Player Matchup

Loki
Loki
 
Loki
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
HiggiBiggi1123
Merlin
Level 9
God Stats
3W - 0L
1,603 SR
Queue Stats
39W - 21L
1,471 Elo+
Solo
Tiamat
Tiamat
MarlonFmN
Tiamat
Level 25
God Stats
5W - 6L
1,424 SR
Queue Stats
11W - 14L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Suavebradjr614
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,149 Elo+
Solo
Chronos
Chronos
cubo-insosso
Chronos
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 25L
1,614 Elo+
Party 2
Team Averages
Level 27
1,505 SR
1,430 Elo+

VS

Team Averages
Level 17
1,396 SR
1,370 Elo+
Ares
Ares
BuZZMuffin4216
Ares
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
100W - 103L
1,641 Elo+
Party 1
Eset
Eset
FakaZoekJeBeef
Eset
Level 27
God Stats
14W - 15L
1,466 SR
Queue Stats
88W - 104L
1,402 Elo+
Solo
Neith
Neith
LyssaAran
Neith
Level 18
God Stats
13W - 21L
1,137 SR
Queue Stats
79W - 89L
1,327 Elo+
Party 1
Jormungandr
Jormungandr
Pokemonnerdboy
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,226 Elo+
Solo
Fenrir
Fenrir
xSeHVeRe-
Fenrir
Level 14
God Stats
20W - 25L
1,374 SR
Queue Stats
110W - 109L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 7 / 5
9,661
483
7,571
16,904
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
11 / 2 / 6
10,457
523
15,004
9,250
3,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
MarlonFmN
Tiamat
16
6 / 4 / 10
10,161
508
13,978
11,156
8,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 10 / 11
8,793
440
6,138
19,286
13,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
cubo-insosso
Chronos
18
8 / 1 / 10
11,260
563
12,410
16,666
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 5
9,519
476
13,382
22,155
14,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
8 / 9 / 6
9,249
462
14,498
16,694
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
LyssaAran
Neith
13
1 / 7 / 7
7,959
398
4,179
11,505
3,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Pokemonnerdboy
Jormungandr
5
0 / 7 / 1
5,974
299
281
6,144
2,449
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
xSeHVeRe-
Fenrir
14
8 / 6 / 3
10,337
517
5,575
14,269
5,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
31
Kills
24
24
Deaths
33
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
7
5
0.79
L
7
4
5
2.38
L
8
9
6
1.22
W
11
2
6
7
L
Neith
LyssaAran
Neith
1
7
7
0.64
W
Tiamat
MarlonFmN
Tiamat
6
4
10
2.75
L
Jormungandr
Pokemonnerdboy
Jormungandr
0
7
1
0.07
W
3
10
11
0.85
W
Chronos
cubo-insosso
Chronos
8
1
10
13
L
Fenrir
xSeHVeRe-
Fenrir
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,101
Damage
37,915
73,262
Taken
70,767
38,719
Mitigated
31,115
27,499
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,571
2,374
0
4,671
16,904
5,916
513
3,927
12,875
0
51,733
L
13,382
284
0
4,870
22,155
14,437
0
12,408
9,545
44,036
0
L
14,498
1,435
0
3,563
16,694
4,944
0
10,788
5,659
48,542
0
W
15,004
1,501
0
944
9,250
3,583
1,508
4,084
5,080
47,242
0
L
Neith
LyssaAran
Neith
4,179
1,567
0
1,970
11,505
3,585
0
8,220
3,285
0
29,525
W
Tiamat
MarlonFmN
Tiamat
13,978
1,355
582
4,596
11,156
8,401
868
4,616
6,255
59,329
0
L
Jormungandr
Pokemonnerdboy
Jormungandr
281
208
0
0
6,144
2,449
0
2,564
3,580
9,082
0
W
6,138
1,123
1,302
5,174
19,286
13,662
129
10,021
8,957
0
23,048
W
Chronos
cubo-insosso
Chronos
12,410
4,597
0
10,230
16,666
7,157
5,896
4,608
11,934
88,272
0
L
Fenrir
xSeHVeRe-
Fenrir
5,575
1,815
0
2,009
14,269
5,700
0
7,412
6,807
0
28,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,332
Gold Earned
43,038
394
Minions Killed
263
0
Camps Cleared
0
1,682,601
Distance Traveled
1,405,384
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,661
483
88
4
0
353,608
0
L
Ares
9,519
476
54
3
0
362,392
0
L
Eset
9,249
462
85
4
0
249,052
4
W
Merlin
10,457
523
80
4
0
312,543
1
L
Neith
7,959
398
64
3
0
286,224
0
W
Tiamat
10,161
508
90
5
0
355,402
2
L
Jormungandr
5,974
299
16
1
0
125,316
0
W
Guan Yu
8,793
440
27
1
0
338,062
2
W
Chronos
11,260
563
109
5
0
322,986
0
L
Fenrir
10,337
517
44
2
0
382,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role