Player Matchup

Arachne
Arachne
BBOYMASTERMACE
Arachne
Level 20
God Stats
4W - 9L
1,232 SR
Queue Stats
12W - 30L
1,271 Elo+
Solo
Sobek
Sobek
Culture_Reborn
Sobek
Level 29
God Stats
9W - 6L
1,619 SR
Queue Stats
35W - 35L
1,377 Elo+
Solo
Bellona
Bellona
Dhaerion
Bellona
Level 21
God Stats
12W - 10L
1,519 SR
Queue Stats
43W - 63L
1,343 Elo+
Solo
Izanami
Izanami
Meawestkitty
Izanami
Level 27
God Stats
19W - 21L
1,584 SR
Queue Stats
56W - 75L
1,336 Elo+
Solo
Ao Kuang
Ao Kuang
SBlackFalcone
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,056 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,277 Elo+

VS

Team Averages
Level 19
1,500 SR
1,314 Elo+
Cupid
Cupid
Blonde_Badger
Cupid
Level 13
God Stats
16W - 9L
1,515 SR
Queue Stats
19W - 16L
1,362 Elo+
Solo
Heimdallr
Heimdallr
Rksmitty13
Heimdallr
Level 18
God Stats
48W - 56L
1,486 SR
Queue Stats
148W - 163L
1,300 Elo+
Solo
Anubis
Anubis
Twilxght_Prince
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 42L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
gingerjninja666
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 111L
1,299 Elo+
Party 1
Mulan
Mulan
zabal-an
Mulan
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 161L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 1
7,154
511
6,970
7,750
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 4
5,886
420
3,202
10,836
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Dhaerion
Bellona
11
3 / 2 / 2
6,744
482
2,606
7,705
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Meawestkitty
Izanami
11
2 / 3 / 4
6,906
493
4,842
7,516
2,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
SBlackFalcone
Ao Kuang
6
0 / 8 / 3
5,128
366
1,283
7,922
2,008
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,604
543
5,650
4,277
1,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Rksmitty13
Heimdallr
10
3 / 3 / 7
7,315
523
6,958
6,205
1,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 0 / 4
7,690
549
5,030
6,327
2,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
5 / 2 / 4
7,255
518
5,735
7,917
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
zabal-an
Mulan
10
1 / 6 / 4
6,874
491
4,306
10,636
4,561
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
10
Kills
16
16
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
1
1
5.5
W
3
0
4
5
L
0
2
4
1
L
Bellona
Dhaerion
Bellona
3
2
2
2
L
Izanami
Meawestkitty
Izanami
2
3
4
1.33
W
Heimdallr
Rksmitty13
Heimdallr
3
3
7
2.17
L
Ao Kuang
SBlackFalcone
Ao Kuang
0
8
3
0.19
W
4
0
4
6
W
5
2
4
3.5
W
Mulan
zabal-an
Mulan
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,903
Damage
27,679
41,729
Taken
35,362
22,390
Mitigated
13,727
11,140
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,970
5,378
0
2,008
7,750
3,906
0
1,481
6,269
0
29,072
W
5,650
3,188
308
2,564
4,277
1,337
3,640
985
3,292
0
39,615
L
3,202
492
504
4,569
10,836
8,341
0
3,124
7,712
11,269
0
L
Bellona
Dhaerion
Bellona
2,606
552
0
1,443
7,705
5,999
446
2,539
5,166
2,188
20,063
L
Izanami
Meawestkitty
Izanami
4,842
3,426
0
2,457
7,516
2,136
59
1,549
5,967
0
37,341
W
Heimdallr
Rksmitty13
Heimdallr
6,958
3,796
0
0
6,205
1,977
2,334
495
5,710
0
30,492
L
Ao Kuang
SBlackFalcone
Ao Kuang
1,283
933
0
159
7,922
2,008
34
2,597
5,325
6,332
0
W
5,030
126
336
3,390
6,327
2,465
612
294
6,033
30,268
0
W
5,735
459
274
1,396
7,917
3,387
967
1,747
6,170
17,908
0
W
Mulan
zabal-an
Mulan
4,306
1,084
0
2,034
10,636
4,561
885
1,080
9,556
0
18,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,818
Gold Earned
36,738
189
Minions Killed
252
0
Camps Cleared
0
1,406,924
Distance Traveled
1,261,113
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,154
511
45
3
0
288,559
2
W
Cupid
7,604
543
74
5
0
261,287
1
L
Sobek
5,886
420
8
1
0
313,056
0
L
Bellona
6,744
482
41
3
0
272,287
2
L
Izanami
6,906
493
82
6
0
277,368
5
W
Heimdallr
7,315
523
57
4
0
253,212
0
L
Ao Kuang
5,128
366
13
1
0
255,654
0
W
Anubis
7,690
549
62
4
0
243,947
0
W
Cthulhu
7,255
518
20
1
0
267,150
0
W
Mulan
6,874
491
39
3
0
235,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role