Player Matchup

Fafnir
Fafnir
B4RNYARD D0G
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,710 Elo+
Party 1
Heimdallr
Heimdallr
DEFNOTTROLLING
Heimdallr
Level 29
God Stats
5W - 5L
1,626 SR
Queue Stats
79W - 41L
1,713 Elo+
Solo
Cu Chulainn
Cu Chulainn
FOGHORN LEGH0RN
Cu Chulainn
Level 155
God Stats
2W - 6L
1,497 SR
Queue Stats
194W - 207L
1,592 Elo+
Party 1
Nemesis
Nemesis
MonkeyDTrevy
Nemesis
Level 6
God Stats
6W - 4L
1,523 SR
Queue Stats
87W - 110L
1,605 Elo+
Solo
Poseidon
Poseidon
N1n9teenn
Poseidon
Level 30
God Stats
6W - 3L
1,981 SR
Queue Stats
253W - 187L
1,708 Elo+
Solo
Team Averages
Level 45
1,625 SR
1,666 Elo+

VS

Team Averages
Level 23
1,702 SR
1,705 Elo+
Ra
Ra
DrShrubs
Ra
Level 29
God Stats
11W - 9L
1,815 SR
Queue Stats
196W - 147L
1,680 Elo+
Solo
Ravana
Ravana
ICdeathskull
Ravana
Level 24
God Stats
2W - 3L
1,717 SR
Queue Stats
33W - 28L
1,630 Elo+
Solo
Jing Wei
Jing Wei
Kur0Wei
Jing Wei
Level 27
God Stats
104W - 32L
1,975 SR
Queue Stats
360W - 176L
1,948 Elo+
Solo
Cerberus
Cerberus
Pomp Lord
Cerberus
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 6L
1,676 Elo+
Solo
Amaterasu
Amaterasu
The_Purge_Player
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 0 / 1
5,435
544
1,464
5,746
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
DEFNOTTROLLING
Heimdallr
9
0 / 2 / 0
5,063
506
3,062
6,176
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
FOGHORN LEGH0RN
Cu Chulainn
11
0 / 2 / 0
5,693
569
6,589
6,646
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
MonkeyDTrevy
Nemesis
8
0 / 5 / 0
4,770
477
2,729
7,147
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
N1n9teenn
Poseidon
9
1 / 2 / 1
5,315
532
4,055
5,585
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,074
607
4,818
4,024
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
9
3 / 1 / 2
5,702
570
2,885
5,511
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Jing Wei
Kur0Wei
Jing Wei
11
2 / 0 / 1
6,304
630
3,497
4,311
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Pomp Lord
Cerberus
10
2 / 0 / 5
6,067
607
4,798
5,540
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
11
2 / 0 / 1
5,871
587
3,846
10,554
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
0
1
1.5
L
Heimdallr
DEFNOTTROLLING
Heimdallr
0
2
0
0
W
2
1
3
3.5
L
Cu Chulainn
FOGHORN LEGH0RN
Cu Chulainn
0
2
0
0
W
Ravana
3
1
2
4
W
Jing Wei
Kur0Wei
Jing Wei
2
0
1
2.5
L
Nemesis
MonkeyDTrevy
Nemesis
0
5
0
0
L
Poseidon
N1n9teenn
Poseidon
1
2
1
0.75
W
Cerberus
Pomp Lord
Cerberus
2
0
5
4.5
W
Amaterasu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,899
Damage
19,844
31,300
Taken
29,940
11,987
Mitigated
11,797
10,901
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,464
440
0
1,883
5,746
3,438
0
3,018
2,728
7,751
0
L
Heimdallr
DEFNOTTROLLING
Heimdallr
3,062
2,438
0
2,745
6,176
1,642
0
1,377
4,799
0
29,474
W
4,818
284
258
1,915
4,024
1,429
0
2,509
1,515
36,697
0
L
Cu Chulainn
FOGHORN LEGH0RN
Cu Chulainn
6,589
1,858
0
3,055
6,646
3,174
0
29
6,617
55
35,542
W
Ravana
2,885
894
0
3,014
5,511
1,695
0
1,061
4,425
0
28,733
W
Jing Wei
Kur0Wei
Jing Wei
3,497
2,686
0
2,549
4,311
1,303
0
246
4,065
0
38,984
L
Nemesis
MonkeyDTrevy
Nemesis
2,729
1,077
0
588
7,147
2,258
0
2,057
5,090
0
24,487
L
Poseidon
N1n9teenn
Poseidon
4,055
861
0
2,630
5,585
1,475
87
3,135
2,450
32,443
0
W
Cerberus
Pomp Lord
Cerberus
4,798
411
0
2,127
5,540
2,867
0
1,703
3,837
21,268
0
W
Amaterasu
3,846
2,020
0
7,453
10,554
4,503
0
0
10,090
0
31,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
30,018
268
Minions Killed
325
0
Camps Cleared
0
898,122
Distance Traveled
993,341
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,435
544
9
1
0
201,054
3
L
Heimdallr
5,063
506
64
6
0
144,059
0
W
Ra
6,074
607
77
8
0
199,619
3
L
Cu Chulainn
5,693
569
77
8
0
184,130
0
W
Ravana
5,702
570
58
6
0
193,518
1
W
Jing Wei
6,304
630
98
10
0
163,258
1
L
Nemesis
4,770
477
45
5
0
191,750
3
L
Poseidon
5,315
532
73
7
0
177,129
0
W
Cerberus
6,067
607
22
2
0
232,876
1
W
Amaterasu
5,871
587
70
7
0
204,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role