1,078
13,121
0
79,162
W
Cernunnos
Dracolich16
Cernunnos
20,837
10,821
0
5,918
21,385
9,380
2,484
2,470
18,607
0
94,935
L
Hun Batz
HighOnF3ar
Hun Batz
13,486
4,044
0
3,520
17,360
6,624
0
8,919
8,441
0
63,756
L
Izanami
HighOnMis3ry
Izanami
6,589
4,321
0
3,380
12,989
3,066
817
3,445
9,544
0
29,908
W
Aphrodite
IC3Y DUSK
Aphrodite
8,063
828
7,320
9,345
19,122
15,295
673
1,830
16,806
32,761
0
W
Kukulkan
Juan Swolo
Kukulkan
16,510
2,218
0
441
9,535
4,533
1,019
2,010
7,347
86,638
0
L
Neith
5,199
2,111
0
3,178
12,068
3,369
442
3,751
8,317
0
35,140
L
11,232
1,489
0
250
9,325
3,305
918
5,365
3,960
47,917
0
L
King Arthur
gabox_949
King Arthur
20,156
2,040
0
10,769
31,877
26,362
7
12,792
19,085
0
63,674
W
9,699
3,309
0
1,816
14,970
4,554
321
2,680
12,024
72,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,459
Gold Earned
55,255
421
Minions Killed
613
0
Camps Cleared
0
1,719,722
Distance Traveled
1,768,379
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,948
521
156
7
0
338,654
1
W
Cernunnos
12,539
597
147
7
0
390,036
1
L
Hun Batz
10,274
489
102
5
0
384,890
1
L
Izanami
7,316
348
54
3
0
305,736
8
W
Aphrodite
10,174
484
46
2
0
354,752
1
W
Kukulkan
12,045
574
162
8
0
338,112
5
L
Neith
8,196
390
71
3
0
314,557
0
L
Nu Wa
9,227
439
93
4
0
334,854
0
L
King Arthur
11,446
545
101
5
0
379,685
0
W
Zeus
9,549
455
102
5
0
346,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role