Player Matchup

Nemesis
Nemesis
BeeRHunteeR
Nemesis
Level 14
God Stats
1W - 2L
1,571 SR
Queue Stats
15W - 17L
1,516 Elo+
Party 1
Chaac
Chaac
BlueNote7
Chaac
Level 18
God Stats
8W - 3L
1,696 SR
Queue Stats
70W - 63L
1,563 Elo+
Party 1
Poseidon
Poseidon
Negosam3
Poseidon
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 24L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
Onimalo
Heimdallr
Level 43
God Stats
4W - 3L
1,919 SR
Queue Stats
77W - 78L
1,525 Elo+
Party 1
Yemoja
Yemoja
urtayrah
Yemoja
Level 7
God Stats
11W - 6L
1,174 SR
Queue Stats
23W - 20L
1,390 Elo+
Party 1
Team Averages
Level 18
1,572 SR
1,506 Elo+

VS

Team Averages
Level 20
1,596 SR
1,577 Elo+
Kuzenbo
Kuzenbo
Azandee
Kuzenbo
Level 27
God Stats
2W - 0L
1,320 SR
Queue Stats
43W - 35L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
Faentor
Danzaburou
Level 17
God Stats
3W - 1L
1,771 SR
Queue Stats
21W - 12L
1,669 Elo+
Party 2
Erlang Shen
Erlang Shen
IdainaTheMad
Erlang Shen
Level 28
God Stats
2W - 0L
1,746 SR
Queue Stats
47W - 25L
1,669 Elo+
Party 2
Tyr
Tyr
TheAffinity
Tyr
Level 17
God Stats
3W - 0L
1,655 SR
Queue Stats
14W - 6L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
rezor132
Cthulhu
Level 13
God Stats
2W - 6L
1,488 SR
Queue Stats
3W - 8L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeeRHunteeR
Nemesis
9
0 / 4 / 0
5,415
417
2,465
9,334
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
BlueNote7
Chaac
10
1 / 2 / 0
6,081
468
4,824
10,919
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Negosam3
Poseidon
11
0 / 4 / 0
6,065
467
5,629
5,586
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Onimalo
Heimdallr
9
1 / 3 / 0
5,334
410
3,141
7,122
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
urtayrah
Yemoja
9
0 / 4 / 1
5,563
428
3,292
6,342
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Azandee
Kuzenbo
10
4 / 1 / 6
6,916
532
4,139
6,463
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Faentor
Danzaburou
12
3 / 0 / 4
7,171
552
6,337
5,852
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
IdainaTheMad
Erlang Shen
14
8 / 0 / 2
8,428
648
8,091
8,762
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 0
7,020
540
5,849
8,071
4,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
rezor132
Cthulhu
11
0 / 0 / 4
6,606
508
3,922
9,327
4,249
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
17
17
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Azandee
Kuzenbo
4
1
6
7
L
Nemesis
BeeRHunteeR
Nemesis
0
4
0
0
L
Chaac
BlueNote7
Chaac
1
2
0
0.5
W
Danzaburou
Faentor
Danzaburou
3
0
4
5
W
Erlang Shen
IdainaTheMad
Erlang Shen
8
0
2
9
L
Poseidon
Negosam3
Poseidon
0
4
0
0
L
Heimdallr
Onimalo
Heimdallr
1
3
0
0.33
W
2
1
0
2
W
Cthulhu
rezor132
Cthulhu
0
0
4
2
L
Yemoja
urtayrah
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,351
Damage
28,338
39,303
Taken
38,475
15,556
Mitigated
21,422
11,595
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Azandee
Kuzenbo
4,139
1,608
0
2,313
6,463
5,549
388
1,613
4,850
10,892
0
L
Nemesis
BeeRHunteeR
Nemesis
2,465
674
0
3,518
9,334
2,785
0
1,413
7,921
0
21,185
L
Chaac
BlueNote7
Chaac
4,824
1,396
0
4,084
10,919
6,145
0
0
10,919
0
28,692
W
Danzaburou
Faentor
Danzaburou
6,337
2,536
0
4,126
5,852
1,994
1,175
1,859
3,993
0
45,586
W
Erlang Shen
IdainaTheMad
Erlang Shen
8,091
4,780
0
1,936
8,762
5,466
34
520
8,142
0
60,540
L
Poseidon
Negosam3
Poseidon
5,629
774
0
500
5,586
1,717
575
3,487
2,099
31,776
0
L
Heimdallr
Onimalo
Heimdallr
3,141
1,202
0
2,112
7,122
2,769
0
1,735
5,387
0
27,252
W
5,849
1,793
0
4,530
8,071
4,164
968
0
7,671
0
40,157
W
Cthulhu
rezor132
Cthulhu
3,922
181
0
1,247
9,327
4,249
240
4,929
4,398
26,623
0
L
Yemoja
urtayrah
Yemoja
3,292
939
671
710
6,342
2,140
0
1,426
4,916
19,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
36,141
270
Minions Killed
336
0
Camps Cleared
0
1,075,400
Distance Traveled
1,362,810
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,916
532
13
1
0
343,889
3
L
Nemesis
5,415
417
60
5
0
212,647
4
L
Chaac
6,081
468
63
5
0
254,953
2
W
Danzaburou
7,171
552
91
7
0
221,187
4
W
Erlang Shen
8,428
648
101
8
0
274,022
4
L
Poseidon
6,065
467
57
4
0
210,699
1
L
Heimdallr
5,334
410
57
4
0
183,667
1
W
Tyr
7,020
540
80
6
0
259,886
4
W
Cthulhu
6,606
508
51
4
0
263,826
4
L
Yemoja
5,563
428
33
3
0
213,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role