Player Matchup

Hades
Hades
DANI_-2343
Hades
Level 3
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 5L
1,216 Elo+
Party 2
Scylla
Scylla
KEERISHA
Scylla
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
1,491 Elo+
Party 1
He Bo
He Bo
Mini_cangry
He Bo
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,323 Elo+
Party 2
Nu Wa
Nu Wa
Ostiauneuro
Nu Wa
Level 7
God Stats
0W - 3L
1,711 SR
Queue Stats
10W - 14L
1,187 Elo+
Solo
Anhur
Anhur
RaitonSV
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,491 Elo+
Party 1
Team Averages
Level 10
1,586 SR
1,342 Elo+

VS

Team Averages
Level 23
1,532 SR
1,403 Elo+
Athena
Athena
BlackDiamond1234
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 105L
1,286 Elo+
Solo
Fenrir
Fenrir
Kingjocke
Fenrir
Level 18
God Stats
1W - 0L
1,662 SR
Queue Stats
9W - 8L
1,427 Elo+
Solo
Neith
Neith
Kojimasa
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 3L
1,375 Elo+
Party 3
Set
Set
PapanyaZeusa
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,424 Elo+
Solo
Discordia
Discordia
Twiddledumber
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 0 / 0
7,090
645
0
0
0
Scylla
KEERISHA
Scylla
18
8 / 9 / 6
13,194
1,199
18,880
20,297
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 0
7,090
645
0
0
0
19
2 / 11 / 9
12,274
1,116
16,562
25,399
8,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
RaitonSV
Anhur
17
5 / 13 / 4
11,909
1,083
13,643
23,780
7,644
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 19
11,778
1,071
7,460
14,068
5,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Kingjocke
Fenrir
19
9 / 2 / 8
12,990
1,181
11,456
13,515
9,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Kojimasa
Neith
19
14 / 3 / 10
13,975
1,270
20,271
10,732
4,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 3 / 13
11,024
1,002
3,376
10,610
6,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Twiddledumber
Discordia
19
5 / 4 / 17
12,317
1,120
23,831
8,887
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
15
Kills
33
33
Deaths
15
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
L
Hades
0
0
0
0
L
Scylla
KEERISHA
Scylla
8
9
6
1.22
W
Fenrir
Kingjocke
Fenrir
9
2
8
6.5
W
Neith
Kojimasa
Neith
14
3
10
6.33
L
0
0
0
0
L
2
11
9
0.59
W
2
3
13
2.83
L
Anhur
RaitonSV
Anhur
5
13
4
0.54
W
Discordia
Twiddledumber
Discordia
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,085
Damage
66,394
69,476
Taken
57,812
23,740
Mitigated
29,570
5,605
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,460
3,015
0
412
14,068
5,467
0
8,574
5,280
30,588
0
L
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
KEERISHA
Scylla
18,880
1,589
49
1,450
20,297
7,230
0
10,393
9,504
28,452
0
W
Fenrir
Kingjocke
Fenrir
11,456
3,928
0
4,238
13,515
9,253
0
8,273
4,966
0
32,106
W
Neith
Kojimasa
Neith
20,271
6,704
0
2,034
10,732
4,324
0
6,047
4,571
0
40,494
L
0
0
0
0
0
0
0
0
0
0
0
L
16,562
5,334
123
3,273
25,399
8,866
0
11,232
13,825
45,308
0
W
3,376
1,045
0
388
10,610
6,998
0
6,244
4,202
0
21,227
L
Anhur
RaitonSV
Anhur
13,643
5,626
0
710
23,780
7,644
0
8,534
14,856
0
20,157
W
Discordia
Twiddledumber
Discordia
23,831
1,569
0
1,086
8,887
3,528
0
5,348
3,351
47,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,557
Gold Earned
62,084
121
Minions Killed
242
1
Camps Cleared
10
529,708
Distance Traveled
978,157
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,778
1,071
43
4
1
210,552
0
L
Hades
7,090
645
0
0
0
0
0
L
Scylla
13,194
1,199
33
3
0
212,439
1
W
Fenrir
12,990
1,181
38
3
6
210,503
2
W
Neith
13,975
1,270
53
5
2
196,985
0
L
He Bo
7,090
645
0
0
0
0
0
L
Nu Wa
12,274
1,116
76
7
0
164,723
2
W
Set
11,024
1,002
46
4
1
172,054
1
L
Anhur
11,909
1,083
12
1
1
152,546
0
W
Discordia
12,317
1,120
62
6
0
188,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role