Player Matchup

Set
Set
Demogorgon-5923-
Set
Level 29
God Stats
1W - 1L
1,308 SR
Queue Stats
26W - 30L
1,526 Elo+
Party 4
Hera
Hera
HillBillyNinjaTN
Hera
Level 38
God Stats
4W - 3L
1,613 SR
Queue Stats
26W - 30L
1,474 Elo+
Party 4
Ymir
Ymir
Lickkys123
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 76L
1,387 Elo+
Party 2
Arachne
Arachne
Quavo_101
Arachne
Level 17
God Stats
2W - 1L
1,444 SR
Queue Stats
7W - 8L
1,388 Elo+
Party 4
Izanami
Izanami
qv5z
Izanami
Level 18
God Stats
4W - 3L
1,519 SR
Queue Stats
132W - 150L
1,278 Elo+
Party 2
Team Averages
Level 24
1,477 SR
1,411 Elo+

VS

Team Averages
Level 23
1,510 SR
1,419 Elo+
Baron Samedi
Baron Samedi
CASH Egabz
Baron Samedi
Level 22
God Stats
16W - 24L
1,442 SR
Queue Stats
29W - 38L
1,395 Elo+
Party 1
Nemesis
Nemesis
CHARLYT__
Nemesis
Level 22
God Stats
8W - 8L
1,526 SR
Queue Stats
41W - 39L
1,430 Elo+
Party 3
Ymir
Ymir
ELIT30612
Ymir
Level 28
God Stats
1W - 1L
1,799 SR
Queue Stats
54W - 62L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
Toti202
Sun Wukong
Level 22
God Stats
28W - 25L
1,494 SR
Queue Stats
40W - 37L
1,435 Elo+
Party 3
Nox
Nox
danieljmnz56
Nox
Level 23
God Stats
1W - 3L
1,291 SR
Queue Stats
48W - 46L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 2
11,455
636
12,941
9,069
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
8 / 2 / 8
10,526
585
11,406
7,688
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 7
8,388
466
5,276
11,464
8,686
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Quavo_101
Arachne
15
3 / 1 / 8
9,362
520
6,608
8,204
2,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
qv5z
Izanami
14
5 / 4 / 4
9,097
505
6,377
12,345
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CASH Egabz
Baron Samedi
11
1 / 7 / 0
7,219
401
4,852
11,567
3,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
CHARLYT__
Nemesis
14
8 / 5 / 0
9,980
554
8,163
14,516
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
0 / 8 / 1
7,562
420
4,706
16,048
10,639
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Toti202
Sun Wukong
13
0 / 4 / 2
8,032
446
3,261
10,371
4,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 7 / 3
8,806
489
6,674
12,134
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
31
Kills
11
11
Deaths
31
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CASH Egabz
Baron Samedi
1
7
0
0.14
L
Nemesis
CHARLYT__
Nemesis
8
5
0
1.6
W
14
2
2
7.5
L
Ymir
0
8
1
0.06
W
8
2
8
6
W
1
2
7
2.25
W
Arachne
Quavo_101
Arachne
3
1
8
7
L
Sun Wukong
Toti202
Sun Wukong
0
4
2
0.25
L
2
7
3
0.5
W
Izanami
qv5z
Izanami
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,608
Damage
27,656
48,770
Taken
64,636
23,248
Mitigated
27,834
10,922
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CASH Egabz
Baron Samedi
4,852
972
421
970
11,567
3,481
477
5,880
5,687
33,278
0
L
Nemesis
CHARLYT__
Nemesis
8,163
4,692
0
2,667
14,516
4,976
838
1,546
12,970
0
44,388
W
12,941
6,023
0
568
9,069
5,597
3,190
2,166
6,774
0
60,979
L
Ymir
4,706
1,022
312
423
16,048
10,639
201
5,454
10,594
37,230
0
W
11,406
3,266
0
3,407
7,688
2,450
1,224
3,598
3,924
72,213
0
W
5,276
1,589
146
1,282
11,464
8,686
889
2,536
8,798
28,011
0
W
Arachne
Quavo_101
Arachne
6,608
5,056
0
1,958
8,204
2,834
1,586
1,425
6,747
0
49,518
L
Sun Wukong
Toti202
Sun Wukong
3,261
1,289
0
1,184
10,371
4,319
414
2,509
7,862
0
39,029
L
6,674
837
0
1,040
12,134
4,419
486
1,293
10,841
46,158
0
W
Izanami
qv5z
Izanami
6,377
2,952
0
3,561
12,345
3,681
1,248
5,958
6,295
0
36,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,828
Gold Earned
41,599
416
Minions Killed
352
0
Camps Cleared
0
1,623,300
Distance Traveled
1,389,269
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,219
401
54
3
0
253,609
1
L
Nemesis
9,980
554
74
4
0
363,515
1
W
Set
11,455
636
96
5
0
382,422
0
L
Ymir
7,562
420
67
4
0
250,676
0
W
Hera
10,526
585
127
7
0
347,276
4
W
Ymir
8,388
466
45
3
0
300,062
1
W
Arachne
9,362
520
85
5
0
336,380
2
L
Sun Wukong
8,032
446
70
4
0
200,522
0
L
Nox
8,806
489
87
5
0
320,947
0
W
Izanami
9,097
505
63
4
0
257,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role