Player Matchup
Team Averages
Level 65
1,534 SR
1,420
Elo+
VS
Team Averages
Level 15
1,394 SR
1,317
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 6
5,439
1,088
2,270
4,100
2,645
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Void Doumaru
+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction
AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.
Androssee
Hou Yi
7
4 / 2 / 5
5,395
1,079
4,102
3,881
1,246
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Balanced Blade
+15
Physical Power
+15%
Attack Speed
PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.
Y10 Spiked Gauntlet
+7
Physical Power
+2%
Physical Lifesteal
BussyLipz
Chang'e
9
2 / 2 / 7
5,529
1,106
3,188
3,558
1,110
Conduit Gem
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
Rod of Tahuti
+125
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SaturnMama
Chang'e
7
4 / 4 / 0
4,802
960
4,543
4,231
1,249
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
ViborgErymas
Ymir
6
0 / 5 / 1
4,074
815
1,518
6,524
3,225
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,439
1,088
10
2
0
111,333
0
W
5,395
1,079
12
2
0
93,997
2
W
5,529
1,106
26
5
0
94,575
1
L
4,802
960
10
2
0
79,543
0
L
4,074
815
16
3
0
87,808
0
L
3,614
723
0
0
0
4,857
0