Player Matchup

Jing Wei
Jing Wei
BatsParty890150
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
I1PumpedYourMum
Hun Batz
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,166 Elo+
Solo
Guan Yu
Guan Yu
Ryanno2017
Guan Yu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
TeMpEr FeAr7728
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
damek739
Medusa
Level 5
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,454 SR
1,433 Elo+

VS

Team Averages
Level 20
1,451 SR
1,267 Elo+
Artemis
Artemis
Beast4twenty97
Artemis
Level 24
God Stats
17W - 18L
1,475 SR
Queue Stats
33W - 33L
1,329 Elo+
Solo
Amaterasu
Amaterasu
JJocampo98
Amaterasu
Level 14
God Stats
53W - 55L
1,408 SR
Queue Stats
75W - 76L
1,271 Elo+
Party 3
Sun Wukong
Sun Wukong
Yung_Shiva21
Sun Wukong
Level 23
God Stats
12W - 8L
1,525 SR
Queue Stats
39W - 28L
1,222 Elo+
Party 1
Neith
Neith
bgamzcrawfish
Neith
Level 17
God Stats
1W - 0L
1,389 SR
Queue Stats
17W - 11L
1,184 Elo+
Party 1
Fenrir
Fenrir
theforty1twelve
Fenrir
Level 24
God Stats
7W - 6L
1,459 SR
Queue Stats
462W - 483L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
2
0 / 4 / 2
3,182
398
428
2,687
396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
5
1 / 1 / 0
3,927
491
1,680
4,410
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Guan Yu
Ryanno2017
Guan Yu
5
1 / 2 / 0
3,720
465
1,970
4,467
2,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 7 / 1
3,553
444
1,012
6,419
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
damek739
Medusa
2
0 / 6 / 1
3,212
402
813
3,714
673

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,647
706
1,525
1,785
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Amaterasu
JJocampo98
Amaterasu
8
5 / 1 / 6
5,380
673
2,327
3,973
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Yung_Shiva21
Sun Wukong
9
0 / 0 / 0
4,962
620
766
2,531
820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 0 / 8
5,037
630
4,183
3,782
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
7 / 1 / 4
5,872
734
3,613
5,702
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
17
20
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
4
2
0.25
W
3
0
0
3
L
Hun Batz
1
1
0
1
W
Amaterasu
JJocampo98
Amaterasu
5
1
6
8
L
Guan Yu
Ryanno2017
Guan Yu
1
2
0
0.5
L
0
7
1
0.07
W
Sun Wukong
Yung_Shiva21
Sun Wukong
0
0
0
0
W
2
0
8
6
L
Medusa
damek739
Medusa
0
6
1
0.08
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,903
Damage
12,414
21,697
Taken
17,773
6,487
Mitigated
4,884
2,381
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
428
256
0
172
2,687
396
0
0
2,687
0
2,822
W
1,525
1,113
0
1,444
1,785
524
2,256
0
1,785
0
21,090
L
Hun Batz
1,680
624
0
1,190
4,410
1,012
0
0
4,410
0
10,790
W
Amaterasu
JJocampo98
Amaterasu
2,327
1,584
0
2,216
3,973
1,075
579
324
3,599
0
6,976
L
Guan Yu
Ryanno2017
Guan Yu
1,970
495
120
669
4,467
2,013
216
0
4,467
0
7,962
L
1,012
698
0
230
6,419
2,393
100
0
6,419
4,260
0
W
Sun Wukong
Yung_Shiva21
Sun Wukong
766
293
0
1,342
2,531
820
1,313
0
2,456
0
16,710
W
4,183
3,730
0
1,680
3,782
932
1,777
508
3,199
0
13,834
L
Medusa
damek739
Medusa
813
636
0
0
3,714
673
0
0
3,714
0
1,581
W
3,613
1,310
0
2,022
5,702
1,533
1,190
180
5,447
0
14,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,594
Gold Earned
26,898
53
Minions Killed
129
0
Camps Cleared
0
609,745
Distance Traveled
629,013
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,182
398
5
1
0
94,101
0
W
Artemis
5,647
706
41
5
0
93,536
0
L
Hun Batz
3,927
491
32
4
0
127,776
2
W
Amaterasu
5,380
673
8
1
0
136,976
0
L
Guan Yu
3,720
465
10
1
0
163,587
1
L
Ares
3,553
444
5
1
0
134,633
0
W
Sun Wukong
4,962
620
25
3
0
132,293
0
W
Neith
5,037
630
27
3
0
106,288
0
L
Medusa
3,212
402
1
0
0
89,648
0
W
Fenrir
5,872
734
28
4
0
159,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role