Player Matchup

Danzaburou
Danzaburou
IKER2222
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,136 Elo+
Solo
Chronos
Chronos
Plaid Bowtie
Chronos
Level 29
God Stats
8W - 7L
1,315 SR
Queue Stats
59W - 70L
1,287 Elo+
Solo
Tiamat
Tiamat
ST6 GhostRider
Tiamat
Level 23
God Stats
4W - 3L
1,638 SR
Queue Stats
85W - 79L
1,270 Elo+
Party 2
Fenrir
Fenrir
ST6 what i
Fenrir
Level 11
God Stats
15W - 9L
1,698 SR
Queue Stats
23W - 25L
1,153 Elo+
Party 2
Izanami
Izanami
otavio_alchaar22
Izanami
Level 18
God Stats
4W - 6L
1,603 SR
Queue Stats
18W - 29L
1,236 Elo+
Solo
Team Averages
Level 18
1,551 SR
1,216 Elo+

VS

Team Averages
Level 20
1,479 SR
1,234 Elo+
Merlin
Merlin
Carrion7930
Merlin
Level 10
God Stats
7W - 2L
1,500 SR
Queue Stats
599W - 708L
1,167 Elo+
Party 1
Hades
Hades
JONAS DBR
Hades
Level 8
God Stats
3W - 9L
1,500 SR
Queue Stats
274W - 343L
1,159 Elo+
Party 1
Chaac
Chaac
MulaDeBone
Chaac
Level 24
God Stats
15W - 12L
1,533 SR
Queue Stats
252W - 281L
1,410 Elo+
Solo
Set
Set
QuietOkami1839
Set
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,200 Elo+
Solo
Izanami
Izanami
locos2004
Izanami
Level 29
God Stats
7W - 10L
1,361 SR
Queue Stats
52W - 86L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IKER2222
Danzaburou
12
1 / 12 / 4
8,621
345
3,752
17,107
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Plaid Bowtie
Chronos
18
6 / 12 / 2
11,283
451
16,354
25,490
8,690
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 5 / 9
14,532
581
26,532
26,667
19,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ST6 what i
Fenrir
12
0 / 16 / 8
8,631
345
5,442
24,530
12,458
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 9 / 3
13,471
539
22,774
19,665
6,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 9 / 5
11,281
451
6,792
14,989
5,816
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
JONAS DBR
Hades
18
5 / 8 / 4
12,356
494
12,795
23,760
11,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
18
5 / 5 / 11
12,110
484
16,068
26,049
16,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
20 / 2 / 8
14,475
579
20,377
20,259
9,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
locos2004
Izanami
19
18 / 6 / 7
14,247
570
35,614
20,929
9,167
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
30
Kills
51
54
Deaths
30
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
9
5
0.61
L
Danzaburou
IKER2222
Danzaburou
1
12
4
0.25
W
Hades
JONAS DBR
Hades
5
8
4
0.88
W
Chaac
5
5
11
2.1
L
Chronos
Plaid Bowtie
Chronos
6
12
2
0.58
W
20
2
8
12
L
12
5
9
3.3
L
Fenrir
ST6 what i
Fenrir
0
16
8
0.25
W
Izanami
locos2004
Izanami
18
6
7
3.58
L
11
9
3
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,854
Damage
91,646
113,459
Taken
105,986
52,346
Mitigated
51,922
20,525
Healing
43,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,792
1,451
0
3,142
14,989
5,816
1,950
4,741
10,216
51,013
0
L
Danzaburou
IKER2222
Danzaburou
3,752
1,442
0
1,377
17,107
5,196
0
69
16,938
0
19,787
W
Hades
JONAS DBR
Hades
12,795
3,358
491
9,622
23,760
11,241
2,869
8,699
14,910
52,370
0
W
Chaac
16,068
4,443
0
12,240
26,049
16,575
1,067
11,529
13,990
0
79,980
L
Chronos
Plaid Bowtie
Chronos
16,354
6,064
0
3,946
25,490
8,690
515
3,644
21,521
54,895
0
W
20,377
10,730
843
11,138
20,259
9,123
2,463
8,224
11,630
0
72,874
L
26,532
3,333
670
9,365
26,667
19,180
1,525
7,550
19,032
87,147
0
L
Fenrir
ST6 what i
Fenrir
5,442
2,053
0
2,353
24,530
12,458
0
0
24,380
0
19,931
W
Izanami
locos2004
Izanami
35,614
27,116
0
5,932
20,929
9,167
6,146
8,437
12,354
0
111,295
L
22,774
14,171
0
2,814
19,665
6,822
590
8,324
11,316
0
69,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,538
Gold Earned
64,469
358
Minions Killed
526
0
Camps Cleared
0
1,759,334
Distance Traveled
1,827,292
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,281
451
83
3
0
349,128
1
L
Danzaburou
8,621
345
14
1
0
343,903
0
W
Hades
12,356
494
78
3
0
335,267
0
W
Chaac
12,110
484
103
4
0
328,376
4
L
Chronos
11,283
451
80
3
0
269,146
0
W
Set
14,475
579
100
4
0
437,986
1
L
Tiamat
14,532
581
127
5
0
429,478
2
L
Fenrir
8,631
345
35
1
0
365,600
0
W
Izanami
14,247
570
162
6
0
376,535
0
L
Izanami
13,471
539
102
4
0
351,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role